Player Matchup

Apollo
Apollo
DarkMrdreams
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
Julsten
Gilgamesh
Level 18
God Stats
3W - 3L
1,381 SR
Queue Stats
36W - 28L
1,441 Elo+
Party 4
Hera
Hera
Nobir
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,443 Elo+
Party 4
Sun Wukong
Sun Wukong
TDGVeraduxx
Sun Wukong
Level 8
God Stats
2W - 2L
1,524 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 3
Cthulhu
Cthulhu
derschachmatt
Cthulhu
Level 18
God Stats
33W - 26L
1,440 SR
Queue Stats
55W - 47L
1,357 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,393 Elo+

VS

Team Averages
Level 11
1,575 SR
1,342 Elo+
Ymir
Ymir
Blechi95
Ymir
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
130W - 196L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
IsseiDragoon
Zhong Kui
Level 26
God Stats
4W - 4L
1,644 SR
Queue Stats
94W - 108L
1,394 Elo+
Party 1
Hachiman
Hachiman
Kohmira
Hachiman
Level 5
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Da Ji
Da Ji
TempoShea
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,375 Elo+
Solo
Bellona
Bellona
xXStartZhiEndXx
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 188L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 0 / 5
15,294
637
19,471
19,775
8,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Julsten
Gilgamesh
18
7 / 7 / 9
13,359
557
12,541
22,357
11,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Nobir
Hera
19
4 / 9 / 8
13,092
546
16,078
13,755
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TDGVeraduxx
Sun Wukong
18
3 / 2 / 18
12,884
537
9,928
17,603
23,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
20
20 / 4 / 2
15,096
629
28,265
22,430
29,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 9 / 2
8,367
349
6,505
20,501
16,531
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
IsseiDragoon
Zhong Kui
18
9 / 8 / 5
12,135
506
28,274
30,892
22,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kohmira
Hachiman
16
1 / 9 / 8
9,702
404
9,235
17,562
5,828
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
TempoShea
Da Ji
16
10 / 12 / 3
12,156
507
13,184
19,475
7,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 11 / 2
9,162
382
4,227
23,306
18,446
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
48
Kills
22
22
Deaths
49
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
9
2
0.22
W
Apollo
14
0
5
16.5
L
Zhong Kui
IsseiDragoon
Zhong Kui
9
8
5
1.44
W
Gilgamesh
Julsten
Gilgamesh
7
7
9
1.64
L
Hachiman
Kohmira
Hachiman
1
9
8
0.56
W
Hera
Nobir
Hera
4
9
8
0.89
W
Sun Wukong
TDGVeraduxx
Sun Wukong
3
2
18
6
L
Da Ji
TempoShea
Da Ji
10
12
3
0.96
W
Cthulhu
20
4
2
5.25
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,283
Damage
61,425
95,920
Taken
111,736
78,043
Mitigated
70,409
19,030
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,505
2,203
0
1,424
20,501
16,531
0
9,710
10,673
38,645
0
W
Apollo
19,471
12,576
0
9,316
19,775
8,993
9,200
5,957
13,818
0
153,887
L
Zhong Kui
IsseiDragoon
Zhong Kui
28,274
3,308
0
15,158
30,892
22,000
1,646
13,694
16,622
89,407
0
W
Gilgamesh
Julsten
Gilgamesh
12,541
5,669
0
3,317
22,357
11,578
2,277
6,566
15,791
0
81,152
L
Hachiman
Kohmira
Hachiman
9,235
5,992
0
2,646
17,562
5,828
746
3,860
13,628
0
50,896
W
Hera
Nobir
Hera
16,078
3,686
180
2,509
13,755
5,345
2,322
8,330
5,425
74,064
0
W
Sun Wukong
TDGVeraduxx
Sun Wukong
9,928
1,778
0
644
17,603
23,021
930
5,893
11,710
0
38,597
L
Da Ji
TempoShea
Da Ji
13,184
4,792
0
608
19,475
7,604
0
4,132
15,293
0
35,272
W
Cthulhu
28,265
6,136
601
2,463
22,430
29,106
1,944
8,415
14,015
78,898
0
L
4,227
1,944
0
859
23,306
18,446
0
12,065
11,177
0
46,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,725
Gold Earned
51,522
569
Minions Killed
369
0
Camps Cleared
0
2,120,071
Distance Traveled
1,711,784
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,367
349
45
2
0
293,743
2
W
Apollo
15,294
637
191
8
0
445,010
5
L
Zhong Kui
12,135
506
127
5
0
329,946
0
W
Gilgamesh
13,359
557
112
5
0
444,052
0
L
Hachiman
9,702
404
80
3
0
384,593
0
W
Hera
13,092
546
122
5
0
381,621
3
W
Sun Wukong
12,884
537
42
2
0
453,975
3
L
Da Ji
12,156
507
57
2
0
346,770
1
W
Cthulhu
15,096
629
102
4
0
395,413
0
L
Bellona
9,162
382
60
3
0
356,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role