Player Matchup

Morgan Le Fay
Morgan Le Fay
MrBllue
Morgan Le Fay
Level 126
God Stats
9W - 8L
1,588 SR
Queue Stats
263W - 260L
1,587 Elo+
Solo
Da Ji
Da Ji
Nery0
Da Ji
Level 126
God Stats
2W - 0L
1,787 SR
Queue Stats
45W - 32L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
SexyGoddess
Baron Samedi
Level 100
God Stats
12W - 7L
1,596 SR
Queue Stats
148W - 125L
1,588 Elo+
Solo
Anhur
Anhur
ThunderJumper
Anhur
Level 125
God Stats
1W - 1L
1,832 SR
Queue Stats
150W - 136L
1,589 Elo+
Solo
Bellona
Bellona
wasterland9033
Bellona
Level 57
God Stats
12W - 5L
1,684 SR
Queue Stats
216W - 174L
1,522 Elo+
Party 2
Team Averages
Level 107
1,697 SR
1,582 Elo+

VS

Team Averages
Level 127
1,594 SR
1,603 Elo+
Aphrodite
Aphrodite
CelestialLegend
Aphrodite
Level 153
God Stats
5W - 10L
1,670 SR
Queue Stats
237W - 241L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
ScreamingMist47
Kukulkan
Level 85
God Stats
2W - 5L
1,520 SR
Queue Stats
235W - 206L
1,579 Elo+
Party 1
Izanami
Izanami
beaverrrr
Izanami
Level 143
God Stats
25W - 15L
1,652 SR
Queue Stats
525W - 516L
1,667 Elo+
Party 1
Hercules
Hercules
mydadsaustralian
Hercules
Level 127
God Stats
22W - 28L
1,563 SR
Queue Stats
367W - 364L
1,635 Elo+
Party 1
Osiris
Osiris
ÃłìštãŘ
Osiris
Level 127
God Stats
10W - 15L
1,565 SR
Queue Stats
442W - 452L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrBllue
Morgan Le Fay
11
7 / 0 / 4
6,844
684
5,495
3,068
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Nery0
Da Ji
11
6 / 0 / 2
6,646
665
3,626
5,908
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SexyGoddess
Baron Samedi
9
1 / 0 / 6
5,349
535
3,507
4,136
2,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 3
5,845
585
2,322
5,214
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 3
5,816
582
2,866
6,934
5,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CelestialLegend
Aphrodite
10
0 / 3 / 0
5,504
550
3,835
6,299
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
8
0 / 6 / 0
5,014
501
500
5,278
1,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
beaverrrr
Izanami
9
1 / 2 / 0
5,482
548
3,813
4,646
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 1
4,718
472
783
6,487
1,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 2 / 0
5,212
521
2,718
5,177
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CelestialLegend
Aphrodite
0
3
0
0
W
Morgan Le Fay
MrBllue
Morgan Le Fay
7
0
4
9
W
Da Ji
Nery0
Da Ji
6
0
2
7
L
Kukulkan
0
6
0
0
W
Baron Samedi
SexyGoddess
Baron Samedi
1
0
6
4
W
2
1
3
3.5
L
Izanami
beaverrrr
Izanami
1
2
0
0.5
L
0
3
1
0.17
W
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
11,649
25,260
Taken
27,887
11,723
Mitigated
11,568
12,366
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CelestialLegend
Aphrodite
3,835
765
0
2,902
6,299
3,646
34
234
5,522
31,737
0
W
Morgan Le Fay
MrBllue
Morgan Le Fay
5,495
615
0
856
3,068
993
0
235
2,833
36,552
0
W
Da Ji
Nery0
Da Ji
3,626
1,250
0
4,110
5,908
1,848
0
265
5,605
0
32,983
L
Kukulkan
500
92
0
119
5,278
1,427
0
2,909
2,369
24,868
0
W
Baron Samedi
SexyGoddess
Baron Samedi
3,507
692
893
2,473
4,136
2,488
0
145
3,782
17,218
0
W
2,322
1,131
0
1,895
5,214
1,185
0
209
4,689
0
32,575
L
Izanami
beaverrrr
Izanami
3,813
2,324
0
1,091
4,646
1,814
0
1,945
2,701
0
38,072
L
783
348
45
1,361
6,487
1,851
0
2,880
3,607
0
11,525
W
2,866
211
0
2,139
6,934
5,209
0
3,835
3,099
0
32,039
L
2,718
1,016
0
1,669
5,177
2,830
0
1,034
4,143
0
32,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
25,930
310
Minions Killed
301
0
Camps Cleared
0
1,020,981
Distance Traveled
954,617
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,504
550
72
7
0
171,275
1
W
Morgan Le Fay
6,844
684
71
7
0
226,657
4
W
Da Ji
6,646
665
70
7
0
217,694
1
L
Kukulkan
5,014
501
56
6
0
176,710
5
W
Baron Samedi
5,349
535
21
2
0
194,688
1
W
Anhur
5,845
585
69
7
0
178,345
3
L
Izanami
5,482
548
85
9
0
176,740
4
L
Hercules
4,718
472
19
2
0
207,611
4
W
Bellona
5,816
582
79
8
0
203,597
3
L
Osiris
5,212
521
69
7
0
222,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role