Player Matchup

The Morrigan
The Morrigan
Cadevi_x3
The Morrigan
Level 104
God Stats
4W - 4L
1,721 SR
Queue Stats
179W - 180L
1,509 Elo+
Solo
Heimdallr
Heimdallr
CloudlessZombie
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,650 Elo+
Party 1
Artemis
Artemis
KingXers
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 137L
1,692 Elo+
Party 1
Cernunnos
Cernunnos
ScAr13tSp3edste7
Cernunnos
Level 85
God Stats
3W - 9L
1,301 SR
Queue Stats
161W - 162L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
Vannanimex98
Jing Wei
Level 121
God Stats
1W - 2L
1,701 SR
Queue Stats
272W - 250L
1,557 Elo+
Party 1
Team Averages
Level 82
1,545 SR
1,576 Elo+

VS

Team Averages
Level 113
1,593 SR
1,552 Elo+
Danzaburou
Danzaburou
Ajaques11
Danzaburou
Level 78
God Stats
7W - 6L
1,581 SR
Queue Stats
285W - 281L
1,584 Elo+
Party 3
Khepri
Khepri
ElloMellow
Khepri
Level 159
God Stats
11W - 6L
1,441 SR
Queue Stats
676W - 702L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
Gabryking95
Aphrodite
Level 157
God Stats
16W - 10L
1,631 SR
Queue Stats
262W - 294L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Melancholy-Heal
Nu Wa
Level 154
God Stats
68W - 65L
1,556 SR
Queue Stats
544W - 560L
1,498 Elo+
Party 2
Arachne
Arachne
superalex77232
Arachne
Level 19
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 14L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cadevi_x3
The Morrigan
17
3 / 6 / 4
10,592
481
13,083
14,389
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
CloudlessZombie
Heimdallr
16
0 / 6 / 5
9,913
451
10,827
16,524
5,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
KingXers
Artemis
17
4 / 7 / 4
10,845
493
9,150
21,769
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
15
4 / 8 / 2
10,402
473
10,431
18,127
5,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Vannanimex98
Jing Wei
13
3 / 8 / 7
9,034
411
10,348
19,885
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ajaques11
Danzaburou
20
16 / 4 / 8
15,036
683
22,300
18,622
9,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
ElloMellow
Khepri
15
1 / 3 / 17
11,055
503
3,857
16,334
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Gabryking95
Aphrodite
18
5 / 4 / 12
12,518
569
18,027
22,990
10,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 0 / 12
14,404
655
20,934
8,227
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 14
11,522
524
6,402
17,086
8,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
14
Kills
35
35
Deaths
14
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ajaques11
Danzaburou
16
4
8
5
L
The Morrigan
Cadevi_x3
The Morrigan
3
6
4
0.83
L
Heimdallr
CloudlessZombie
Heimdallr
0
6
5
0.42
W
Khepri
ElloMellow
Khepri
1
3
17
3.17
W
Aphrodite
Gabryking95
Aphrodite
5
4
12
2.75
L
Artemis
KingXers
Artemis
4
7
4
0.86
W
11
0
12
17
L
Cernunnos
4
8
2
0.63
L
Jing Wei
Vannanimex98
Jing Wei
3
8
7
0.81
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,839
Damage
71,520
90,694
Taken
83,259
29,480
Mitigated
55,560
21,023
Healing
34,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ajaques11
Danzaburou
22,300
9,971
0
5,670
18,622
9,384
10,539
1,537
17,019
0
109,428
L
The Morrigan
Cadevi_x3
The Morrigan
13,083
1,413
106
2,321
14,389
4,992
0
7,160
6,783
79,773
2,225
L
Heimdallr
CloudlessZombie
Heimdallr
10,827
5,465
0
3,039
16,524
5,652
824
11,239
5,118
0
61,632
W
Khepri
ElloMellow
Khepri
3,857
0
0
1,007
16,334
23,125
536
2,300
13,862
21,308
0
W
Aphrodite
Gabryking95
Aphrodite
18,027
1,076
5,181
13,601
22,990
10,903
913
2,011
20,883
72,537
0
L
Artemis
KingXers
Artemis
9,150
3,182
0
8,492
21,769
7,446
754
8,263
13,294
0
71,009
W
20,934
2,350
76
1,845
8,227
3,968
4,712
3,081
4,906
121,498
0
L
Cernunnos
10,431
4,197
0
3,082
18,127
5,797
0
6,278
11,637
0
57,349
L
Jing Wei
Vannanimex98
Jing Wei
10,348
8,487
0
3,983
19,885
5,593
480
8,693
10,988
0
46,794
W
6,402
3,926
0
7,138
17,086
8,180
731
2,370
14,612
0
69,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
64,535
567
Minions Killed
604
0
Camps Cleared
0
1,931,271
Distance Traveled
2,200,391
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,036
683
147
7
0
431,019
4
L
The Morrigan
10,592
481
170
8
0
389,120
4
L
Heimdallr
9,913
451
111
5
0
393,591
4
W
Khepri
11,055
503
23
1
0
420,409
9
W
Aphrodite
12,518
569
126
6
0
403,243
4
L
Artemis
10,845
493
117
5
0
360,086
3
W
Nu Wa
14,404
655
211
10
0
446,464
10
L
Cernunnos
10,402
473
106
5
0
387,903
5
L
Jing Wei
9,034
411
63
3
0
400,571
5
W
Arachne
11,522
524
97
4
0
499,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role