Player Matchup

Izanami
Izanami
DartGoblinCR
Izanami
Level 29
God Stats
16W - 14L
1,652 SR
Queue Stats
165W - 153L
1,647 Elo+
Solo
Bakasura
Bakasura
DeadlyOpioidZ
Bakasura
Level 7
God Stats
2W - 3L
1,822 SR
Queue Stats
28W - 25L
1,616 Elo+
Solo
Merlin
Merlin
Kam_Kam_Man
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
gengersnap
Cthulhu
Level 8
God Stats
2W - 0L
1,522 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 1
Chiron
Chiron
redito_liquido
Chiron
Level 7
God Stats
6W - 16L
1,874 SR
Queue Stats
108W - 101L
1,491 Elo+
Solo
Team Averages
Level 13
1,674 SR
1,543 Elo+

VS

Team Averages
Level 17
1,582 SR
1,529 Elo+
Discordia
Discordia
 
Discordia
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EnsoTheKing15
Bakasura
Level 12
God Stats
0W - 3L
1,693 SR
Queue Stats
6W - 9L
1,444 Elo+
Solo
Heimdallr
Heimdallr
GUNSLINGER_SEVEN
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Neithism
Hun Batz
Level 20
God Stats
13W - 12L
1,735 SR
Queue Stats
23W - 17L
1,818 Elo+
Solo
Ares
Ares
alex111122223333
Ares
Level 24
God Stats
5W - 6L
1,483 SR
Queue Stats
66W - 79L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DartGoblinCR
Izanami
10
1 / 0 / 0
5,348
764
788
3,063
704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
DeadlyOpioidZ
Bakasura
11
4 / 1 / 1
5,919
846
2,695
5,186
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
4
0 / 3 / 1
3,523
503
256
2,240
405
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
gengersnap
Cthulhu
4
0 / 2 / 1
3,608
515
611
3,368
1,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 2
5,681
812
2,478
3,103
919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
4 / 1 / 0
5,100
729
4,736
3,969
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
EnsoTheKing15
Bakasura
3
0 / 4 / 0
3,214
459
903
3,947
865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
3
0 / 2 / 2
3,432
490
69
1,834
400
Hun Batz
Neithism
Hun Batz
6
1 / 1 / 0
3,831
547
1,317
3,430
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,876
554
71
4,925
1,760
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
5
6
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
1
0
4
W
Izanami
DartGoblinCR
Izanami
1
0
0
1
W
Bakasura
DeadlyOpioidZ
Bakasura
4
1
1
4.5
L
Bakasura
EnsoTheKing15
Bakasura
0
4
0
0
L
Heimdallr
0
2
2
0.5
W
Merlin
0
3
1
0.17
L
Hun Batz
Neithism
Hun Batz
1
1
0
1
L
0
1
0
0
W
Cthulhu
gengersnap
Cthulhu
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,828
Damage
7,096
16,960
Taken
18,105
5,562
Mitigated
5,053
4,833
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,736
780
0
1,360
3,969
970
914
244
3,670
26,901
0
W
Izanami
DartGoblinCR
Izanami
788
531
0
1,772
3,063
704
276
271
2,792
0
32,833
W
Bakasura
DeadlyOpioidZ
Bakasura
2,695
1,770
0
1,675
5,186
1,773
0
1,260
3,740
0
30,313
L
Bakasura
EnsoTheKing15
Bakasura
903
678
0
0
3,947
865
440
479
3,413
0
3,675
L
Heimdallr
69
69
0
0
1,834
400
0
144
1,530
0
2,311
W
Merlin
256
175
0
200
2,240
405
336
675
1,511
2,479
0
L
Hun Batz
Neithism
Hun Batz
1,317
458
0
343
3,430
1,058
0
0
3,182
0
13,496
L
71
0
0
1,440
4,925
1,760
0
0
4,925
12,155
0
W
Cthulhu
gengersnap
Cthulhu
611
339
0
0
3,368
1,761
0
1,226
2,000
3,766
0
W
2,478
765
80
1,106
3,103
919
316
1,165
1,840
0
27,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
19,453
225
Minions Killed
113
0
Camps Cleared
0
653,233
Distance Traveled
622,451
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,100
729
49
7
0
148,115
1
W
Izanami
5,348
764
71
10
0
124,820
1
W
Bakasura
5,919
846
85
12
0
179,349
0
L
Bakasura
3,214
459
4
1
0
159,489
2
L
Heimdallr
3,432
490
5
1
0
72,705
0
W
Merlin
3,523
503
4
1
0
106,309
1
L
Hun Batz
3,831
547
31
4
0
147,084
1
L
Ares
3,876
554
24
3
0
95,058
0
W
Cthulhu
3,608
515
4
1
0
103,556
2
W
Chiron
5,681
812
61
9
0
139,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role