Player Matchup

Ymir
Ymir
Dabthulhu
Ymir
Level 51
God Stats
93W - 73L
1,596 SR
Queue Stats
205W - 180L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Falze191Destiny
Jormungandr
Level 107
God Stats
3W - 5L
1,418 SR
Queue Stats
121W - 112L
1,504 Elo+
Party 1
Chernobog
Chernobog
RelentlessFart1
Chernobog
Level 124
God Stats
236W - 236L
1,532 SR
Queue Stats
237W - 236L
1,524 Elo+
Solo
Hun Batz
Hun Batz
ShiniRico
Hun Batz
Level 142
God Stats
0W - 2L
1,431 SR
Queue Stats
55W - 52L
1,510 Elo+
Party 1
Ra
Ra
WendyTheWalrus
Ra
Level 68
God Stats
4W - 2L
1,658 SR
Queue Stats
498W - 518L
1,443 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,502 Elo+

VS

Team Averages
Level 100
1,587 SR
1,510 Elo+
Xbalanque
Xbalanque
Goretzka17
Xbalanque
Level 118
God Stats
10W - 7L
1,500 SR
Queue Stats
125W - 124L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pildary
Kumbhakarna
Level 67
God Stats
6W - 6L
1,439 SR
Queue Stats
135W - 130L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaulArreola123
Morgan Le Fay
Level 106
God Stats
14W - 12L
1,657 SR
Queue Stats
377W - 326L
1,506 Elo+
Solo
Odin
Odin
king_narwhal123
Odin
Level 141
God Stats
11W - 4L
1,838 SR
Queue Stats
232W - 199L
1,564 Elo+
Solo
Ravana
Ravana
kooof
Ravana
Level 67
God Stats
7W - 4L
1,502 SR
Queue Stats
239W - 216L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 6 / 3
11,132
557
11,118
29,396
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Falze191Destiny
Jormungandr
16
3 / 3 / 1
10,167
508
6,306
14,176
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
RelentlessFart1
Chernobog
14
0 / 8 / 3
8,620
431
9,771
18,673
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ShiniRico
Hun Batz
16
3 / 7 / 6
10,585
529
13,108
19,630
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
6,410
321
1,227
3,697
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Goretzka17
Xbalanque
18
5 / 2 / 12
11,564
578
13,191
12,327
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Pildary
Kumbhakarna
15
3 / 2 / 16
10,658
533
6,358
16,931
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
RaulArreola123
Morgan Le Fay
19
9 / 2 / 9
12,704
635
17,520
12,500
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 7
11,980
599
16,240
14,629
14,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
kooof
Ravana
18
6 / 2 / 5
11,701
585
9,464
12,634
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
28
28
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
6
3
1.08
L
Jormungandr
Falze191Destiny
Jormungandr
3
3
1
1.17
W
Xbalanque
Goretzka17
Xbalanque
5
2
12
5.5
W
Kumbhakarna
Pildary
Kumbhakarna
3
2
16
5.5
W
Morgan Le Fay
RaulArreola123
Morgan Le Fay
9
2
9
6.75
L
Chernobog
RelentlessFart1
Chernobog
0
8
3
0.19
L
Hun Batz
ShiniRico
Hun Batz
3
7
6
0.86
L
0
4
0
0
W
5
3
7
2.83
W
Ravana
kooof
Ravana
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
62,773
85,572
Taken
69,021
50,757
Mitigated
47,931
22,217
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,118
3,513
376
9,737
29,396
19,982
390
6,888
22,377
55,376
0
L
Jormungandr
Falze191Destiny
Jormungandr
6,306
1,640
227
1,725
14,176
15,336
246
3,831
10,189
44,027
0
W
Xbalanque
Goretzka17
Xbalanque
13,191
6,309
0
5,029
12,327
4,953
5,854
3,381
8,946
0
90,372
W
Kumbhakarna
Pildary
Kumbhakarna
6,358
1,898
0
1,488
16,931
18,504
599
4,825
12,106
27,298
0
W
Morgan Le Fay
RaulArreola123
Morgan Le Fay
17,520
1,515
519
4,291
12,500
5,476
842
3,961
8,489
84,197
0
L
Chernobog
RelentlessFart1
Chernobog
9,771
4,610
0
5,658
18,673
6,131
861
6,331
12,200
0
60,465
L
Hun Batz
ShiniRico
Hun Batz
13,108
6,535
0
4,208
19,630
8,355
0
5,396
14,009
0
61,591
L
1,227
121
0
286
3,697
953
0
1,147
2,390
16,300
0
W
16,240
6,669
0
450
14,629
14,237
0
7,684
6,945
0
65,309
W
Ravana
kooof
Ravana
9,464
3,362
0
1,217
12,634
4,761
2,186
3,767
8,841
0
87,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
58,607
450
Minions Killed
541
0
Camps Cleared
0
1,473,301
Distance Traveled
1,921,822
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,132
557
105
5
0
292,515
1
L
Jormungandr
10,167
508
97
5
0
372,105
1
W
Xbalanque
11,564
578
135
7
0
380,585
2
W
Kumbhakarna
10,658
533
45
2
0
396,629
6
W
Morgan Le Fay
12,704
635
129
6
0
394,368
3
L
Chernobog
8,620
431
110
6
0
308,639
0
L
Hun Batz
10,585
529
103
5
0
384,669
4
L
Ra
6,410
321
35
2
0
115,373
2
W
Odin
11,980
599
106
5
0
348,517
1
W
Ravana
11,701
585
126
6
0
401,723
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role