Player Matchup

Bacchus
Bacchus
Silver V
HuZie-9MM
Bacchus
Silver V
Level 80
God Stats
3W - 5L
1,442 SR
Queue Stats
97W - 112L
636 MMR
Solo
Kukulkan
Kukulkan
Bronze II
SharutLegendos
Kukulkan
Bronze II
Level 109
God Stats
93W - 63L
1,508 SR
Queue Stats
604W - 632L
204 MMR
Solo
Artemis
Artemis
Bronze I
ejderozk
Artemis
Bronze I
Level 108
God Stats
5W - 3L
1,535 SR
Queue Stats
125W - 148L
565 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
jvay_END
Sun Wukong
Bronze I
Level 64
God Stats
3W - 4L
1,310 SR
Queue Stats
19W - 35L
494 MMR
Solo
Bastet
Bastet
Silver V
max62680-72300
Bastet
Silver V
Level 109
God Stats
3W - 7L
1,496 SR
Queue Stats
665W - 725L
349 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,458 SR
450 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,520 SR
634 MMR
Ra
Ra
Silver V
 
Ra
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
GlouGlou_2004
Danzaburou
Silver IV
Level 66
God Stats
19W - 14L
1,589 SR
Queue Stats
117W - 135L
662 MMR
Solo
Gilgamesh
Gilgamesh
Bronze II
II JOSE SC II
Gilgamesh
Bronze II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 104L
146 MMR
Solo
Bakasura
Bakasura
Silver V
SkelatorP
Bakasura
Silver V
Level 104
God Stats
78W - 80L
1,480 SR
Queue Stats
274W - 276L
558 MMR
Solo
Ganesha
Ganesha
Bronze I
azizzovicl12
Ganesha
Bronze I
Level 149
God Stats
9W - 8L
1,530 SR
Queue Stats
101W - 126L
301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HuZie-9MM
Bacchus
17
4 / 6 / 9
11,548
462
10,434
33,928
38,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
20
6 / 6 / 9
13,344
534
23,105
22,756
10,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
ejderozk
Artemis
17
3 / 11 / 11
10,995
440
11,002
20,392
7,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jvay_END
Sun Wukong
17
3 / 4 / 8
11,497
460
13,143
24,032
17,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 7 / 5
11,340
454
15,398
22,768
8,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PoseidonFenrirArachneAchillesLoki

VS

Bans
AthenaBaba YagaYmirThanatosYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 6 / 4
12,660
506
19,331
17,034
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
GlouGlou_2004
Danzaburou
20
11 / 6 / 6
14,721
589
26,148
20,822
8,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
II JOSE SC II
Gilgamesh
17
3 / 4 / 7
11,218
449
15,237
18,409
22,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bakasura
SkelatorP
Bakasura
20
15 / 2 / 12
15,390
616
24,251
23,490
12,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
azizzovicl12
Ganesha
16
0 / 4 / 18
11,343
454
11,524
24,137
31,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
22
Kills
34
34
Deaths
22
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
6
4
1.17
W
Danzaburou
GlouGlou_2004
Danzaburou
11
6
6
2.33
L
Bacchus
HuZie-9MM
Bacchus
4
6
9
1.42
W
Gilgamesh
II JOSE SC II
Gilgamesh
3
4
7
1.63
L
Kukulkan
6
6
9
1.75
W
Bakasura
SkelatorP
Bakasura
15
2
12
10.5
W
Ganesha
azizzovicl12
Ganesha
0
4
18
2.25
L
Artemis
ejderozk
Artemis
3
11
11
0.77
L
Sun Wukong
jvay_END
Sun Wukong
3
4
8
1.75
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,082
Damage
96,491
123,876
Taken
103,892
82,984
Mitigated
83,471
24,953
Healing
27,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,331
1,901
3,396
6,236
17,034
8,508
922
9,532
7,502
83,466
0
W
Danzaburou
GlouGlou_2004
Danzaburou
26,148
15,867
0
5,592
20,822
8,903
4,035
8,194
12,628
0
125,961
L
Bacchus
HuZie-9MM
Bacchus
10,434
1,397
0
8,153
33,928
38,401
494
11,058
21,737
41,993
0
W
Gilgamesh
II JOSE SC II
Gilgamesh
15,237
3,354
959
3,370
18,409
22,021
722
2,704
15,675
0
50,141
L
Kukulkan
23,105
1,753
419
5,932
22,756
10,638
0
5,709
15,940
100,373
0
W
Bakasura
SkelatorP
Bakasura
24,251
18,203
0
6,439
23,490
12,186
792
4,860
18,630
0
98,741
W
Ganesha
azizzovicl12
Ganesha
11,524
725
0
1,775
24,137
31,853
140
8,313
15,824
42,758
0
L
Artemis
ejderozk
Artemis
11,002
2,754
597
4,410
20,392
7,469
0
3,392
16,628
0
57,413
L
Sun Wukong
jvay_END
Sun Wukong
13,143
3,503
0
3,472
24,032
17,916
727
5,882
16,791
0
64,859
L
15,398
6,310
0
1,970
22,768
8,560
0
3,814
17,782
0
77,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
65,332
515
Minions Killed
640
0
Camps Cleared
0
2,168,090
Distance Traveled
2,269,600
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,660
506
164
7
0
430,428
8
W
Danzaburou
14,721
589
197
8
0
409,912
3
L
Bacchus
11,548
462
44
2
0
423,044
3
W
Gilgamesh
11,218
449
81
3
0
455,110
4
L
Kukulkan
13,344
534
176
7
0
433,583
4
W
Bakasura
15,390
616
179
7
0
534,113
4
W
Ganesha
11,343
454
19
1
0
440,037
2
L
Artemis
10,995
440
75
3
0
386,995
3
L
Sun Wukong
11,497
460
112
4
0
458,554
1
L
Bastet
11,340
454
108
4
0
465,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role