Player Matchup

Hel
Hel
Gold III
Halemn
Hel
Gold III
Level 140
God Stats
5W - 1L
1,690 SR
Queue Stats
21W - 12L
1,752 MMR
Solo
Cernunnos
Cernunnos
Gold I
TaitanPRO
Cernunnos
Gold I
Level 154
God Stats
7W - 0L
1,947 SR
Queue Stats
234W - 255L
1,702 MMR
Solo
Hades
Hades
Platinum II
danivill
Hades
Platinum II
Level 160
God Stats
19W - 9L
1,601 SR
Queue Stats
597W - 582L
1,640 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
hockster12x
Gilgamesh
Gold I
Level 158
God Stats
14W - 13L
1,574 SR
Queue Stats
663W - 676L
1,635 MMR
Solo
Da Ji
Da Ji
Platinum III
øBanditoø
Da Ji
Platinum III
Level 145
God Stats
3W - 2L
1,700 SR
Queue Stats
801W - 791L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,702 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,560 SR
1,671 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
GormyX
Anhur
Platinum IV
Level 125
God Stats
0W - 3L
1,429 SR
Queue Stats
94W - 97L
1,761 MMR
Solo
Thoth
Thoth
Gold V
Thaon
Thoth
Gold V
Level 145
God Stats
2W - 1L
1,712 SR
Queue Stats
21W - 11L
1,684 MMR
Solo
Hercules
Hercules
Platinum III
Yuskos4
Hercules
Platinum III
Level 64
God Stats
11W - 13L
1,647 SR
Queue Stats
292W - 269L
1,707 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
pennypinchin
Zhong Kui
Gold V
Level 45
God Stats
3W - 5L
1,510 SR
Queue Stats
13W - 15L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Halemn
Hel
19
5 / 2 / 8
12,360
589
11,171
14,251
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
TaitanPRO
Cernunnos
20
6 / 0 / 8
13,001
619
18,413
18,402
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
danivill
Hades
17
2 / 0 / 17
11,825
563
9,447
19,419
27,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
hockster12x
Gilgamesh
18
5 / 0 / 12
12,628
601
17,048
21,277
16,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 2 / 8
13,677
651
13,534
16,980
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayOdinArtemisAthenaTiamat

VS

Bans
RaijinHeraSobekCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 7 / 1
7,694
366
6,031
22,983
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
GormyX
Anhur
15
0 / 3 / 0
9,287
442
7,511
16,380
4,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Thaon
Thoth
18
3 / 5 / 1
11,006
524
14,270
15,086
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Yuskos4
Hercules
16
0 / 6 / 1
9,827
468
8,671
19,892
15,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
pennypinchin
Zhong Kui
15
1 / 7 / 1
9,263
441
9,714
16,589
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
28
Kills
4
4
Deaths
28
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
1
0.07
L
Anhur
GormyX
Anhur
0
3
0
0
W
Hel
Halemn
Hel
5
2
8
4.5
W
Cernunnos
TaitanPRO
Cernunnos
6
0
8
10
L
Thoth
Thaon
Thoth
3
5
1
0.7
L
Hercules
Yuskos4
Hercules
0
6
1
0.08
W
Hades
danivill
Hades
2
0
17
10.5
W
Gilgamesh
hockster12x
Gilgamesh
5
0
12
11
L
Zhong Kui
pennypinchin
Zhong Kui
1
7
1
0.21
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,613
Damage
46,197
90,329
Taken
90,930
64,819
Mitigated
49,577
49,152
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,031
364
0
4,868
22,983
17,074
0
9,476
13,507
28,544
0
L
Anhur
GormyX
Anhur
7,511
4,087
0
4,473
16,380
4,746
0
2,460
13,920
0
72,134
W
Hel
Halemn
Hel
11,171
835
8,320
6,944
14,251
6,300
1,343
8,146
6,105
95,824
0
W
Cernunnos
TaitanPRO
Cernunnos
18,413
10,306
0
9,676
18,402
6,679
5,892
5,583
12,819
0
128,679
L
Thoth
Thaon
Thoth
14,270
567
0
2,588
15,086
3,385
0
4,217
10,869
93,187
0
L
Hercules
Yuskos4
Hercules
8,671
2,412
0
4,070
19,892
15,906
940
2,342
17,550
0
61,140
W
Hades
danivill
Hades
9,447
1,711
1,212
10,068
19,419
27,355
1,171
6,757
12,662
39,185
0
W
Gilgamesh
hockster12x
Gilgamesh
17,048
3,247
0
8,270
21,277
16,866
1,304
3,998
17,279
11,350
68,734
L
Zhong Kui
pennypinchin
Zhong Kui
9,714
453
0
2,268
16,589
8,466
0
4,882
11,707
69,745
0
W
13,534
3,356
0
4,662
16,980
7,619
2,892
6,740
10,240
0
103,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,491
Gold Earned
47,077
691
Minions Killed
592
0
Camps Cleared
0
2,130,585
Distance Traveled
1,855,482
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,694
366
45
2
0
374,940
6
L
Anhur
9,287
442
134
6
0
396,161
5
W
Hel
12,360
589
184
9
0
411,418
5
W
Cernunnos
13,001
619
195
9
0
405,220
4
L
Thoth
11,006
524
165
8
0
397,171
7
L
Hercules
9,827
468
136
6
0
364,749
4
W
Hades
11,825
563
47
2
0
411,869
5
W
Gilgamesh
12,628
601
132
6
0
449,933
3
L
Zhong Kui
9,263
441
112
5
0
322,461
1
W
Da Ji
13,677
651
133
6
0
452,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role