Player Matchup

Geb
Geb
BasicallyIdoGeb
Geb
Level 22
God Stats
195W - 132L
1,645 SR
Queue Stats
267W - 216L
1,578 Elo+
Party 2
Izanami
Izanami
ChicagoZ
Izanami
Level 4
God Stats
28W - 24L
1,500 SR
Queue Stats
177W - 171L
1,438 Elo+
Party 1
Hades
Hades
KiLLaSeason
Hades
Level 53
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 132L
1,331 Elo+
Party 1
Baron Samedi
Baron Samedi
ProphetOfTheGods
Baron Samedi
Level 21
God Stats
115W - 78L
1,620 SR
Queue Stats
139W - 113L
1,598 Elo+
Party 2
Achilles
Achilles
TheBlonders
Achilles
Level 18
God Stats
47W - 24L
1,812 SR
Queue Stats
314W - 239L
1,597 Elo+
Party 2
Team Averages
Level 24
1,615 SR
1,508 Elo+

VS

Team Averages
Level 19
1,463 SR
1,501 Elo+
Cerberus
Cerberus
Lizardren
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,768 Elo+
Solo
Scylla
Scylla
Skorky1
Scylla
Level 29
God Stats
10W - 5L
1,690 SR
Queue Stats
69W - 58L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
TheBradster
Gilgamesh
Level 23
God Stats
3W - 8L
1,242 SR
Queue Stats
168W - 146L
1,531 Elo+
Solo
Pele
Pele
reddragon20
Pele
Level 25
God Stats
1W - 3L
1,194 SR
Queue Stats
22W - 20L
1,297 Elo+
Solo
Cupid
Cupid
soleillus
Cupid
Level 9
God Stats
2W - 0L
1,691 SR
Queue Stats
9W - 11L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 12
12,091
1,008
11,182
30,585
26,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ChicagoZ
Izanami
18
3 / 14 / 11
12,156
1,013
18,958
23,865
9,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 13 / 9
12,534
1,045
25,358
28,140
13,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ProphetOfTheGods
Baron Samedi
18
2 / 7 / 8
11,057
921
11,741
22,750
9,693
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
TheBlonders
Achilles
19
6 / 5 / 11
13,485
1,124
18,596
24,787
32,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lizardren
Cerberus
20
7 / 4 / 28
13,674
1,140
15,735
21,560
28,852
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Skorky1
Scylla
20
16 / 3 / 21
15,449
1,287
36,971
15,131
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheBradster
Gilgamesh
20
9 / 3 / 29
13,981
1,165
28,382
22,542
10,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 22
12,804
1,067
13,572
17,951
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
soleillus
Cupid
20
10 / 6 / 23
13,870
1,156
28,431
15,900
6,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
172
20
Kills
49
49
Deaths
20
51
Assists
123
Player
Kills
Deaths
Assists
KDA
L
4
10
12
1
L
Izanami
ChicagoZ
Izanami
3
14
11
0.61
L
5
13
9
0.73
W
Cerberus
Lizardren
Cerberus
7
4
28
5.25
L
Baron Samedi
ProphetOfTheGods
Baron Samedi
2
7
8
0.86
W
Scylla
Skorky1
Scylla
16
3
21
8.83
L
Achilles
TheBlonders
Achilles
6
5
11
2.3
W
Gilgamesh
TheBradster
Gilgamesh
9
3
29
7.83
W
7
4
22
4.5
W
Cupid
soleillus
Cupid
10
6
23
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,835
Damage
123,091
130,127
Taken
93,084
90,415
Mitigated
60,335
13,614
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,182
1,518
0
1,210
30,585
26,078
0
12,264
17,895
23,212
0
L
Izanami
ChicagoZ
Izanami
18,958
11,460
0
854
23,865
9,321
0
9,075
14,700
0
46,249
L
25,358
2,826
475
2,864
28,140
13,130
0
12,520
15,265
41,924
0
W
Cerberus
Lizardren
Cerberus
15,735
1,239
0
5,794
21,560
28,852
0
10,123
11,437
31,787
0
L
Baron Samedi
ProphetOfTheGods
Baron Samedi
11,741
1,255
1,583
1,918
22,750
9,693
0
13,382
9,238
38,389
0
W
Scylla
Skorky1
Scylla
36,971
2,452
271
4,603
15,131
5,725
0
7,603
7,528
63,226
0
L
Achilles
TheBlonders
Achilles
18,596
8,506
1,339
3,371
24,787
32,193
0
6,588
17,756
0
33,292
W
Gilgamesh
TheBradster
Gilgamesh
28,382
10,337
0
3,883
22,542
10,154
0
12,627
9,915
1,337
36,105
W
13,572
3,047
0
2,764
17,951
8,879
0
10,229
7,722
0
29,832
W
Cupid
soleillus
Cupid
28,431
22,453
43
5,689
15,900
6,725
0
7,699
8,201
0
57,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,323
Gold Earned
69,778
195
Minions Killed
239
5
Camps Cleared
9
1,012,940
Distance Traveled
1,143,189
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,091
1,008
22
2
1
235,074
1
L
Izanami
12,156
1,013
72
6
0
170,149
0
L
Hades
12,534
1,045
37
3
1
196,499
0
W
Cerberus
13,674
1,140
47
4
0
229,579
4
L
Baron Samedi
11,057
921
43
4
0
199,466
0
W
Scylla
15,449
1,287
70
6
5
243,858
0
L
Achilles
13,485
1,124
21
2
3
211,752
0
W
Gilgamesh
13,981
1,165
18
2
2
251,419
1
W
Pele
12,804
1,067
31
3
1
240,658
0
W
Cupid
13,870
1,156
73
6
1
177,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role