Player Matchup

Medusa
Medusa
CookieMaker04
Medusa
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 114L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DerpKun
Morgan Le Fay
Level 11
God Stats
18W - 8L
1,471 SR
Queue Stats
92W - 69L
1,234 Elo+
Party 1
Ganesha
Ganesha
MapleBarg
Ganesha
Level 23
God Stats
7W - 9L
1,214 SR
Queue Stats
218W - 255L
1,468 Elo+
Party 4
Izanami
Izanami
VirbGames
Izanami
Level 20
God Stats
39W - 37L
1,548 SR
Queue Stats
65W - 58L
1,523 Elo+
Party 4
Sol
Sol
ignZefor
Sol
Level 10
God Stats
8W - 5L
1,500 SR
Queue Stats
30W - 22L
1,098 Elo+
Party 1
Team Averages
Level 16
1,447 SR
1,322 Elo+

VS

Team Averages
Level 23
1,478 SR
1,430 Elo+
Neith
Neith
DairyQueen21
Neith
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Susano
Susano
J0KYR
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 2
Sol
Sol
Juneteenth
Sol
Level 18
God Stats
36W - 27L
1,528 SR
Queue Stats
60W - 55L
1,487 Elo+
Solo
Cernunnos
Cernunnos
NIBBAxCHAN
Cernunnos
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 18L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
Yęęī
Cthulhu
Level 20
God Stats
3W - 4L
1,363 SR
Queue Stats
23W - 25L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 14
11,565
964
7,937
16,397
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DerpKun
Morgan Le Fay
20
10 / 7 / 16
13,596
1,133
24,705
15,478
6,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
MapleBarg
Ganesha
20
0 / 5 / 29
12,494
1,041
13,547
19,186
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
VirbGames
Izanami
20
15 / 6 / 12
14,255
1,188
35,073
17,426
6,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
10 / 3 / 13
14,052
1,171
20,638
12,632
4,853
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,249
854
6,260
11,989
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
J0KYR
Susano
18
6 / 10 / 8
12,752
1,063
14,840
22,468
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 3 / 7
13,982
1,165
23,326
12,947
5,438
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
NIBBAxCHAN
Cernunnos
19
4 / 10 / 15
12,616
1,051
18,306
25,124
9,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Yęęī
Cthulhu
19
4 / 7 / 14
12,481
1,040
13,988
37,700
25,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
76
37
Kills
28
28
Deaths
37
84
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
7
14
1.29
L
1
7
4
0.43
W
Morgan Le Fay
DerpKun
Morgan Le Fay
10
7
16
2.57
L
Susano
J0KYR
Susano
6
10
8
1
L
13
3
7
5.5
W
Ganesha
MapleBarg
Ganesha
0
5
29
2.9
L
Cernunnos
NIBBAxCHAN
Cernunnos
4
10
15
1.15
W
Izanami
VirbGames
Izanami
15
6
12
3.5
L
Cthulhu
Yęęī
Cthulhu
4
7
14
1.57
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,900
Damage
76,720
81,119
Taken
110,228
36,458
Mitigated
53,528
14,082
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,937
4,157
0
727
16,397
6,624
0
9,367
7,030
0
34,289
L
6,260
5,152
0
848
11,989
4,472
0
6,574
5,415
0
19,880
W
Morgan Le Fay
DerpKun
Morgan Le Fay
24,705
4,678
24
2,229
15,478
6,589
0
5,549
9,929
45,038
0
L
Susano
J0KYR
Susano
14,840
4,180
724
1,945
22,468
9,005
0
9,179
13,289
0
31,378
L
23,326
9,686
0
2,042
12,947
5,438
0
7,380
5,567
46,529
0
W
Ganesha
MapleBarg
Ganesha
13,547
285
643
2,533
19,186
11,957
0
7,764
11,422
21,296
0
L
Cernunnos
NIBBAxCHAN
Cernunnos
18,306
10,356
0
3,523
25,124
9,125
0
14,226
10,898
0
32,824
W
Izanami
VirbGames
Izanami
35,073
28,662
617
3,330
17,426
6,435
0
8,386
9,040
0
53,382
L
Cthulhu
Yęęī
Cthulhu
13,988
1,352
691
5,887
37,700
25,488
0
21,531
16,169
32,448
0
W
20,638
10,804
0
3,979
12,632
4,853
0
6,248
6,384
46,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,962
Gold Earned
62,080
240
Minions Killed
199
4
Camps Cleared
3
927,093
Distance Traveled
951,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,565
964
62
5
0
195,938
0
L
Neith
10,249
854
34
3
0
137,075
0
W
Morgan Le Fay
13,596
1,133
49
4
1
199,236
1
L
Susano
12,752
1,063
41
3
2
200,945
0
L
Sol
13,982
1,165
50
4
1
196,983
0
W
Ganesha
12,494
1,041
0
0
0
161,697
0
L
Cernunnos
12,616
1,051
51
4
0
209,787
0
W
Izanami
14,255
1,188
59
5
0
193,812
0
L
Cthulhu
12,481
1,040
23
2
0
207,028
0
W
Sol
14,052
1,171
70
6
3
176,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role