Player Matchup

Chiron
Chiron
CollinAmundson
Chiron
Level 25
God Stats
6W - 4L
1,595 SR
Queue Stats
19W - 21L
1,389 Elo+
Solo
Agni
Agni
Innnards
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,508 Elo+
Solo
Mercury
Mercury
NoFingaPrintz
Mercury
Level 104
God Stats
0W - 3L
1,489 SR
Queue Stats
8W - 21L
1,509 Elo+
Solo
Team Averages
Level 72
1,528 SR
1,469 Elo+

VS

Team Averages
Level 137
1,536 SR
1,491 Elo+
Mulan
Mulan
KarkatVantas413
Mulan
Level 107
God Stats
7W - 4L
1,461 SR
Queue Stats
164W - 136L
1,563 Elo+
Solo
Zeus
Zeus
hihiholly
Zeus
Level 148
God Stats
14W - 7L
1,670 SR
Queue Stats
275W - 325L
1,466 Elo+
Solo
Ne Zha
Ne Zha
stuntbutt4hire
Ne Zha
Level 157
God Stats
4W - 3L
1,476 SR
Queue Stats
247W - 308L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
11,543
679
8,533
20,627
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
16
8 / 7 / 6
12,082
711
13,665
17,491
7,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
17
4 / 8 / 5
12,296
723
12,551
17,640
7,924
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
12,386
729
17,905
19,628
18,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
19
12 / 3 / 5
14,165
833
21,924
15,430
7,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 9 / 7
12,069
710
9,696
15,429
10,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
16
Kills
23
23
Deaths
17
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Agni
8
7
6
1.57
W
4
5
12
2
L
Mercury
4
8
5
0.81
W
Zeus
12
3
5
4.83
W
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
49,525
55,758
Taken
50,487
23,051
Mitigated
36,463
11,609
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,533
3,441
637
4,888
20,627
7,650
0
9,226
11,372
0
30,027
L
Agni
13,665
1,600
0
6,084
17,491
7,477
0
7,732
9,759
46,451
0
W
17,905
2,192
0
1,934
19,628
18,125
544
4,758
14,870
0
44,579
L
Mercury
12,551
8,360
0
0
17,640
7,924
0
4,966
12,674
0
44,958
W
Zeus
21,924
2,404
0
7,641
15,430
7,443
1,380
3,668
11,762
83,172
0
W
9,696
819
472
2,212
15,429
10,895
1,295
5,239
10,190
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
38,620
170
Minions Killed
200
0
Camps Cleared
0
829,267
Distance Traveled
849,946
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,543
679
47
3
0
254,980
4
L
Agni
12,082
711
60
4
0
226,745
0
W
Mulan
12,386
729
53
3
0
323,558
2
L
Mercury
12,296
723
63
4
0
347,542
2
W
Zeus
14,165
833
109
6
0
271,618
3
W
Ne Zha
12,069
710
38
2
0
254,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role