Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Nafaniel
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,578 Elo+
Party 1
Achilles
Achilles
OswaldEdswald
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,449 Elo+
Solo
Raijin
Raijin
Peytonimus
Raijin
Level 129
God Stats
3W - 0L
1,732 SR
Queue Stats
68W - 49L
1,648 Elo+
Party 1
Thoth
Thoth
Thr0ttled
Thoth
Level 119
God Stats
7W - 8L
1,536 SR
Queue Stats
451W - 425L
1,553 Elo+
Solo
Team Averages
Level 119
1,554 SR
1,546 Elo+

VS

Team Averages
Level 116
1,699 SR
1,547 Elo+
Bakasura
Bakasura
BlAcK_StaR_N1nJA
Bakasura
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
125W - 119L
1,572 Elo+
Solo
Persephone
Persephone
BlissfulT0xin
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,522 Elo+
Solo
Ymir
Ymir
DaRecker55
Ymir
Level 109
God Stats
1W - 3L
1,734 SR
Queue Stats
184W - 184L
1,511 Elo+
Solo
Merlin
Merlin
LuisSrGato
Merlin
Level 113
God Stats
3W - 1L
1,589 SR
Queue Stats
197W - 167L
1,531 Elo+
Solo
Bastet
Bastet
Miggy17
Bastet
Level 121
God Stats
0W - 2L
1,967 SR
Queue Stats
53W - 43L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 3 / 14
10,938
841
15,655
8,505
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Nafaniel
Cupid
17
4 / 4 / 12
10,509
808
7,174
12,607
4,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
OswaldEdswald
Achilles
18
6 / 5 / 14
10,640
818
8,693
16,444
15,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Peytonimus
Raijin
18
6 / 4 / 17
11,812
909
20,320
12,671
5,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Thr0ttled
Thoth
17
6 / 1 / 9
10,075
775
15,203
8,193
3,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 8
8,841
680
2,795
19,375
7,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
BlissfulT0xin
Persephone
14
1 / 7 / 8
8,909
685
9,823
12,777
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 12
9,609
739
8,042
20,890
15,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
LuisSrGato
Merlin
20
4 / 4 / 9
10,693
823
17,822
11,959
4,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Miggy17
Bastet
17
8 / 4 / 8
10,375
798
12,727
10,919
5,856
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
28
Kills
17
17
Deaths
28
66
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
14
4.33
L
2
9
8
0.67
L
Persephone
BlissfulT0xin
Persephone
1
7
8
0.71
L
2
4
12
2
L
Merlin
LuisSrGato
Merlin
4
4
9
2.13
L
Bastet
Miggy17
Bastet
8
4
8
3
W
Cupid
Nafaniel
Cupid
4
4
12
2.5
W
Achilles
OswaldEdswald
Achilles
6
5
14
2.6
W
Raijin
Peytonimus
Raijin
6
4
17
3.63
W
Thoth
Thr0ttled
Thoth
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,045
Damage
51,209
58,420
Taken
75,920
32,051
Mitigated
37,483
18,701
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,655
5,006
1,341
1,707
8,505
3,021
1,694
5,555
2,880
0
35,115
L
2,795
1,335
1,531
3,241
19,375
7,574
210
6,449
12,926
0
4,783
L
Persephone
BlissfulT0xin
Persephone
9,823
564
298
1,901
12,777
3,857
57
6,234
6,536
18,576
0
L
8,042
997
4,094
7,541
20,890
15,620
0
12,322
8,568
14,397
0
L
Merlin
LuisSrGato
Merlin
17,822
684
279
3,317
11,959
4,576
464
6,017
5,942
44,291
0
L
Bastet
Miggy17
Bastet
12,727
1,919
323
454
10,919
5,856
487
4,497
6,422
0
16,649
W
Cupid
Nafaniel
Cupid
7,174
4,812
1,968
3,977
12,607
4,517
2,125
8,355
4,252
0
21,730
W
Achilles
OswaldEdswald
Achilles
8,693
2,092
1,344
2,720
16,444
15,723
571
8,030
7,909
0
15,067
W
Raijin
Peytonimus
Raijin
20,320
1,644
646
3,244
12,671
5,760
747
7,110
5,491
33,108
0
W
Thoth
Thr0ttled
Thoth
15,203
763
138
1,616
8,193
3,030
126
6,637
1,556
31,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,974
Gold Earned
48,427
159
Minions Killed
109
0
Camps Cleared
0
1,259,347
Distance Traveled
1,186,582
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,938
841
46
4
0
278,065
4
L
Bakasura
8,841
680
16
1
0
204,836
0
L
Persephone
8,909
685
21
2
0
239,877
0
L
Ymir
9,609
739
9
1
0
234,899
0
L
Merlin
10,693
823
54
4
0
230,397
0
L
Bastet
10,375
798
9
1
0
276,573
0
W
Cupid
10,509
808
39
3
0
219,133
0
W
Achilles
10,640
818
10
1
0
248,819
0
W
Raijin
11,812
909
30
2
0
243,073
0
W
Thoth
10,075
775
34
3
0
270,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role