Player Matchup

Sol
Sol
BlindPotato22
Sol
Level 47
God Stats
15W - 17L
1,525 SR
Queue Stats
30W - 38L
1,328 Elo+
Party 1
Set
Set
ITC_AVIV
Set
Level 29
God Stats
2W - 1L
1,899 SR
Queue Stats
55W - 69L
1,378 Elo+
Solo
Kali
Kali
ImINEVITABLE542
Kali
Level 24
God Stats
9W - 4L
1,784 SR
Queue Stats
39W - 52L
1,352 Elo+
Solo
Ratatoskr
Ratatoskr
ll Saiyan
Ratatoskr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,397 Elo+
Solo
Chaac
Chaac
ttv_sharpmarble6
Chaac
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Team Averages
Level 23
1,601 SR
1,391 Elo+

VS

Team Averages
Level 22
1,487 SR
1,343 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EvilMZFK
Olorun
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,084 Elo+
Solo
Bakasura
Bakasura
GoodBoi21
Bakasura
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 98L
1,402 Elo+
Solo
Discordia
Discordia
muckywaters
Discordia
Level 26
God Stats
4W - 13L
1,318 SR
Queue Stats
88W - 134L
1,273 Elo+
Solo
Bellona
Bellona
spacecowboy42000
Bellona
Level 29
God Stats
16W - 16L
1,619 SR
Queue Stats
168W - 143L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 0
11,644
554
12,263
14,612
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 8 / 0
9,698
462
7,773
19,044
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 9 / 2
9,109
434
6,673
16,438
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ll Saiyan
Ratatoskr
13
0 / 7 / 0
8,824
420
4,162
14,458
9,652
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 11 / 4
9,463
451
6,918
17,343
11,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 3 / 8
10,250
488
9,430
15,574
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Olorun
EvilMZFK
Olorun
13
6 / 8 / 8
9,072
432
7,592
12,727
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
GoodBoi21
Bakasura
18
15 / 2 / 10
12,065
575
15,665
12,760
5,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
muckywaters
Discordia
12
0 / 6 / 9
7,991
381
5,841
10,719
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
18 / 1 / 9
12,153
579
15,982
11,829
10,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
17
Kills
42
42
Deaths
20
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
8
2.33
W
7
7
0
1
L
Olorun
EvilMZFK
Olorun
6
8
8
1.25
L
Bakasura
GoodBoi21
Bakasura
15
2
10
10
W
5
8
0
0.63
W
3
9
2
0.44
W
Ratatoskr
ll Saiyan
Ratatoskr
0
7
0
0
L
Discordia
muckywaters
Discordia
0
6
9
0.75
L
18
1
9
22.5
W
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
54,510
81,895
Taken
63,609
40,479
Mitigated
32,019
20,080
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,430
5,866
0
5,309
15,574
7,739
615
5,006
10,435
0
66,535
W
12,263
4,065
0
2,609
14,612
4,668
6,347
2,878
11,012
79,266
0
L
Olorun
EvilMZFK
Olorun
7,592
3,609
300
2,431
12,727
4,951
664
5,566
7,161
28,661
3,639
L
Bakasura
GoodBoi21
Bakasura
15,665
10,640
0
1,845
12,760
5,590
0
4,151
8,609
1,432
43,795
W
7,773
2,895
0
8,133
19,044
8,117
0
3,173
15,067
0
69,858
W
6,673
2,371
0
2,904
16,438
6,547
94
2,497
13,083
0
43,255
W
Ratatoskr
ll Saiyan
Ratatoskr
4,162
619
0
2,591
14,458
9,652
251
714
13,078
0
36,285
L
Discordia
muckywaters
Discordia
5,841
643
0
774
10,719
3,081
1,594
2,197
8,474
24,475
0
L
15,982
6,688
0
2,847
11,829
10,658
350
70
11,409
0
56,974
W
6,918
1,752
439
3,404
17,343
11,495
649
3,358
13,537
0
28,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,738
Gold Earned
51,531
419
Minions Killed
371
0
Camps Cleared
0
1,875,481
Distance Traveled
1,823,556
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,250
488
104
5
0
371,804
7
W
Sol
11,644
554
161
8
0
358,488
1
L
Olorun
9,072
432
39
2
0
322,320
0
L
Bakasura
12,065
575
85
4
0
499,592
1
W
Set
9,698
462
92
4
0
384,902
1
W
Kali
9,109
434
54
3
0
399,424
0
W
Ratatoskr
8,824
420
75
4
0
359,792
0
L
Discordia
7,991
381
43
2
0
336,188
0
L
Bellona
12,153
579
100
5
0
293,652
3
W
Chaac
9,463
451
37
2
0
372,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role