Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
FuZyVortex
Sobek
Gold II
Level 124
God Stats
0W - 2L
1,443 SR
Queue Stats
122W - 125L
1,508 MMR
Solo
Hachiman
Hachiman
Gold V
Harvheim
Hachiman
Gold V
Level 128
God Stats
4W - 3L
2,062 SR
Queue Stats
48W - 39L
1,507 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Ryjówka
Sylvanus
Gold IV
Level 128
God Stats
0W - 1L
1,729 SR
Queue Stats
41W - 44L
1,482 MMR
Solo
Arachne
Arachne
Silver III
ShvabraPro
Arachne
Silver III
Level 140
God Stats
1W - 5L
1,446 SR
Queue Stats
94W - 99L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,636 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,494 SR
1,496 MMR
Hades
Hades
Gold II
CybermanBoss
Hades
Gold II
Level 144
God Stats
5W - 3L
1,652 SR
Queue Stats
86W - 86L
1,527 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
JunglaudVandam
Kuzenbo
Platinum V
Level 140
God Stats
7W - 5L
1,379 SR
Queue Stats
314W - 301L
1,493 MMR
Solo
Osiris
Osiris
Gold IV
NOMILK1696
Osiris
Gold IV
Level 85
God Stats
24W - 19L
1,439 SR
Queue Stats
310W - 305L
1,472 MMR
Solo
Kukulkan
Kukulkan
Gold II
Polyhema
Kukulkan
Gold II
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 86L
1,527 MMR
Party 1
Anhur
Anhur
Bronze III
drunkorange
Anhur
Bronze III
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 2 / 0
5,633
512
2,204
4,316
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
0 / 3 / 0
5,284
480
3,226
9,333
7,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Harvheim
Hachiman
10
0 / 2 / 1
5,698
518
3,929
5,457
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Ryjówka
Sylvanus
8
0 / 4 / 1
5,108
464
1,645
8,211
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ShvabraPro
Arachne
7
0 / 6 / 0
4,837
440
3,232
9,405
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaMorgan Le FaySetTsukuyomi

VS

Bans
KaliTiamatJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,166
651
7,987
7,576
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 6
5,600
509
2,474
4,351
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
NOMILK1696
Osiris
12
6 / 1 / 2
6,920
629
6,315
6,274
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Polyhema
Kukulkan
11
3 / 0 / 1
6,282
571
2,189
3,238
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 5
6,364
579
5,030
5,278
1,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
17
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
0
1
W
4
0
1
4.5
L
Sobek
0
3
0
0
L
Hachiman
Harvheim
Hachiman
0
2
1
0.25
W
0
1
6
3
W
Osiris
NOMILK1696
Osiris
6
1
2
7
W
Kukulkan
Polyhema
Kukulkan
3
0
1
3.5
L
Sylvanus
Ryjówka
Sylvanus
0
4
1
0.13
L
Arachne
ShvabraPro
Arachne
0
6
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
23,995
36,722
Taken
26,717
15,706
Mitigated
12,137
9,818
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,204
137
0
606
4,316
1,435
0
581
3,735
24,394
0
W
7,987
2,252
69
4,608
7,576
3,374
496
2,674
4,902
42,490
0
L
Sobek
3,226
273
0
4,284
9,333
7,965
0
5,696
3,637
26,218
0
L
Hachiman
Harvheim
Hachiman
3,929
1,926
0
1,567
5,457
1,192
0
897
4,560
0
39,794
W
2,474
1,141
0
1,603
4,351
2,678
0
315
4,036
12,421
0
W
Osiris
NOMILK1696
Osiris
6,315
2,644
0
2,040
6,274
3,463
0
2,635
3,639
0
44,725
W
Kukulkan
Polyhema
Kukulkan
2,189
318
0
1,155
3,238
1,078
0
120
3,118
41,036
0
L
Sylvanus
Ryjówka
Sylvanus
1,645
698
424
1,905
8,211
2,735
0
1,602
6,609
12,672
0
L
Arachne
ShvabraPro
Arachne
3,232
2,013
0
1,032
9,405
2,379
0
4,087
5,318
0
26,066
W
5,030
3,216
0
1,716
5,278
1,544
0
1,394
3,884
0
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
32,332
255
Minions Killed
377
0
Camps Cleared
0
962,543
Distance Traveled
1,013,580
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,633
512
45
4
0
188,758
5
W
Hades
7,166
651
102
9
0
192,114
1
L
Sobek
5,284
480
47
4
0
184,684
2
L
Hachiman
5,698
518
89
8
0
194,507
4
W
Kuzenbo
5,600
509
28
3
0
219,918
5
W
Osiris
6,920
629
83
8
0
215,763
0
W
Kukulkan
6,282
571
92
8
0
191,581
3
L
Sylvanus
5,108
464
27
2
0
188,756
2
L
Arachne
4,837
440
47
4
0
205,838
2
W
Anhur
6,364
579
72
7
0
194,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role