Player Matchup

Neith
Neith
Byrett
Neith
Level 8
God Stats
28W - 10L
1,617 SR
Queue Stats
30W - 15L
1,448 Elo+
Party 1
Artemis
Artemis
ItsMrTroll
Artemis
Level 13
God Stats
36W - 17L
1,613 SR
Queue Stats
40W - 22L
1,487 Elo+
Party 1
Merlin
Merlin
ManageThisSmite
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,725 Elo+
Party 1
Zeus
Zeus
Toughers2k15
Zeus
Level 10
God Stats
29W - 9L
1,722 SR
Queue Stats
33W - 18L
1,488 Elo+
Party 1
Ymir
Ymir
XcOc
Ymir
Level 18
God Stats
15W - 9L
1,702 SR
Queue Stats
50W - 27L
1,552 Elo+
Party 1
Team Averages
Level 11
1,631 SR
1,540 Elo+

VS

Team Averages
Level 23
1,533 SR
1,432 Elo+
Sun Wukong
Sun Wukong
Ch1efjoe
Sun Wukong
Level 8
God Stats
6W - 11L
1,484 SR
Queue Stats
11W - 21L
1,420 Elo+
Party 2
Sol
Sol
DEB1L
Sol
Level 24
God Stats
2W - 5L
1,340 SR
Queue Stats
20W - 24L
1,414 Elo+
Solo
Merlin
Merlin
KorgiRider
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,436 Elo+
Solo
Hachiman
Hachiman
Rukiller
Hachiman
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
44W - 56L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
Tomspike
Guan Yu
Level 29
God Stats
0W - 1L
1,840 SR
Queue Stats
18W - 12L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Byrett
Neith
19
3 / 3 / 17
11,777
906
9,344
8,292
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ItsMrTroll
Artemis
20
18 / 2 / 13
15,002
1,154
41,968
19,974
7,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 20
13,870
1,067
35,191
15,615
7,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 3 / 14
10,749
827
7,179
7,288
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
XcOc
Ymir
20
5 / 0 / 26
13,181
1,014
13,636
17,025
20,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ch1efjoe
Sun Wukong
17
4 / 6 / 1
11,583
891
9,471
25,352
21,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
DEB1L
Sol
17
0 / 2 / 2
10,894
838
11,194
15,513
5,292
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
KorgiRider
Merlin
17
1 / 10 / 1
10,671
821
15,182
19,634
7,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Rukiller
Hachiman
17
1 / 10 / 1
10,873
836
12,436
22,326
8,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Tomspike
Guan Yu
18
2 / 7 / 4
11,567
890
16,069
29,965
36,572
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
17
35
Kills
8
8
Deaths
35
90
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Byrett
Neith
3
3
17
3.83
L
Sun Wukong
Ch1efjoe
Sun Wukong
4
6
1
0.75
L
Sol
DEB1L
Sol
0
2
2
0.5
W
Artemis
ItsMrTroll
Artemis
18
2
13
12.25
L
Merlin
KorgiRider
Merlin
1
10
1
0.15
W
9
0
20
19
L
Hachiman
Rukiller
Hachiman
1
10
1
0.15
L
Guan Yu
Tomspike
Guan Yu
2
7
4
0.57
W
0
3
14
2.33
W
Ymir
XcOc
Ymir
5
0
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,318
Damage
64,352
68,194
Taken
112,790
39,296
Mitigated
78,746
14,444
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Byrett
Neith
9,344
2,773
0
1,691
8,292
3,130
0
3,155
5,137
0
26,513
L
Sun Wukong
Ch1efjoe
Sun Wukong
9,471
682
0
943
25,352
21,027
0
12,395
12,767
0
15,367
L
Sol
DEB1L
Sol
11,194
5,306
0
1,520
15,513
5,292
0
7,163
8,318
44,751
0
W
Artemis
ItsMrTroll
Artemis
41,968
30,112
0
6,147
19,974
7,130
0
8,361
11,613
0
49,238
L
Merlin
KorgiRider
Merlin
15,182
874
0
570
19,634
7,715
0
7,887
11,587
40,810
0
W
35,191
2,145
772
4,982
15,615
7,012
0
6,438
9,177
77,327
0
L
Hachiman
Rukiller
Hachiman
12,436
5,358
0
1,308
22,326
8,140
0
11,211
10,977
0
38,271
L
Guan Yu
Tomspike
Guan Yu
16,069
1,995
1,119
1,918
29,965
36,572
0
16,526
13,135
0
23,278
W
7,179
960
116
736
7,288
1,927
0
2,433
4,855
15,527
0
W
Ymir
XcOc
Ymir
13,636
2,548
0
0
17,025
20,097
0
5,989
11,036
29,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,579
Gold Earned
55,588
222
Minions Killed
226
4
Camps Cleared
6
1,109,444
Distance Traveled
1,173,048
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,777
906
32
2
2
217,896
0
L
Sun Wukong
11,583
891
6
0
1
262,512
1
L
Sol
10,894
838
90
7
3
237,502
0
W
Artemis
15,002
1,154
24
2
0
210,859
1
L
Merlin
10,671
821
58
4
1
208,907
0
W
Merlin
13,870
1,067
87
7
1
251,856
1
L
Hachiman
10,873
836
60
5
1
236,249
5
L
Guan Yu
11,567
890
12
1
0
227,878
0
W
Zeus
10,749
827
33
3
1
155,870
0
W
Ymir
13,181
1,014
46
4
0
272,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role