Player Matchup

Apollo
Apollo
GnarlyMonkeyy
Apollo
Level 8
God Stats
6W - 5L
1,560 SR
Queue Stats
137W - 112L
1,402 Elo+
Solo
Khepri
Khepri
Lauty-_-Loco
Khepri
Level 20
God Stats
2W - 0L
1,733 SR
Queue Stats
34W - 33L
1,310 Elo+
Solo
Kukulkan
Kukulkan
ajcer
Kukulkan
Level 8
God Stats
9W - 3L
1,463 SR
Queue Stats
19W - 20L
1,462 Elo+
Solo
Merlin
Merlin
arc-dinei
Merlin
Level 13
God Stats
21W - 20L
1,305 SR
Queue Stats
41W - 43L
1,291 Elo+
Solo
Izanami
Izanami
dk_504
Izanami
Level 22
God Stats
67W - 55L
1,537 SR
Queue Stats
158W - 170L
1,450 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,383 Elo+

VS

Team Averages
Level 11
1,555 SR
1,305 Elo+
Merlin
Merlin
Captain-Hardt
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anubis
Anubis
DP_EndyYT
Anubis
Level 17
God Stats
3W - 2L
1,684 SR
Queue Stats
55W - 57L
1,438 Elo+
Solo
Loki
Loki
Misticsterior
Loki
Level 6
God Stats
12W - 11L
1,245 SR
Queue Stats
33W - 39L
1,031 Elo+
Solo
Nu Wa
Nu Wa
p0rkhub
Nu Wa
Level 17
God Stats
1W - 2L
1,639 SR
Queue Stats
12W - 17L
1,223 Elo+
Solo
Cerberus
Cerberus
xIveBenJamin
Cerberus
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
31W - 56L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 21
11,084
1,232
15,027
4,595
1,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
16
4 / 1 / 21
9,758
1,084
8,252
7,776
7,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ajcer
Kukulkan
17
10 / 3 / 14
10,886
1,210
11,744
6,839
2,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
arc-dinei
Merlin
17
11 / 0 / 11
10,944
1,216
11,577
4,449
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dk_504
Izanami
17
8 / 2 / 14
9,959
1,107
12,289
7,233
2,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,071
897
418
9,799
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
DP_EndyYT
Anubis
14
2 / 7 / 3
9,207
1,023
13,927
15,678
8,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 13 / 2
8,770
974
9,526
14,556
5,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
p0rkhub
Nu Wa
14
1 / 7 / 1
8,018
891
2,164
11,647
8,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
xIveBenJamin
Cerberus
14
1 / 6 / 1
7,932
881
2,048
14,505
13,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
15
40
Kills
7
7
Deaths
40
81
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Anubis
DP_EndyYT
Anubis
2
7
3
0.5
W
7
1
21
17.5
W
Khepri
4
1
21
14.5
L
2
13
2
0.23
W
Kukulkan
ajcer
Kukulkan
10
3
14
5.67
W
Merlin
arc-dinei
Merlin
11
0
11
16.5
W
Izanami
dk_504
Izanami
8
2
14
7.5
L
Nu Wa
p0rkhub
Nu Wa
1
7
1
0.21
L
Cerberus
xIveBenJamin
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,889
Damage
28,083
30,892
Taken
66,185
14,659
Mitigated
39,235
4,770
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
418
215
0
89
9,799
3,681
0
3,164
6,635
5,468
0
L
Anubis
DP_EndyYT
Anubis
13,927
676
0
3,949
15,678
8,309
0
8,166
7,512
34,407
0
W
15,027
8,191
0
1,100
4,595
1,190
0
2,738
1,857
0
33,215
W
Khepri
8,252
679
26
527
7,776
7,297
0
5,020
2,756
15,990
0
L
9,526
4,768
0
0
14,556
5,688
0
6,879
7,677
0
24,146
W
Kukulkan
ajcer
Kukulkan
11,744
1,717
0
110
6,839
2,287
0
3,844
2,995
27,683
0
W
Merlin
arc-dinei
Merlin
11,577
56
193
1,464
4,449
1,538
0
2,709
1,740
29,459
0
W
Izanami
dk_504
Izanami
12,289
10,275
0
1,350
7,233
2,347
0
4,246
2,987
0
21,617
L
Nu Wa
p0rkhub
Nu Wa
2,164
627
0
189
11,647
8,279
0
4,787
6,860
8,853
0
L
Cerberus
xIveBenJamin
Cerberus
2,048
0
0
839
14,505
13,278
0
8,577
5,928
8,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
41,998
170
Minions Killed
107
4
Camps Cleared
8
832,141
Distance Traveled
699,374
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,071
897
8
1
0
136,305
0
L
Anubis
9,207
1,023
47
5
1
141,202
0
W
Apollo
11,084
1,232
43
5
1
159,676
1
W
Khepri
9,758
1,084
15
2
0
167,639
0
L
Loki
8,770
974
17
2
6
158,220
0
W
Kukulkan
10,886
1,210
52
6
0
171,716
0
W
Merlin
10,944
1,216
39
4
1
178,264
0
W
Izanami
9,959
1,107
21
2
2
154,846
0
L
Nu Wa
8,018
891
14
2
0
122,929
0
L
Cerberus
7,932
881
21
2
1
140,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role