Player Matchup

Thoth
Thoth
Byda806vid98
Thoth
Level 149
God Stats
2W - 0L
1,442 SR
Queue Stats
36W - 41L
1,471 Elo+
Solo
Set
Set
MaxFonSudof
Set
Level 101
God Stats
4W - 2L
1,567 SR
Queue Stats
310W - 291L
1,529 Elo+
Solo
Anhur
Anhur
Nightprowler2000
Anhur
Level 145
God Stats
2W - 0L
1,474 SR
Queue Stats
110W - 91L
1,501 Elo+
Party 3
Hades
Hades
SQUIRTKILLER
Hades
Level 123
God Stats
7W - 0L
1,872 SR
Queue Stats
177W - 176L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
zoumew
Baron Samedi
Level 142
God Stats
4W - 4L
1,689 SR
Queue Stats
600W - 629L
1,507 Elo+
Solo
Team Averages
Level 132
1,609 SR
1,486 Elo+

VS

Team Averages
Level 103
1,556 SR
1,483 Elo+
Fenrir
Fenrir
Grifterr
Fenrir
Level 154
God Stats
4W - 6L
1,571 SR
Queue Stats
339W - 363L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Kalivutz
Baron Samedi
Level 69
God Stats
3W - 4L
1,638 SR
Queue Stats
146W - 155L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Marcin9120
Gilgamesh
Level 82
God Stats
2W - 2L
1,355 SR
Queue Stats
206W - 211L
1,511 Elo+
Party 2
Susano
Susano
Vinrael7
Susano
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
266W - 245L
1,524 Elo+
Party 2
Fafnir
Fafnir
YouFavouriteTema
Fafnir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 76L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 20
11,868
791
14,171
11,090
4,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 7 / 13
11,813
788
14,941
18,548
13,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 4 / 11
13,001
867
21,107
16,469
6,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 2 / 10
12,777
852
13,128
14,269
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
zoumew
Baron Samedi
17
2 / 4 / 16
10,518
701
11,483
7,825
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grifterr
Fenrir
18
9 / 7 / 6
10,510
701
12,129
15,904
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kalivutz
Baron Samedi
17
5 / 6 / 8
10,119
675
10,041
12,198
6,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Marcin9120
Gilgamesh
16
2 / 9 / 8
10,361
691
16,891
23,638
14,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
Vinrael7
Susano
15
2 / 6 / 12
9,150
610
13,065
18,327
19,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 14
9,693
646
8,571
18,649
27,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
68
32
Kills
20
20
Deaths
32
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
3
20
4
L
Fenrir
Grifterr
Fenrir
9
7
6
1.71
L
Baron Samedi
Kalivutz
Baron Samedi
5
6
8
1.5
L
Gilgamesh
Marcin9120
Gilgamesh
2
9
8
0.67
W
7
7
13
1.93
W
12
4
11
4.38
W
9
2
10
7
L
Susano
Vinrael7
Susano
2
6
12
1.33
L
2
4
14
2.25
W
Baron Samedi
zoumew
Baron Samedi
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,830
Damage
60,697
68,201
Taken
88,716
39,259
Mitigated
74,777
31,011
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,171
981
0
3,425
11,090
4,173
746
3,091
7,723
42,586
0
L
Fenrir
Grifterr
Fenrir
12,129
2,048
1,937
3,455
15,904
6,464
0
9,228
6,676
0
18,666
L
Baron Samedi
Kalivutz
Baron Samedi
10,041
533
1,619
1,478
12,198
6,338
0
4,716
7,482
26,299
0
L
Gilgamesh
Marcin9120
Gilgamesh
16,891
4,109
1,055
6,484
23,638
14,207
0
9,087
14,551
378
36,776
W
14,941
6,711
581
3,454
18,548
13,991
189
8,925
9,259
0
24,243
W
21,107
14,307
150
6,748
16,469
6,691
2,134
2,007
14,233
0
39,332
W
13,128
336
2,290
7,513
14,269
10,265
1,349
4,563
9,436
23,561
0
L
Susano
Vinrael7
Susano
13,065
1,981
1,268
4,298
18,327
19,804
0
8,676
9,651
812
21,881
L
8,571
2,959
1,012
3,552
18,649
27,964
12
7,075
11,574
13,707
0
W
Baron Samedi
zoumew
Baron Samedi
11,483
1,660
5,106
1,744
7,825
4,139
808
1,201
6,482
22,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,977
Gold Earned
49,833
165
Minions Killed
118
0
Camps Cleared
0
1,305,658
Distance Traveled
1,235,597
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,868
791
61
4
0
275,835
0
L
Fenrir
10,510
701
16
1
0
268,481
0
L
Baron Samedi
10,119
675
37
2
0
264,522
0
L
Gilgamesh
10,361
691
41
3
0
212,555
0
W
Set
11,813
788
19
1
0
223,549
0
W
Anhur
13,001
867
32
2
0
267,839
6
W
Hades
12,777
852
27
2
0
286,240
0
L
Susano
9,150
610
15
1
0
237,156
0
L
Fafnir
9,693
646
9
1
0
252,883
0
W
Baron Samedi
10,518
701
26
2
0
252,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role