Player Matchup

Ares
Ares
DartGoblinCR
Ares
Level 29
God Stats
12W - 14L
1,598 SR
Queue Stats
165W - 153L
1,654 Elo+
Solo
Poseidon
Poseidon
FortuneCracker
Poseidon
Level 10
God Stats
11W - 12L
1,799 SR
Queue Stats
43W - 33L
1,847 Elo+
Solo
Erlang Shen
Erlang Shen
PaNdAWaNdA7368
Erlang Shen
Level 29
God Stats
12W - 6L
1,690 SR
Queue Stats
321W - 309L
1,683 Elo+
Solo
Scylla
Scylla
UpperConch62679
Scylla
Level 17
God Stats
19W - 17L
1,642 SR
Queue Stats
106W - 51L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
basicallyrey
Ah Muzen Cab
Level 27
God Stats
2W - 3L
1,498 SR
Queue Stats
136W - 161L
1,469 Elo+
Solo
Team Averages
Level 22
1,645 SR
1,658 Elo+

VS

Team Averages
Level 13
1,586 SR
1,654 Elo+
Sun Wukong
Sun Wukong
AndresEliasRF
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,606 Elo+
Solo
Cthulhu
Cthulhu
MayoneSO GG
Cthulhu
Level 22
God Stats
1W - 5L
1,602 SR
Queue Stats
69W - 68L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Rafael Schaffer
Gilgamesh
Level 15
God Stats
20W - 21L
1,635 SR
Queue Stats
288W - 298L
1,623 Elo+
Solo
Izanami
Izanami
ReaperXHierarchy
Izanami
Level 10
God Stats
1W - 1L
1,498 SR
Queue Stats
8W - 4L
1,639 Elo+
Solo
Merlin
Merlin
RunltDownMid
Merlin
Level 8
God Stats
3W - 3L
1,697 SR
Queue Stats
110W - 80L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,353
622
1,301
4,426
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
8
0 / 0 / 0
4,581
654
1,155
791
172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
PaNdAWaNdA7368
Erlang Shen
7
3 / 0 / 0
4,567
652
1,318
2,520
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 0
4,388
627
388
2,022
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
basicallyrey
Ah Muzen Cab
8
2 / 0 / 2
5,046
721
2,524
2,850
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndresEliasRF
Sun Wukong
4
0 / 0 / 0
3,251
464
0
1,863
518
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MayoneSO GG
Cthulhu
6
0 / 2 / 0
3,612
516
1,141
4,981
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Rafael Schaffer
Gilgamesh
2
0 / 1 / 0
3,028
433
481
1,303
346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 2 / 0
2,985
426
58
1,745
190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
8
0 / 0 / 0
4,261
609
1,240
3,077
1,026
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndresEliasRF
Sun Wukong
0
0
0
0
W
0
0
1
0.5
W
Poseidon
0
0
0
0
L
Cthulhu
MayoneSO GG
Cthulhu
0
2
0
0
W
Erlang Shen
PaNdAWaNdA7368
Erlang Shen
3
0
0
3
L
Gilgamesh
Rafael Schaffer
Gilgamesh
0
1
0
0
L
0
2
0
0
L
Merlin
0
0
0
0
W
0
0
0
0
W
Ah Muzen Cab
basicallyrey
Ah Muzen Cab
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,686
Damage
2,920
12,609
Taken
12,969
3,987
Mitigated
3,947
6,038
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndresEliasRF
Sun Wukong
0
0
0
0
1,863
518
0
459
1,330
0
7,131
W
1,301
36
0
1,500
4,426
1,528
0
949
3,477
15,330
0
W
Poseidon
1,155
39
0
277
791
172
0
250
541
21,711
0
L
Cthulhu
MayoneSO GG
Cthulhu
1,141
386
118
381
4,981
1,867
0
0
4,981
12,506
0
W
Erlang Shen
PaNdAWaNdA7368
Erlang Shen
1,318
822
0
1,390
2,520
1,086
0
273
2,247
0
20,925
L
Gilgamesh
Rafael Schaffer
Gilgamesh
481
206
0
245
1,303
346
0
396
867
0
3,717
L
58
58
0
406
1,745
190
0
0
1,745
0
4,393
L
Merlin
1,240
133
0
1,531
3,077
1,026
0
1,681
1,202
27,374
0
W
388
31
0
1,326
2,022
443
0
41
1,981
22,421
0
W
Ah Muzen Cab
basicallyrey
Ah Muzen Cab
2,524
1,490
0
1,545
2,850
758
0
1,016
1,834
0
24,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,935
Gold Earned
17,137
236
Minions Killed
121
0
Camps Cleared
0
643,133
Distance Traveled
478,224
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,251
464
15
2
0
106,058
0
W
Ares
4,353
622
31
4
0
119,992
0
W
Poseidon
4,581
654
66
9
0
124,726
1
L
Cthulhu
3,612
516
22
3
0
134,663
2
W
Erlang Shen
4,567
652
40
6
0
139,791
2
L
Gilgamesh
3,028
433
13
2
0
49,484
1
L
Izanami
2,985
426
10
1
0
39,661
0
L
Merlin
4,261
609
61
9
0
148,358
2
W
Scylla
4,388
627
55
8
0
131,561
1
W
Ah Muzen Cab
5,046
721
44
6
0
127,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role