Player Matchup

Sol
Sol
Hannodeus
Sol
Level 39
God Stats
3W - 12L
1,613 SR
Queue Stats
24W - 43L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MadRad1
Tsukuyomi
Level 27
God Stats
3W - 3L
1,862 SR
Queue Stats
19W - 20L
1,551 Elo+
Party 1
Hel
Hel
NG-Aria
Hel
Level 35
God Stats
2W - 2L
1,720 SR
Queue Stats
19W - 18L
1,460 Elo+
Party 1
Izanami
Izanami
goldinifinty26
Izanami
Level 67
God Stats
24W - 11L
1,722 SR
Queue Stats
94W - 91L
1,513 Elo+
Party 3
Achilles
Achilles
waina
Achilles
Level 38
God Stats
1W - 3L
1,226 SR
Queue Stats
16W - 23L
1,337 Elo+
Party 3
Team Averages
Level 41
1,629 SR
1,448 Elo+

VS

Team Averages
Level 60
1,621 SR
1,374 Elo+
Ne Zha
Ne Zha
Evanescence2
Ne Zha
Level 158
God Stats
11W - 10L
1,588 SR
Queue Stats
336W - 343L
1,468 Elo+
Solo
Izanami
Izanami
Knwifu
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Merlin
Merlin
PandamoniumZA
Merlin
Level 27
God Stats
4W - 8L
1,866 SR
Queue Stats
5W - 15L
1,271 Elo+
Party 2
Bellona
Bellona
poenskop
Bellona
Level 51
God Stats
3W - 3L
1,650 SR
Queue Stats
5W - 13L
1,333 Elo+
Party 2
Khepri
Khepri
wolftravis
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,636
603
2,529
3,581
1,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MadRad1
Tsukuyomi
1
0 / 0 / 0
2,181
198
0
0
0
Hel
8
1 / 5 / 0
5,031
457
4,078
6,605
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,508
501
4,472
7,025
1,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
waina
Achilles
11
3 / 3 / 1
6,739
613
4,155
5,405
4,820
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 1 / 1
6,917
629
1,917
7,574
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Knwifu
Izanami
11
5 / 1 / 2
6,845
622
6,290
4,926
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 1 / 0
6,623
602
1,015
2,735
875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
poenskop
Bellona
11
2 / 1 / 1
6,813
619
2,869
6,704
5,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
wolftravis
Khepri
9
1 / 2 / 6
6,032
548
2,382
7,701
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
11
11
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
1
1
3.5
L
2
0
0
2
W
Izanami
Knwifu
Izanami
5
1
2
6
L
Tsukuyomi
MadRad1
Tsukuyomi
0
0
0
0
L
Hel
1
5
0
0.2
W
0
1
0
0
L
0
3
1
0.17
W
Bellona
poenskop
Bellona
2
1
1
2.5
L
Achilles
waina
Achilles
3
3
1
1.17
W
Khepri
wolftravis
Khepri
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
14,473
22,616
Taken
29,640
9,470
Mitigated
15,836
6,624
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
1,917
850
0
3,970
7,574
2,377
0
394
7,180
0
42,774
L
2,529
573
0
2,120
3,581
1,373
0
1,015
2,566
42,348
0
W
Izanami
Knwifu
Izanami
6,290
4,111
0
0
4,926
1,520
0
1,322
3,604
0
44,475
L
Tsukuyomi
MadRad1
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Hel
4,078
173
913
1,829
6,605
1,388
349
1,015
5,590
16,322
0
W
1,015
0
0
1,077
2,735
875
624
1,498
1,237
38,433
0
L
4,472
3,176
0
1,484
7,025
1,889
1,015
1,247
5,778
0
38,744
W
Bellona
poenskop
Bellona
2,869
931
0
2,630
6,704
5,609
216
0
6,704
0
28,722
L
Achilles
waina
Achilles
4,155
1,960
0
278
5,405
4,820
0
120
5,285
0
24,324
W
Khepri
wolftravis
Khepri
2,382
504
0
2,491
7,701
5,455
0
3,393
4,308
6,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
33,230
246
Minions Killed
371
0
Camps Cleared
0
765,722
Distance Traveled
1,010,970
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,917
629
90
8
0
194,768
1
L
Sol
6,636
603
88
8
0
217,853
9
W
Izanami
6,845
622
106
10
0
195,980
0
L
Tsukuyomi
2,181
198
0
0
0
0
0
L
Hel
5,031
457
31
3
0
184,762
0
W
Merlin
6,623
602
87
8
0
203,630
1
L
Izanami
5,508
501
73
7
0
193,764
4
W
Bellona
6,813
619
84
8
0
211,116
1
L
Achilles
6,739
613
54
5
0
169,343
1
W
Khepri
6,032
548
4
0
0
205,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role