Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EinGottWieMarten
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,117 Elo+
Party 1
Discordia
Discordia
Panthronax
Discordia
Level 37
God Stats
2W - 5L
1,262 SR
Queue Stats
74W - 142L
1,244 Elo+
Party 1
Team Averages
Level 64
1,421 SR
1,287 Elo+

VS

Team Averages
Level 75
1,713 SR
1,468 Elo+
Hel
Hel
Beenya
Hel
Level 120
God Stats
1W - 0L
1,573 SR
Queue Stats
7W - 12L
1,259 Elo+
Solo
Thanatos
Thanatos
SirJakob
Thanatos
Level 61
God Stats
3W - 0L
1,826 SR
Queue Stats
11W - 6L
1,644 Elo+
Party 2
Neith
Neith
marlon4321
Neith
Level 45
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 5L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 7 / 3
8,658
722
10,673
10,432
3,374
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 1
8,179
682
3,641
10,015
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Panthronax
Discordia
11
0 / 5 / 6
7,638
637
6,481
8,799
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Beenya
Hel
13
2 / 0 / 12
8,668
722
4,305
7,226
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SirJakob
Thanatos
14
9 / 4 / 5
9,655
805
9,034
11,364
4,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
7 / 2 / 11
9,687
807
11,395
10,241
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
18
18
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
3
0.64
W
Hel
Beenya
Hel
2
0
12
8
L
3
6
1
0.58
L
Discordia
Panthronax
Discordia
0
5
6
0.6
W
Thanatos
SirJakob
Thanatos
9
4
5
2.88
W
Neith
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
24,734
29,246
Taken
28,831
7,825
Mitigated
11,675
4,569
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,673
2,906
0
2,145
10,432
3,374
405
1,714
8,372
34,944
0
W
Hel
Beenya
Hel
4,305
256
4,325
5,148
7,226
3,654
948
4,744
2,482
26,816
0
L
3,641
245
0
1,064
10,015
2,737
0
1,049
8,864
0
8,177
L
Discordia
Panthronax
Discordia
6,481
0
0
1,360
8,799
1,714
0
888
7,705
26,020
0
W
Thanatos
SirJakob
Thanatos
9,034
1,614
0
6,252
11,364
4,325
801
5,962
4,982
0
26,859
W
Neith
11,395
3,476
0
1,354
10,241
3,696
470
6,448
3,657
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
28,010
99
Minions Killed
146
0
Camps Cleared
0
563,765
Distance Traveled
653,309
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,658
722
58
5
0
183,053
2
W
Hel
8,668
722
59
5
0
232,980
3
L
Serqet
8,179
682
11
1
0
182,008
0
L
Discordia
7,638
637
30
3
0
198,704
0
W
Thanatos
9,655
805
39
3
0
216,066
3
W
Neith
9,687
807
48
4
0
204,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role