Player Matchup

Sol
Sol
CaptainCorona
Sol
Level 145
God Stats
14W - 11L
1,473 SR
Queue Stats
243W - 200L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Rippedjdogg
Gilgamesh
Level 65
God Stats
1W - 0L
1,560 SR
Queue Stats
6W - 6L
1,412 Elo+
Solo
Danzaburou
Danzaburou
ppfard
Danzaburou
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 15L
1,276 Elo+
Solo
Team Averages
Level 78
1,511 SR
1,405 Elo+

VS

Team Averages
Level 88
1,504 SR
1,398 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gibberlings
Medusa
Level 119
God Stats
14W - 24L
1,585 SR
Queue Stats
303W - 325L
1,485 Elo+
Solo
Cerberus
Cerberus
Nripoll02
Cerberus
Level 5
God Stats
0W - 3L
1,429 SR
Queue Stats
1W - 5L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,656
787
8,731
6,816
2,014
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Rippedjdogg
Gilgamesh
13
7 / 4 / 5
9,223
838
9,104
9,450
6,173
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ppfard
Danzaburou
11
4 / 2 / 6
8,552
777
6,807
8,148
2,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 4
8,155
741
6,504
9,521
5,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
5 / 3 / 1
8,954
814
8,137
10,847
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nripoll02
Cerberus
11
1 / 6 / 1
7,207
655
2,676
12,533
5,026
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
7
7
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
4
0.75
W
2
1
10
7
L
Medusa
5
3
1
1.83
L
Cerberus
Nripoll02
Cerberus
1
6
1
0.25
W
Gilgamesh
Rippedjdogg
Gilgamesh
7
4
5
2.38
W
Danzaburou
ppfard
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
17,317
24,414
Taken
32,901
10,691
Mitigated
15,209
5,690
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,504
700
0
1,970
9,521
5,248
0
2,328
7,193
36,229
0
W
8,731
3,061
0
2,922
6,816
2,014
1,619
3,013
3,803
24,067
0
L
Medusa
8,137
3,120
0
3,677
10,847
4,935
0
3,231
7,616
0
41,594
L
Cerberus
Nripoll02
Cerberus
2,676
0
0
774
12,533
5,026
0
3,172
9,361
9,928
0
W
Gilgamesh
Rippedjdogg
Gilgamesh
9,104
2,745
406
508
9,450
6,173
336
2,867
6,008
0
21,546
W
Danzaburou
ppfard
Danzaburou
6,807
2,744
0
1,854
8,148
2,504
660
3,300
4,848
0
26,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
24,316
112
Minions Killed
132
0
Camps Cleared
0
599,064
Distance Traveled
576,307
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,155
741
59
5
0
187,810
6
W
Sol
8,656
787
48
4
0
226,371
3
L
Medusa
8,954
814
56
5
0
203,648
2
L
Cerberus
7,207
655
17
2
0
184,849
2
W
Gilgamesh
9,223
838
25
2
0
213,859
0
W
Danzaburou
8,552
777
39
4
0
158,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role