Player Matchup

Anhur
Anhur
BADBÜNNY
Anhur
Level 160
God Stats
1W - 1L
1,420 SR
Queue Stats
17W - 10L
1,626 Elo+
Party 1
Kuzenbo
Kuzenbo
DOVECK
Kuzenbo
Level 27
God Stats
5W - 4L
1,646 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Da Ji
Da Ji
MonBaka
Da Ji
Level 34
God Stats
1W - 0L
1,505 SR
Queue Stats
4W - 3L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
unpasoalinfierno
Kukulkan
Level 28
God Stats
7W - 5L
1,637 SR
Queue Stats
12W - 10L
1,538 Elo+
Party 1
Team Averages
Level 62
1,552 SR
1,539 Elo+

VS

Team Averages
Level 46
1,475 SR
1,405 Elo+
Hou Yi
Hou Yi
Monster382
Hou Yi
Level 47
God Stats
7W - 12L
1,422 SR
Queue Stats
13W - 24L
1,350 Elo+
Solo
Nox
Nox
SebasTheFourth
Nox
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Odin
Odin
Slippy_Cheese58
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,480 Elo+
Solo
Fenrir
Fenrir
Trixerblue23
Fenrir
Level 91
God Stats
0W - 2L
1,479 SR
Queue Stats
10W - 22L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BADBÜNNY
Anhur
17
10 / 1 / 4
10,909
992
11,463
7,139
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
DOVECK
Kuzenbo
15
4 / 2 / 9
10,316
938
8,928
13,384
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
MonBaka
Da Ji
14
3 / 3 / 2
8,939
813
5,371
7,005
3,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 4
9,621
875
3,426
4,244
1,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Monster382
Hou Yi
15
2 / 3 / 0
8,911
810
3,320
7,670
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 2
8,188
744
1,774
7,667
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 1
8,154
741
4,872
7,613
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
1 / 8 / 1
8,061
733
5,334
13,388
4,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
7
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
BADBÜNNY
Anhur
10
1
4
12
W
Kuzenbo
DOVECK
Kuzenbo
4
2
9
4.25
W
Da Ji
MonBaka
Da Ji
3
3
2
1.33
L
Hou Yi
Monster382
Hou Yi
2
3
0
0.67
L
1
6
2
0.33
L
2
2
1
1.25
L
Fenrir
1
8
1
0.19
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
15,300
31,772
Taken
36,338
27,895
Mitigated
15,139
4,859
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BADBÜNNY
Anhur
11,463
6,951
0
2,518
7,139
2,910
3,112
339
6,800
0
51,971
W
Kuzenbo
DOVECK
Kuzenbo
8,928
1,613
0
1,687
13,384
20,112
443
1,453
11,931
22,237
0
W
Da Ji
MonBaka
Da Ji
5,371
1,400
0
248
7,005
3,186
370
267
6,346
0
20,109
L
Hou Yi
Monster382
Hou Yi
3,320
867
229
1,350
7,670
2,850
0
1,595
6,075
0
38,274
L
1,774
490
21
245
7,667
2,620
648
2,294
5,373
10,207
0
L
4,872
681
225
2,179
7,613
5,633
427
5,067
2,546
0
16,002
L
Fenrir
5,334
2,553
3
1,518
13,388
4,036
1,048
3,998
9,390
0
22,252
W
3,426
193
0
406
4,244
1,687
1,242
96
3,926
35,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
33,314
214
Minions Killed
148
9
Camps Cleared
9
914,642
Distance Traveled
698,835
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,909
992
94
9
3
213,038
0
W
Kuzenbo
10,316
938
13
1
2
233,822
3
W
Da Ji
8,939
813
24
2
3
237,889
4
L
Hou Yi
8,911
810
68
6
5
175,285
2
L
Nox
8,188
744
21
2
1
172,890
1
L
Odin
8,154
741
27
2
1
172,180
2
L
Fenrir
8,061
733
32
3
2
178,480
2
W
Kukulkan
9,621
875
83
8
1
229,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role