Player Matchup

Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
IDXXMs
Bacchus
Level 99
God Stats
1W - 3L
1,506 SR
Queue Stats
150W - 146L
1,441 Elo+
Solo
Danzaburou
Danzaburou
KingKarl35
Danzaburou
Level 160
God Stats
17W - 16L
1,505 SR
Queue Stats
988W - 1,028L
1,410 Elo+
Party 2
Chang'e
Chang'e
Shaman45
Chang'e
Level 157
God Stats
4W - 5L
1,354 SR
Queue Stats
232W - 261L
1,439 Elo+
Solo
Hercules
Hercules
zacelije
Hercules
Level 158
God Stats
1W - 10L
1,056 SR
Queue Stats
648W - 722L
1,457 Elo+
Solo
Team Averages
Level 126
1,384 SR
1,449 Elo+

VS

Team Averages
Level 86
1,498 SR
1,436 Elo+
Cthulhu
Cthulhu
BogdanTerminator
Cthulhu
Level 107
God Stats
1W - 0L
1,232 SR
Queue Stats
16W - 25L
1,321 Elo+
Solo
Cernunnos
Cernunnos
Ging3rBuddha95
Cernunnos
Level 61
God Stats
2W - 2L
1,498 SR
Queue Stats
60W - 59L
1,489 Elo+
Solo
Olorun
Olorun
JB MKC
Olorun
Level 69
God Stats
7W - 4L
1,547 SR
Queue Stats
210W - 202L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Rubture
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,496 Elo+
Solo
Bacchus
Bacchus
ToastySideBurns
Bacchus
Level 66
God Stats
2W - 0L
1,714 SR
Queue Stats
163W - 165L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 7 / 11
12,001
750
24,581
20,313
9,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
IDXXMs
Bacchus
18
4 / 6 / 15
11,492
718
16,559
33,073
41,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KingKarl35
Danzaburou
19
4 / 5 / 12
12,164
760
19,922
16,428
7,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Shaman45
Chang'e
19
5 / 6 / 13
11,956
747
16,337
18,912
8,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
zacelije
Hercules
13
1 / 7 / 8
9,311
582
4,450
32,066
39,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 20
11,699
731
22,185
22,434
13,849
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Ging3rBuddha95
Cernunnos
18
8 / 4 / 13
11,582
724
22,170
13,434
5,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
JB MKC
Olorun
20
6 / 4 / 21
13,564
848
24,036
22,183
11,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Rubture
Baron Samedi
20
7 / 5 / 19
12,532
783
19,894
18,793
12,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 21
13,308
832
11,809
24,767
24,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
125
21
Kills
31
31
Deaths
21
59
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
7
11
1.79
W
4
5
20
2.8
W
Cernunnos
Ging3rBuddha95
Cernunnos
8
4
13
3.63
L
Bacchus
IDXXMs
Bacchus
4
6
15
1.92
W
Olorun
JB MKC
Olorun
6
4
21
4.13
L
Danzaburou
KingKarl35
Danzaburou
4
5
12
2
W
Baron Samedi
Rubture
Baron Samedi
7
5
19
3.3
L
Chang'e
Shaman45
Chang'e
5
6
13
1.92
W
6
3
21
5.5
L
Hercules
zacelije
Hercules
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,849
Damage
100,094
120,792
Taken
101,611
106,450
Mitigated
67,432
51,522
Healing
48,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
24,581
7,028
891
3,251
20,313
9,612
1,358
13,068
7,245
0
47,500
W
22,185
873
1,282
4,696
22,434
13,849
1,056
8,185
14,249
45,590
0
W
Cernunnos
Ging3rBuddha95
Cernunnos
22,170
12,579
565
1,545
13,434
5,774
1,731
5,359
7,997
0
32,995
L
Bacchus
IDXXMs
Bacchus
16,559
1,188
1,096
11,080
33,073
41,477
320
19,597
13,476
26,723
0
W
Olorun
JB MKC
Olorun
24,036
14,383
3,486
9,508
22,183
11,309
1,292
6,797
15,259
52,384
0
L
Danzaburou
KingKarl35
Danzaburou
19,922
6,366
1,044
4,066
16,428
7,700
3,003
13,135
3,293
0
45,095
W
Baron Samedi
Rubture
Baron Samedi
19,894
1,382
8,001
8,089
18,793
12,288
511
7,056
11,622
35,153
0
L
Chang'e
Shaman45
Chang'e
16,337
695
9,265
7,345
18,912
8,354
587
14,064
4,848
23,055
0
W
11,809
2,081
1,349
9,876
24,767
24,212
441
5,179
19,588
21,421
0
L
Hercules
zacelije
Hercules
4,450
875
351
13,133
32,066
39,307
207
18,060
14,006
0
9,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,924
Gold Earned
62,685
143
Minions Killed
160
0
Camps Cleared
0
1,271,114
Distance Traveled
1,443,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,001
750
47
3
0
246,898
0
W
Cthulhu
11,699
731
47
3
0
311,516
0
W
Cernunnos
11,582
724
20
1
0
270,781
0
L
Bacchus
11,492
718
11
1
0
273,493
0
W
Olorun
13,564
848
57
4
0
258,539
0
L
Danzaburou
12,164
760
58
4
0
234,890
1
W
Baron Samedi
12,532
783
20
1
0
302,499
0
L
Chang'e
11,956
747
22
1
0
277,948
0
W
Bacchus
13,308
832
16
1
0
300,272
2
L
Hercules
9,311
582
5
0
0
237,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role