Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bewga
Loki
Level 135
God Stats
12W - 4L
1,599 SR
Queue Stats
826W - 736L
1,597 Elo+
Party 1
Cerberus
Cerberus
InsertNoName
Cerberus
Level 108
God Stats
7W - 6L
1,585 SR
Queue Stats
289W - 294L
1,615 Elo+
Solo
Baba Yaga
Baba Yaga
MothmansLawyer
Baba Yaga
Level 138
God Stats
2W - 3L
1,725 SR
Queue Stats
224W - 202L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
ho3say
Baron Samedi
Level 122
God Stats
35W - 24L
1,572 SR
Queue Stats
447W - 435L
1,630 Elo+
Solo
Team Averages
Level 130
1,596 SR
1,607 Elo+

VS

Team Averages
Level 127
1,579 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChildLuvr
Geb
Level 127
God Stats
26W - 22L
1,583 SR
Queue Stats
359W - 324L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
SamBams
Baron Samedi
Level 128
God Stats
5W - 1L
1,679 SR
Queue Stats
545W - 500L
1,573 Elo+
Solo
Da Ji
Da Ji
ThorinOake
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,544 Elo+
Solo
Medusa
Medusa
swagmoney6969
Medusa
Level 148
God Stats
8W - 2L
1,633 SR
Queue Stats
266W - 234L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
0 / 4 / 8
10,297
515
9,757
14,341
4,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Bewga
Loki
16
7 / 6 / 2
10,349
517
10,243
16,775
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
InsertNoName
Cerberus
17
1 / 3 / 2
10,440
522
10,027
16,074
16,967
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
MothmansLawyer
Baba Yaga
16
0 / 3 / 5
9,807
490
9,218
12,034
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ho3say
Baron Samedi
16
4 / 3 / 6
9,537
477
8,565
11,586
13,402
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
10 / 1 / 1
12,348
617
19,224
12,696
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 9
9,819
491
5,249
14,843
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SamBams
Baron Samedi
19
0 / 1 / 9
11,010
551
9,544
14,634
12,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
16
4 / 5 / 2
10,328
516
6,432
14,578
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 3 / 1
11,509
575
9,639
15,923
5,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
12
Kills
19
19
Deaths
12
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
8
1
W
Tsukuyomi
 
Tsukuyomi
10
1
1
10.5
L
Loki
Bewga
Loki
7
6
2
1.33
W
0
2
9
2.25
L
Cerberus
InsertNoName
Cerberus
1
3
2
0.67
L
Baba Yaga
MothmansLawyer
Baba Yaga
0
3
5
0.83
W
Baron Samedi
SamBams
Baron Samedi
0
1
9
4.5
W
Da Ji
4
5
2
1
L
Baron Samedi
ho3say
Baron Samedi
4
3
6
2.33
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,810
Damage
50,088
70,810
Taken
72,674
47,829
Mitigated
42,951
25,538
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,757
5,190
0
2,964
14,341
4,935
0
843
13,498
0
81,096
W
Tsukuyomi
 
Tsukuyomi
19,224
6,014
0
3,513
12,696
4,955
0
4,107
8,589
0
108,118
L
Loki
Bewga
Loki
10,243
2,806
0
6,135
16,775
6,053
0
1,685
15,090
0
71,184
W
5,249
187
0
2,601
14,843
12,845
0
6,931
7,912
25,639
0
L
Cerberus
InsertNoName
Cerberus
10,027
271
0
5,310
16,074
16,967
0
6,680
9,394
70,172
0
L
Baba Yaga
MothmansLawyer
Baba Yaga
9,218
209
398
4,437
12,034
6,472
0
2,162
9,872
72,226
0
W
Baron Samedi
SamBams
Baron Samedi
9,544
925
914
10,261
14,634
12,798
0
8,172
6,462
75,021
0
W
Da Ji
6,432
1,677
0
4,249
14,578
6,373
0
4,533
10,045
0
63,592
L
Baron Samedi
ho3say
Baron Samedi
8,565
1,401
2,279
4,015
11,586
13,402
0
3,475
8,111
39,411
0
W
9,639
4,741
0
4,594
15,923
5,980
559
4,308
11,615
0
106,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
55,014
615
Minions Killed
621
0
Camps Cleared
0
1,884,743
Distance Traveled
1,952,303
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,297
515
161
8
0
357,119
5
W
Tsukuyomi
12,348
617
170
9
0
463,318
7
L
Loki
10,349
517
103
5
0
390,938
6
W
Geb
9,819
491
38
2
0
425,451
1
L
Cerberus
10,440
522
161
8
0
368,314
5
L
Baba Yaga
9,807
490
148
7
0
397,612
4
W
Baron Samedi
11,010
551
144
7
0
337,700
4
W
Da Ji
10,328
516
93
5
0
357,273
2
L
Baron Samedi
9,537
477
42
2
0
370,760
6
W
Medusa
11,509
575
176
9
0
368,561
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role