Player Matchup

Neith
Neith
Lebronald
Neith
Level 28
God Stats
6W - 3L
1,589 SR
Queue Stats
81W - 56L
1,622 Elo+
Party 1
Thoth
Thoth
StickWitSTIXX
Thoth
Level 60
God Stats
7W - 9L
1,461 SR
Queue Stats
441W - 390L
1,525 Elo+
Party 1
King Arthur
King Arthur
phatdill
King Arthur
Level 28
God Stats
30W - 25L
1,559 SR
Queue Stats
214W - 195L
1,509 Elo+
Party 1
Team Averages
Level 39
1,536 SR
1,552 Elo+

VS

Team Averages
Level 75
1,604 SR
1,542 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
IIMcElroyII
Vulcan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
MrToeCrust
Bastet
Level 49
God Stats
0W - 1L
1,813 SR
Queue Stats
18W - 17L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lebronald
Neith
15
4 / 2 / 8
10,886
726
13,021
9,750
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
6 / 5 / 6
11,093
740
10,494
11,923
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
phatdill
King Arthur
15
6 / 3 / 6
11,183
746
11,184
14,482
12,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 6 / 5
10,323
688
12,264
23,854
25,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
8
1 / 3 / 4
8,176
545
2,213
3,326
1,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
MrToeCrust
Bastet
14
4 / 7 / 5
10,180
679
14,331
14,992
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
10
10
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
5
1.25
L
Vulcan
1
3
4
1
W
Neith
Lebronald
Neith
4
2
8
4
L
Bastet
MrToeCrust
Bastet
4
7
5
0.93
W
6
5
6
1.8
W
King Arthur
phatdill
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
28,808
36,155
Taken
42,172
19,652
Mitigated
33,753
6,930
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,264
2,242
262
9,470
23,854
25,434
43
7,181
16,673
0
35,457
L
Vulcan
2,213
1,150
0
137
3,326
1,144
66
1,459
1,867
10,201
0
W
Neith
Lebronald
Neith
13,021
5,358
0
3,644
9,750
3,515
1,471
593
8,794
0
58,420
L
Bastet
MrToeCrust
Bastet
14,331
3,839
0
1,116
14,992
7,175
0
1,854
13,138
0
41,270
W
10,494
510
184
1,869
11,923
3,529
384
835
10,815
39,792
0
W
King Arthur
phatdill
King Arthur
11,184
1,262
0
1,233
14,482
12,608
183
785
13,419
0
32,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
28,679
180
Minions Killed
121
0
Camps Cleared
0
757,861
Distance Traveled
633,832
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,323
688
54
4
0
249,733
0
L
Vulcan
8,176
545
19
1
0
109,691
0
W
Neith
10,886
726
98
7
0
257,201
1
L
Bastet
10,180
679
48
3
0
274,408
3
W
Thoth
11,093
740
42
3
0
234,849
3
W
King Arthur
11,183
746
40
3
0
265,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role