Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PKdorzinho
Baron Samedi
Level 124
God Stats
24W - 24L
1,400 SR
Queue Stats
535W - 563L
1,493 Elo+
Solo
Team Averages
Level 128
1,467 SR
1,498 Elo+

VS

Team Averages
Level 57
1,479 SR
1,519 Elo+
Hercules
Hercules
Felipeter
Hercules
Level 57
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 13L
1,529 Elo+
Solo
Hel
Hel
JOAOVICTIM12
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,694 Elo+
Solo
Neith
Neith
LordFeárles21
Neith
Level 94
God Stats
2W - 5L
1,697 SR
Queue Stats
51W - 61L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 1 / 7
8,864
806
7,861
7,618
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
 
Vamana
12
4 / 3 / 7
8,211
746
6,154
14,318
10,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
PKdorzinho
Baron Samedi
13
5 / 3 / 10
9,175
834
12,550
9,527
5,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Felipeter
Hercules
10
2 / 6 / 5
7,691
699
7,286
15,091
14,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 2
6,954
632
3,900
7,663
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 3
8,000
727
7,884
8,765
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
7
9.5
W
Vamana
 
Vamana
4
3
7
2.5
L
Hercules
Felipeter
Hercules
2
6
5
0.75
L
1
5
2
0.4
L
3
4
3
1.13
W
Baron Samedi
PKdorzinho
Baron Samedi
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
19,070
31,463
Taken
31,519
19,016
Mitigated
21,882
11,281
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,861
2,622
0
599
7,618
2,971
2,191
1,072
6,546
0
26,633
W
Vamana
 
Vamana
6,154
3,087
0
3,199
14,318
10,572
115
1,994
12,324
1,040
20,385
L
Hercules
Felipeter
Hercules
7,286
2,619
0
3,117
15,091
14,465
0
5,623
9,468
0
15,553
L
3,900
163
2,597
1,714
7,663
4,156
0
3,351
4,312
11,499
0
L
7,884
3,253
97
1,549
8,765
3,261
335
3,864
4,901
0
39,194
W
Baron Samedi
PKdorzinho
Baron Samedi
12,550
1,625
2,974
4,509
9,527
5,473
416
834
8,693
34,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
22,645
112
Minions Killed
110
0
Camps Cleared
0
603,036
Distance Traveled
563,988
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,864
806
40
4
0
212,973
1
W
Vamana
8,211
746
28
3
0
193,723
1
L
Hercules
7,691
699
11
1
0
182,004
1
L
Hel
6,954
632
24
2
0
177,874
3
L
Neith
8,000
727
75
7
0
204,110
3
W
Baron Samedi
9,175
834
44
4
0
196,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role