Player Matchup

Medusa
Medusa
Aegonitis
Medusa
Level 135
God Stats
9W - 9L
1,638 SR
Queue Stats
324W - 284L
1,587 Elo+
Party 1
Hel
Hel
CelticBro
Hel
Level 60
God Stats
6W - 5L
1,560 SR
Queue Stats
94W - 91L
1,463 Elo+
Party 1
Vulcan
Vulcan
TheNameless0ne
Vulcan
Level 143
God Stats
6W - 3L
1,666 SR
Queue Stats
228W - 171L
1,598 Elo+
Party 1
Team Averages
Level 113
1,622 SR
1,550 Elo+

VS

Team Averages
Level 24
1,609 SR
1,551 Elo+
Sol
Sol
BloodRipper1122
Sol
Level 22
God Stats
8W - 6L
1,649 SR
Queue Stats
51W - 78L
1,434 Elo+
Solo
Chaac
Chaac
Elocuencia
Chaac
Level 25
God Stats
38W - 18L
1,740 SR
Queue Stats
63W - 40L
1,655 Elo+
Solo
Artemis
Artemis
Mohariuz
Artemis
Level 25
God Stats
3W - 4L
1,437 SR
Queue Stats
166W - 162L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aegonitis
Medusa
15
8 / 6 / 7
11,516
720
17,841
18,296
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 7 / 10
12,094
756
6,722
14,496
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 7
11,341
709
14,010
13,725
7,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
12,349
772
9,339
12,109
4,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
6 / 3 / 11
12,366
773
15,604
18,235
11,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Mohariuz
Artemis
15
6 / 6 / 4
11,845
740
15,416
14,847
5,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
16
Kills
18
18
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aegonitis
Medusa
8
6
7
1.92
W
6
7
7
1.36
L
4
7
10
1.29
W
Chaac
6
3
11
3.83
W
Artemis
Mohariuz
Artemis
6
6
4
1.33
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,573
Damage
40,359
46,517
Taken
45,191
20,846
Mitigated
21,089
12,700
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aegonitis
Medusa
17,841
4,271
0
3,609
18,296
8,705
589
4,314
13,982
0
50,597
W
9,339
2,573
0
2,122
12,109
4,395
484
3,469
8,640
36,507
0
L
6,722
396
3,186
3,133
14,496
5,017
482
2,729
11,767
21,027
0
W
Chaac
15,604
2,534
0
9,215
18,235
11,328
1,155
8,880
9,355
0
62,543
W
Artemis
Mohariuz
Artemis
15,416
8,474
172
2,676
14,847
5,366
1,400
8,383
6,464
0
55,749
L
14,010
5,273
0
2,772
13,725
7,124
403
2,296
11,429
56,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
36,560
187
Minions Killed
209
0
Camps Cleared
0
827,448
Distance Traveled
856,778
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,516
720
48
3
0
260,603
2
W
Sol
12,349
772
65
4
0
268,093
0
L
Hel
12,094
756
45
3
0
280,510
1
W
Chaac
12,366
773
74
5
0
330,787
0
W
Artemis
11,845
740
70
4
0
257,898
6
L
Vulcan
11,341
709
94
6
0
286,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role