Player Matchup

Yemoja
Yemoja
BizzleberryLoL
Yemoja
Level 9
God Stats
6W - 5L
1,483 SR
Queue Stats
105W - 81L
1,600 Elo+
Solo
Bakasura
Bakasura
Gcommisar
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,557 Elo+
Party 2
Neith
Neith
Horro
Neith
Level 119
God Stats
16W - 7L
1,746 SR
Queue Stats
70W - 48L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
Hwwy
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 2
Vulcan
Vulcan
IDcollector
Vulcan
Level 5
God Stats
2W - 1L
1,873 SR
Queue Stats
6W - 9L
1,668 Elo+
Solo
Team Averages
Level 34
1,621 SR
1,626 Elo+

VS

Team Averages
Level 22
1,528 SR
1,640 Elo+
Fafnir
Fafnir
DeinMeisterPri
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,609 Elo+
Party 1
Skadi
Skadi
Letzk
Skadi
Level 12
God Stats
4W - 1L
1,647 SR
Queue Stats
40W - 25L
1,639 Elo+
Solo
Sol
Sol
SomeMina
Sol
Level 29
God Stats
11W - 8L
1,466 SR
Queue Stats
136W - 114L
1,563 Elo+
Solo
Fenrir
Fenrir
TheLastMilk4Ever
Fenrir
Level 26
God Stats
2W - 0L
1,528 SR
Queue Stats
6W - 3L
1,745 Elo+
Party 1
Cerberus
Cerberus
xDoorbell
Cerberus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 129L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,050
465
3,613
9,143
4,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Gcommisar
Bakasura
10
2 / 4 / 0
6,279
483
3,410
9,629
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Horro
Neith
9
0 / 2 / 1
5,593
430
8,353
7,814
2,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Hwwy
Sun Wukong
10
0 / 3 / 0
5,692
438
2,288
6,265
3,277
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
8
0 / 7 / 0
5,030
387
4,232
6,645
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,745
519
4,198
7,861
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Letzk
Skadi
11
4 / 1 / 1
6,868
528
8,071
9,431
2,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 0 / 3
8,715
670
9,427
9,272
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 1
6,833
526
2,151
7,067
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xDoorbell
Cerberus
13
3 / 0 / 2
7,980
614
3,426
4,293
3,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
17
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
1
4
3
L
Bakasura
Gcommisar
Bakasura
2
4
0
0.5
L
Neith
Horro
Neith
0
2
1
0.25
L
Sun Wukong
Hwwy
Sun Wukong
0
3
0
0
L
Vulcan
0
7
0
0
W
Skadi
Letzk
Skadi
4
1
1
4.5
W
7
0
3
8.5
W
2
1
1
2.5
W
Cerberus
xDoorbell
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
27,273
39,496
Taken
37,924
16,030
Mitigated
17,391
7,843
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,613
1,363
635
1,084
9,143
4,688
132
2,534
6,609
16,090
0
W
4,198
1,025
0
1,353
7,861
5,826
0
2,260
5,260
16,900
0
L
Bakasura
Gcommisar
Bakasura
3,410
2,086
0
2,557
9,629
3,762
0
5,192
4,437
0
31,078
L
Neith
Horro
Neith
8,353
5,266
0
2,442
7,814
2,090
106
2,043
5,771
0
39,013
L
Sun Wukong
Hwwy
Sun Wukong
2,288
603
0
725
6,265
3,277
0
2,972
3,293
0
25,538
L
Vulcan
4,232
1,282
0
400
6,645
2,213
0
4,310
2,335
21,307
0
W
Skadi
Letzk
Skadi
8,071
3,396
0
4,029
9,431
2,424
0
2,063
7,297
0
43,524
W
9,427
3,582
0
6,955
9,272
2,977
1,208
2,329
6,547
65,876
0
W
2,151
138
0
3,260
7,067
2,325
1,027
563
6,434
0
27,598
W
Cerberus
xDoorbell
Cerberus
3,426
456
0
1,300
4,293
3,839
653
0
4,293
41,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
37,141
272
Minions Killed
369
0
Camps Cleared
0
1,161,278
Distance Traveled
1,185,425
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,050
465
32
2
0
229,343
4
W
Fafnir
6,745
519
12
1
0
226,572
0
L
Bakasura
6,279
483
75
6
0
250,773
0
L
Neith
5,593
430
68
5
0
224,836
3
L
Sun Wukong
5,692
438
62
5
0
239,708
0
L
Vulcan
5,030
387
35
3
0
216,618
0
W
Skadi
6,868
528
70
5
0
252,192
5
W
Sol
8,715
670
129
10
0
239,742
5
W
Fenrir
6,833
526
60
5
0
237,305
1
W
Cerberus
7,980
614
98
8
0
229,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role