Player Matchup

Scylla
Scylla
JEclipse456
Scylla
Level 148
God Stats
18W - 8L
1,592 SR
Queue Stats
86W - 93L
1,505 Elo+
Party 2
Skadi
Skadi
Kaylie3137
Skadi
Level 27
God Stats
1W - 5L
1,364 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 2
Mercury
Mercury
Lemonius104294
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,246 Elo+
Party 1
King Arthur
King Arthur
M0J0MAN
King Arthur
Level 124
God Stats
0W - 2L
1,752 SR
Queue Stats
73W - 77L
1,609 Elo+
Party 1
Sol
Sol
ShortyJoJo
Sol
Level 134
God Stats
5W - 8L
1,566 SR
Queue Stats
12W - 20L
1,401 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,397 Elo+

VS

Team Averages
Level 124
1,450 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blazingrobot
Cthulhu
Level 149
God Stats
93W - 81L
1,344 SR
Queue Stats
339W - 329L
1,430 Elo+
Party 3
Thanatos
Thanatos
Kid Majala
Thanatos
Level 147
God Stats
26W - 26L
1,574 SR
Queue Stats
275W - 271L
1,401 Elo+
Party 3
Neith
Neith
WESDEN96
Neith
Level 123
God Stats
4W - 4L
1,333 SR
Queue Stats
307W - 325L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 4 / 3
7,309
731
9,054
6,686
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
0 / 4 / 2
6,486
649
2,391
8,542
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 9 / 1
6,523
652
3,443
9,541
3,562
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
M0J0MAN
King Arthur
12
1 / 7 / 1
6,750
675
5,020
10,704
6,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 5 / 0
7,053
705
3,091
8,412
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 9
9,116
912
5,745
5,999
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
14
5 / 0 / 11
8,409
841
8,119
8,856
10,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Blazingrobot
Cthulhu
15
8 / 0 / 15
10,032
1,003
8,888
6,178
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Kid Majala
Thanatos
14
4 / 2 / 15
8,772
877
6,030
7,745
3,299
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
WESDEN96
Neith
15
6 / 1 / 14
9,507
951
9,569
7,785
2,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
4
Kills
29
29
Deaths
4
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
9
10.5
W
Achilles
 
Achilles
5
0
11
10.5
W
Cthulhu
Blazingrobot
Cthulhu
8
0
15
15.5
L
Scylla
1
4
3
0.63
L
Skadi
0
4
2
0.25
W
Thanatos
Kid Majala
Thanatos
4
2
15
5.75
L
1
9
1
0.17
L
King Arthur
M0J0MAN
King Arthur
1
7
1
0.21
L
1
5
0
0.2
W
Neith
WESDEN96
Neith
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
38,351
43,885
Taken
36,563
17,764
Mitigated
24,625
4,871
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,745
587
0
1,924
5,999
1,972
873
2,780
3,017
25,422
0
W
Achilles
 
Achilles
8,119
1,313
0
1,019
8,856
10,536
146
2,236
6,390
0
22,515
W
Cthulhu
Blazingrobot
Cthulhu
8,888
261
1,283
960
6,178
5,852
1
1,898
4,139
22,387
0
L
Scylla
9,054
1,151
0
1,136
6,686
2,469
0
2,940
3,696
28,595
0
L
Skadi
2,391
921
0
1,087
8,542
2,943
0
2,322
6,126
0
18,493
W
Thanatos
Kid Majala
Thanatos
6,030
1,019
0
6,594
7,745
3,299
715
2,390
5,223
0
22,033
L
3,443
1,670
0
0
9,541
3,562
0
2,689
6,788
0
7,822
L
King Arthur
M0J0MAN
King Arthur
5,020
661
0
0
10,704
6,266
0
3,719
6,971
0
14,924
L
3,091
519
0
2,648
8,412
2,524
1,594
2,577
5,671
21,655
0
W
Neith
WESDEN96
Neith
9,569
3,632
0
2,594
7,785
2,966
186
2,556
5,075
0
27,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
45,836
203
Minions Killed
225
6
Camps Cleared
7
859,157
Distance Traveled
960,452
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,116
912
55
6
0
194,837
1
W
Achilles
8,409
841
25
3
3
193,562
0
W
Cthulhu
10,032
1,003
45
5
1
211,798
3
L
Scylla
7,309
731
61
6
1
175,043
3
L
Skadi
6,486
649
34
3
4
155,275
2
W
Thanatos
8,772
877
44
4
3
176,801
1
L
Mercury
6,523
652
18
2
0
172,745
0
L
King Arthur
6,750
675
26
3
0
178,792
0
L
Sol
7,053
705
64
6
1
177,302
7
W
Neith
9,507
951
56
6
0
183,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role