Player Matchup

Cthulhu
Cthulhu
NONOHEARSHEL
Cthulhu
Level 18
God Stats
2W - 1L
1,471 SR
Queue Stats
37W - 41L
1,358 Elo+
Party 1
Janus
Janus
Stephnou
Janus
Level 18
God Stats
3W - 5L
1,223 SR
Queue Stats
40W - 43L
1,456 Elo+
Party 1
Izanami
Izanami
Uredide
Izanami
Level 28
God Stats
10W - 4L
1,600 SR
Queue Stats
60W - 78L
1,377 Elo+
Party 1
Team Averages
Level 21
1,431 SR
1,397 Elo+

VS

Team Averages
Level 19
1,515 SR
1,352 Elo+
Nemesis
Nemesis
Apsia_Apina22
Nemesis
Level 16
God Stats
1W - 3L
1,714 SR
Queue Stats
17W - 30L
1,324 Elo+
Solo
Sol
Sol
Black_Rainbow_67
Sol
Level 17
God Stats
0W - 1L
1,331 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Clabbe79
Cabrakan
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 42L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NONOHEARSHEL
Cthulhu
14
1 / 3 / 8
9,781
611
10,433
16,201
15,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Stephnou
Janus
15
2 / 3 / 8
10,482
655
9,610
8,900
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Uredide
Izanami
15
9 / 6 / 2
12,217
764
15,307
13,698
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
5 / 3 / 7
10,473
655
12,100
14,150
6,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
4 / 4 / 6
10,332
646
14,332
15,330
5,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
Clabbe79
Cabrakan
13
3 / 5 / 5
10,154
635
6,097
16,454
17,182
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
12
12
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
3
7
2.83
L
4
4
6
1.75
L
Cabrakan
Clabbe79
Cabrakan
3
5
5
1.1
W
Cthulhu
NONOHEARSHEL
Cthulhu
1
3
8
1.67
W
Janus
Stephnou
Janus
2
3
8
2
W
Izanami
Uredide
Izanami
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
32,529
38,799
Taken
45,934
23,610
Mitigated
28,782
6,100
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,100
5,687
324
3,432
14,150
6,206
328
6,162
7,988
0
33,197
L
14,332
6,024
118
6,175
15,330
5,394
1,404
8,713
6,617
49,128
0
L
Cabrakan
Clabbe79
Cabrakan
6,097
737
401
1,668
16,454
17,182
292
5,168
11,286
27,188
0
W
Cthulhu
NONOHEARSHEL
Cthulhu
10,433
754
469
0
16,201
15,484
257
7,264
8,937
27,386
0
W
Janus
Stephnou
Janus
9,610
810
218
1,113
8,900
2,654
439
4,129
4,771
34,556
0
W
Izanami
Uredide
Izanami
15,307
11,159
0
4,300
13,698
5,472
2,165
9,036
4,662
0
55,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
30,959
171
Minions Killed
158
0
Camps Cleared
0
853,812
Distance Traveled
835,630
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,473
655
33
2
0
334,236
3
L
Sol
10,332
646
81
5
0
243,867
0
L
Cabrakan
10,154
635
44
3
0
257,527
0
W
Cthulhu
9,781
611
34
2
0
283,321
0
W
Janus
10,482
655
55
3
0
299,856
2
W
Izanami
12,217
764
82
5
0
270,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role