Player Matchup

Kukulkan
Kukulkan
BlackBellyMiss
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Yemoja
Yemoja
Iskaenna
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Sun Wukong
Sun Wukong
JhanVhar
Sun Wukong
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Artemis
Artemis
JoswaKem
Artemis
Level 6
God Stats
0W - 4L
1,085 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Olorun
Olorun
SankQ
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Team Averages
Level 7
1,366 SR
1,081 Elo+

VS

Team Averages
Level 16
1,349 SR
1,338 Elo+
Tiamat
Tiamat
Aversi8212
Tiamat
Level 16
God Stats
4W - 1L
1,190 SR
Queue Stats
372W - 362L
1,265 Elo+
Solo
Apollo
Apollo
Galmaxmi
Apollo
Level 5
God Stats
4W - 5L
1,233 SR
Queue Stats
4W - 7L
1,176 Elo+
Solo
Cthulhu
Cthulhu
Myrec29
Cthulhu
Level 21
God Stats
1W - 1L
1,376 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 2
Bellona
Bellona
anjjel11
Bellona
Level 26
God Stats
13W - 6L
1,434 SR
Queue Stats
17W - 11L
1,462 Elo+
Party 2
Nemesis
Nemesis
feegarow
Nemesis
Level 12
God Stats
3W - 1L
1,512 SR
Queue Stats
11W - 10L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 8 / 4
13,745
859
17,738
17,935
7,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Iskaenna
Yemoja
20
1 / 7 / 6
13,327
833
9,813
25,533
30,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
JhanVhar
Sun Wukong
20
6 / 4 / 4
14,745
922
22,256
24,306
24,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
JoswaKem
Artemis
20
3 / 9 / 5
14,340
896
22,901
23,562
10,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
SankQ
Olorun
20
2 / 7 / 10
14,615
913
17,788
24,148
13,779
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aversi8212
Tiamat
20
13 / 1 / 14
16,497
1,031
28,138
15,145
7,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Galmaxmi
Apollo
20
8 / 6 / 8
14,567
910
14,592
20,239
10,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Myrec29
Cthulhu
20
4 / 2 / 21
15,137
946
28,556
21,175
32,306
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
anjjel11
Bellona
20
5 / 3 / 19
14,845
928
16,424
26,394
22,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
feegarow
Nemesis
20
5 / 3 / 17
15,218
951
19,834
18,026
11,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
15
Kills
35
35
Deaths
15
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aversi8212
Tiamat
13
1
14
20
L
Kukulkan
3
8
4
0.63
W
Apollo
Galmaxmi
Apollo
8
6
8
2
L
Yemoja
Iskaenna
Yemoja
1
7
6
0.57
L
Sun Wukong
JhanVhar
Sun Wukong
6
4
4
2
L
Artemis
JoswaKem
Artemis
3
9
5
0.61
W
Cthulhu
Myrec29
Cthulhu
4
2
21
7.25
L
Olorun
SankQ
Olorun
2
7
10
1
W
Bellona
anjjel11
Bellona
5
3
19
4.83
W
Nemesis
feegarow
Nemesis
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,496
Damage
107,544
115,484
Taken
100,979
86,706
Mitigated
84,555
13,859
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aversi8212
Tiamat
28,138
1,663
879
5,679
15,145
7,786
0
7,203
7,942
54,178
0
L
Kukulkan
17,738
1,857
0
336
17,935
7,598
0
8,694
9,241
41,469
0
W
Apollo
Galmaxmi
Apollo
14,592
9,709
0
3,060
20,239
10,436
0
9,403
10,836
0
32,426
L
Yemoja
Iskaenna
Yemoja
9,813
1,162
2,185
232
25,533
30,930
0
11,767
13,766
24,353
0
L
Sun Wukong
JhanVhar
Sun Wukong
22,256
4,380
0
1,024
24,306
24,308
0
11,422
12,884
0
41,175
L
Artemis
JoswaKem
Artemis
22,901
12,488
0
2,330
23,562
10,091
0
11,865
11,697
0
59,055
W
Cthulhu
Myrec29
Cthulhu
28,556
1,031
816
0
21,175
32,306
0
10,274
10,901
56,093
0
L
Olorun
SankQ
Olorun
17,788
6,562
2,713
5,039
24,148
13,779
0
12,946
11,202
46,734
0
W
Bellona
anjjel11
Bellona
16,424
5,437
623
3,553
26,394
22,197
0
13,485
12,909
0
34,479
W
Nemesis
feegarow
Nemesis
19,834
9,734
0
5,058
18,026
11,830
0
4,974
13,052
0
46,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,772
Gold Earned
76,264
274
Minions Killed
280
9
Camps Cleared
6
1,473,999
Distance Traveled
1,384,760
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,497
1,031
64
4
1
275,246
0
L
Kukulkan
13,745
859
68
4
0
272,823
0
W
Apollo
14,567
910
36
2
0
241,364
0
L
Yemoja
13,327
833
30
2
0
288,637
0
L
Sun Wukong
14,745
922
46
3
0
369,301
0
L
Artemis
14,340
896
78
5
4
266,511
1
W
Cthulhu
15,137
946
58
4
0
304,706
0
L
Olorun
14,615
913
52
3
5
276,727
0
W
Bellona
14,845
928
46
3
2
258,952
2
W
Nemesis
15,218
951
76
5
3
304,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role