Player Matchup

Bacchus
Bacchus
Alusard
Bacchus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Chielio
Anubis
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 84L
1,397 Elo+
Solo
Hercules
Hercules
Only1DragonRage
Hercules
Level 105
God Stats
25W - 40L
1,393 SR
Queue Stats
1,005W - 1,237L
1,406 Elo+
Party 1
Set
Set
bewwie
Set
Level 85
God Stats
19W - 14L
1,450 SR
Queue Stats
681W - 789L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
drSatanSD13
Danzaburou
Level 104
God Stats
160W - 184L
1,451 SR
Queue Stats
576W - 726L
1,428 Elo+
Party 1
Team Averages
Level 94
1,459 SR
1,433 Elo+

VS

Team Averages
Level 94
1,463 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Elekshar
Bakasura
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 327L
1,341 Elo+
Party 2
Artemis
Artemis
Markisio17
Artemis
Level 61
God Stats
22W - 20L
1,523 SR
Queue Stats
193W - 261L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
ROBERT112
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 108L
1,420 Elo+
Solo
Hera
Hera
lhusky9
Hera
Level 108
God Stats
1W - 3L
1,292 SR
Queue Stats
180W - 256L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alusard
Bacchus
14
2 / 0 / 18
9,698
462
7,131
13,711
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Chielio
Anubis
19
15 / 2 / 8
12,595
600
14,768
19,827
10,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
7 / 1 / 16
10,589
504
9,690
24,526
24,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
bewwie
Set
16
7 / 0 / 12
10,818
515
11,284
14,518
9,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
drSatanSD13
Danzaburou
17
3 / 2 / 14
10,669
508
13,879
19,145
7,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 10 / 1
8,593
409
14,632
17,980
7,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Elekshar
Bakasura
13
1 / 9 / 1
8,513
405
6,137
17,703
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Markisio17
Artemis
12
0 / 2 / 2
7,889
376
11,730
11,072
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ROBERT112
Cthulhu
12
1 / 4 / 2
8,347
397
11,801
14,725
12,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
lhusky9
Hera
13
1 / 9 / 0
8,517
406
12,679
11,480
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
34
Kills
5
5
Deaths
34
68
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
10
1
0.25
W
Bacchus
Alusard
Bacchus
2
0
18
11
W
Anubis
Chielio
Anubis
15
2
8
9.5
L
Bakasura
Elekshar
Bakasura
1
9
1
0.17
L
Artemis
Markisio17
Artemis
0
2
2
0.5
W
Hercules
7
1
16
15
L
Cthulhu
ROBERT112
Cthulhu
1
4
2
0.5
W
Set
bewwie
Set
7
0
12
13
W
Danzaburou
drSatanSD13
Danzaburou
3
2
14
5
L
Hera
lhusky9
Hera
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,752
Damage
56,979
91,727
Taken
72,960
71,157
Mitigated
36,779
42,700
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,632
642
0
2,017
17,980
7,156
0
6,997
10,983
53,529
0
W
Bacchus
Alusard
Bacchus
7,131
748
0
1,403
13,711
18,108
599
6,606
7,105
23,054
0
W
Anubis
Chielio
Anubis
14,768
912
178
13,184
19,827
10,524
1,397
10,409
9,276
98,904
0
L
Bakasura
Elekshar
Bakasura
6,137
3,830
0
2,734
17,703
5,283
0
5,619
12,084
0
52,212
L
Artemis
Markisio17
Artemis
11,730
4,433
186
4,917
11,072
3,011
0
3,870
7,202
0
49,694
W
Hercules
9,690
2,613
44
12,770
24,526
24,788
168
10,235
14,230
0
37,024
L
Cthulhu
ROBERT112
Cthulhu
11,801
178
88
3,012
14,725
12,490
0
3,947
10,778
32,555
0
W
Set
bewwie
Set
11,284
4,254
0
3,408
14,518
9,864
1,554
5,113
9,208
0
76,360
W
Danzaburou
drSatanSD13
Danzaburou
13,879
7,103
815
10,898
19,145
7,873
2,747
6,749
12,046
0
84,554
L
Hera
lhusky9
Hera
12,679
4,893
0
869
11,480
8,839
338
1,825
9,655
47,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,369
Gold Earned
41,859
498
Minions Killed
385
0
Camps Cleared
0
2,030,334
Distance Traveled
1,899,535
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,593
409
77
4
0
373,527
0
W
Bacchus
9,698
462
39
2
0
419,039
4
W
Anubis
12,595
600
169
8
0
372,733
3
L
Bakasura
8,513
405
92
4
0
413,603
4
L
Artemis
7,889
376
81
4
0
367,055
9
W
Hercules
10,589
504
59
3
0
416,162
4
L
Cthulhu
8,347
397
44
2
0
420,511
8
W
Set
10,818
515
99
5
0
456,398
15
W
Danzaburou
10,669
508
132
6
0
366,002
6
L
Hera
8,517
406
91
4
0
324,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role