Player Matchup

Raijin
Raijin
AdzS5
Raijin
Level 60
God Stats
6W - 4L
1,675 SR
Queue Stats
389W - 383L
1,456 Elo+
Party 2
Da Ji
Da Ji
CptKaos
Da Ji
Level 28
God Stats
0W - 4L
1,279 SR
Queue Stats
82W - 103L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
Ketsugen
Sylvanus
Level 18
God Stats
5W - 8L
1,707 SR
Queue Stats
50W - 62L
1,435 Elo+
Party 1
Odin
Odin
RyK9
Odin
Level 57
God Stats
7W - 8L
1,495 SR
Queue Stats
396W - 387L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
SmiteIsASummoner
Cernunnos
Level 47
God Stats
2W - 8L
1,409 SR
Queue Stats
81W - 110L
1,359 Elo+
Party 1
Team Averages
Level 42
1,513 SR
1,421 Elo+

VS

Team Averages
Level 67
1,527 SR
1,518 Elo+
Scylla
Scylla
Gael03
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 46L
1,764 Elo+
Party 4
Bellona
Bellona
OrgRasmus
Bellona
Level 96
God Stats
32W - 21L
1,599 SR
Queue Stats
345W - 348L
1,391 Elo+
Party 3
Cerberus
Cerberus
Xaox
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
Zipf3L
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Camazotz
Camazotz
xXZackFairXx_014
Camazotz
Level 157
God Stats
6W - 2L
1,534 SR
Queue Stats
346W - 226L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AdzS5
Raijin
15
0 / 4 / 2
8,596
478
7,200
13,687
5,508
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
CptKaos
Da Ji
12
3 / 3 / 0
7,970
443
6,584
11,055
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Ketsugen
Sylvanus
13
2 / 4 / 4
8,239
458
6,295
11,230
10,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
RyK9
Odin
14
0 / 4 / 1
8,685
483
6,088
11,998
8,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
12
4 / 4 / 3
8,802
489
10,174
11,314
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gael03
Scylla
17
7 / 3 / 8
11,026
613
13,527
14,359
4,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
OrgRasmus
Bellona
16
1 / 0 / 2
9,719
540
7,069
10,893
11,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Xaox
Cerberus
11
0 / 4 / 4
7,843
436
2,919
11,189
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Zipf3L
Danzaburou
13
0 / 2 / 1
8,726
485
4,039
7,450
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 0 / 5
11,305
628
13,912
17,035
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
19
19
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
AdzS5
Raijin
0
4
2
0.25
L
Da Ji
CptKaos
Da Ji
3
3
0
1
W
Scylla
Gael03
Scylla
7
3
8
3.67
L
Sylvanus
Ketsugen
Sylvanus
2
4
4
1
W
Bellona
OrgRasmus
Bellona
1
0
2
2
L
Odin
RyK9
Odin
0
4
1
0.13
L
Cernunnos
4
4
3
1.38
W
Cerberus
Xaox
Cerberus
0
4
4
0.5
W
Danzaburou
Zipf3L
Danzaburou
0
2
1
0.25
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
41,466
59,284
Taken
60,926
30,522
Mitigated
35,040
12,355
Healing
26,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AdzS5
Raijin
7,200
1,322
0
1,948
13,687
5,508
98
5,586
7,891
67,298
0
L
Da Ji
CptKaos
Da Ji
6,584
1,171
0
760
11,055
3,541
352
2,964
7,995
0
47,996
W
Scylla
Gael03
Scylla
13,527
1,868
66
4,763
14,359
4,726
1,425
5,866
8,493
73,040
0
L
Sylvanus
Ketsugen
Sylvanus
6,295
1,099
783
4,142
11,230
10,255
420
4,044
6,984
27,620
0
W
Bellona
OrgRasmus
Bellona
7,069
2,834
0
5,307
10,893
11,842
609
0
10,893
0
50,559
L
Odin
RyK9
Odin
6,088
1,002
0
2,080
11,998
8,424
606
138
11,860
0
52,867
L
Cernunnos
10,174
5,356
0
2,642
11,314
2,794
394
3,614
7,626
0
39,987
W
Cerberus
Xaox
Cerberus
2,919
358
0
1,428
11,189
8,930
0
1,666
9,523
23,214
0
W
Danzaburou
Zipf3L
Danzaburou
4,039
2,025
0
1,827
7,450
2,377
380
1,342
6,108
0
45,046
W
13,912
4,542
0
12,761
17,035
7,165
1,138
4,833
12,202
0
98,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
48,619
434
Minions Killed
477
0
Camps Cleared
0
1,519,954
Distance Traveled
1,671,695
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,596
478
126
7
0
290,493
4
L
Da Ji
7,970
443
70
4
0
329,794
4
W
Scylla
11,026
613
131
7
0
302,254
3
L
Sylvanus
8,239
458
51
3
0
255,704
2
W
Bellona
9,719
540
103
6
0
327,437
2
L
Odin
8,685
483
122
7
0
311,288
2
L
Cernunnos
8,802
489
65
4
0
332,675
2
W
Cerberus
7,843
436
28
2
0
319,182
4
W
Danzaburou
8,726
485
89
5
0
324,606
2
W
Camazotz
11,305
628
126
7
0
398,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role