Player Matchup

Guan Yu
Guan Yu
BragiHan
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 3
Cabrakan
Cabrakan
IMAWWB
Cabrakan
Level 5
God Stats
5W - 7L
1,542 SR
Queue Stats
22W - 19L
1,329 Elo+
Party 2
Apollo
Apollo
Kileckreb
Apollo
Level 28
God Stats
3W - 1L
1,639 SR
Queue Stats
35W - 30L
1,456 Elo+
Party 3
Sol
Sol
PVGod
Sol
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
Striynks
Aphrodite
Level 27
God Stats
8W - 6L
1,634 SR
Queue Stats
32W - 28L
1,441 Elo+
Party 3
Team Averages
Level 23
1,563 SR
1,409 Elo+

VS

Team Averages
Level 23
1,658 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
Kzzy1
Morgan Le Fay
Level 8
God Stats
6W - 4L
1,913 SR
Queue Stats
25W - 11L
1,772 Elo+
Party 1
Nu Wa
Nu Wa
Norabel
Nu Wa
Level 26
God Stats
24W - 24L
1,521 SR
Queue Stats
187W - 152L
1,561 Elo+
Party 1
Bellona
Bellona
Vatriel
Bellona
Level 47
God Stats
3W - 2L
1,757 SR
Queue Stats
90W - 87L
1,708 Elo+
Party 1
Vulcan
Vulcan
carebreaker18
Vulcan
Level 18
God Stats
0W - 1L
1,534 SR
Queue Stats
13W - 12L
1,465 Elo+
Solo
Mulan
Mulan
picussi976
Mulan
Level 14
God Stats
9W - 10L
1,563 SR
Queue Stats
14W - 25L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BragiHan
Guan Yu
20
9 / 8 / 22
16,886
1,055
18,148
32,066
51,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
IMAWWB
Cabrakan
20
4 / 8 / 24
15,035
940
21,954
29,391
30,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Kileckreb
Apollo
20
14 / 7 / 17
17,592
1,100
34,314
28,633
11,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
PVGod
Sol
20
10 / 7 / 18
16,641
1,040
30,529
21,720
7,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Striynks
Aphrodite
20
2 / 4 / 27
14,612
913
10,572
18,445
11,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kzzy1
Morgan Le Fay
20
8 / 5 / 18
16,818
1,051
39,947
27,517
12,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Norabel
Nu Wa
20
9 / 9 / 23
17,303
1,081
27,106
20,904
8,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Vatriel
Bellona
20
2 / 10 / 23
14,495
906
15,142
32,615
24,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 6 / 19
15,007
938
30,786
14,800
6,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
20
11 / 9 / 14
16,300
1,019
10,982
23,025
17,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
131
39
Kills
34
34
Deaths
39
108
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BragiHan
Guan Yu
9
8
22
2.5
W
Cabrakan
IMAWWB
Cabrakan
4
8
24
2
W
Apollo
Kileckreb
Apollo
14
7
17
3.21
L
Morgan Le Fay
Kzzy1
Morgan Le Fay
8
5
18
3.4
L
Nu Wa
Norabel
Nu Wa
9
9
23
2.28
W
Sol
PVGod
Sol
10
7
18
2.71
W
Aphrodite
Striynks
Aphrodite
2
4
27
3.88
L
Bellona
Vatriel
Bellona
2
10
23
1.35
L
4
6
19
2.25
L
Mulan
11
9
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,517
Damage
123,963
130,255
Taken
118,861
113,254
Mitigated
70,037
35,168
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BragiHan
Guan Yu
18,148
2,558
4,483
6,277
32,066
51,577
0
22,049
10,017
1,266
39,986
W
Cabrakan
IMAWWB
Cabrakan
21,954
1,785
0
1,326
29,391
30,496
0
20,111
9,280
38,280
0
W
Apollo
Kileckreb
Apollo
34,314
19,796
0
3,753
28,633
11,675
0
23,222
5,411
0
102,157
L
Morgan Le Fay
Kzzy1
Morgan Le Fay
39,947
2,200
1,411
6,356
27,517
12,660
0
10,653
16,864
93,934
0
L
Nu Wa
Norabel
Nu Wa
27,106
8,387
952
1,770
20,904
8,373
0
13,330
7,574
59,049
0
W
Sol
PVGod
Sol
30,529
5,640
0
5,783
21,720
7,768
0
16,161
5,559
95,015
0
W
Aphrodite
Striynks
Aphrodite
10,572
2,133
6,278
7,268
18,445
11,738
0
16,530
1,915
35,943
0
L
Bellona
Vatriel
Bellona
15,142
2,488
0
362
32,615
24,382
0
19,068
13,547
0
31,018
L
30,786
10,245
0
787
14,800
6,721
0
6,459
8,341
57,901
0
L
Mulan
10,982
2,394
0
863
23,025
17,901
0
14,650
8,375
234
16,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,766
Gold Earned
79,923
402
Minions Killed
300
10
Camps Cleared
4
1,470,656
Distance Traveled
1,438,609
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,886
1,055
35
2
6
332,309
0
W
Cabrakan
15,035
940
31
2
0
261,714
0
W
Apollo
17,592
1,100
146
9
3
291,888
1
L
Morgan Le Fay
16,818
1,051
127
8
2
313,911
2
L
Nu Wa
17,303
1,081
79
5
0
268,702
0
W
Sol
16,641
1,040
137
9
1
285,774
1
W
Aphrodite
14,612
913
53
3
0
298,971
1
L
Bellona
14,495
906
22
1
0
291,061
1
L
Vulcan
15,007
938
67
4
1
311,379
1
L
Mulan
16,300
1,019
5
0
1
253,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role