Player Matchup

Ravana
Ravana
Bodriik
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,294 Elo+
Party 1
Tyr
Tyr
Chiefshadow22
Tyr
Level 28
God Stats
1W - 0L
1,325 SR
Queue Stats
26W - 23L
1,423 Elo+
Solo
Anubis
Anubis
Torpan18
Anubis
Level 27
God Stats
3W - 4L
1,445 SR
Queue Stats
28W - 37L
1,306 Elo+
Party 1
Artemis
Artemis
iPlayNL
Artemis
Level 4
God Stats
2W - 1L
1,684 SR
Queue Stats
7W - 6L
1,664 Elo+
Party 4
Ganesha
Ganesha
jalapenorr
Ganesha
Level 38
God Stats
66W - 79L
1,490 SR
Queue Stats
118W - 142L
1,437 Elo+
Party 4
Team Averages
Level 25
1,489 SR
1,425 Elo+

VS

Team Averages
Level 30
1,491 SR
1,348 Elo+
Hachiman
Hachiman
CriferHD
Hachiman
Level 8
God Stats
8W - 5L
1,247 SR
Queue Stats
23W - 21L
1,249 Elo+
Party 2
Tiamat
Tiamat
Dirkdemush
Tiamat
Level 69
God Stats
1W - 3L
1,710 SR
Queue Stats
311W - 358L
1,493 Elo+
Party 3
Odin
Odin
GusGus24
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 75L
1,282 Elo+
Solo
Skadi
Skadi
lonewolf23667
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,217 Elo+
Party 2
Thor
Thor
sexybomby
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bodriik
Ravana
14
3 / 1 / 3
8,162
583
4,176
7,046
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 1
7,956
568
2,702
6,629
5,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Torpan18
Anubis
13
4 / 2 / 2
7,657
547
3,946
7,259
3,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
iPlayNL
Artemis
13
6 / 3 / 2
7,753
554
9,011
5,784
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
jalapenorr
Ganesha
12
0 / 3 / 8
7,155
511
1,885
9,119
5,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CriferHD
Hachiman
11
5 / 4 / 1
7,187
513
4,596
9,303
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Dirkdemush
Tiamat
13
2 / 4 / 0
7,632
545
5,429
8,208
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
0 / 1 / 0
6,590
471
2,675
6,644
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 5
6,810
486
6,028
7,297
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
1
0 / 0 / 0
4,294
307
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
9
9
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bodriik
Ravana
3
1
3
4.5
W
0
0
1
0.5
L
Hachiman
CriferHD
Hachiman
5
4
1
1.38
L
Tiamat
Dirkdemush
Tiamat
2
4
0
0.5
L
Odin
0
1
0
0
W
Anubis
Torpan18
Anubis
4
2
2
2.5
W
Artemis
iPlayNL
Artemis
6
3
2
2.33
W
Ganesha
jalapenorr
Ganesha
0
3
8
1.33
L
2
4
5
1.13
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
18,728
35,837
Taken
31,452
18,481
Mitigated
12,795
12,525
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bodriik
Ravana
4,176
873
0
4,012
7,046
2,662
45
1,024
5,921
0
52,477
W
2,702
324
0
2,896
6,629
5,428
248
0
6,078
0
42,946
L
Hachiman
CriferHD
Hachiman
4,596
2,417
0
2,257
9,303
2,893
423
2,035
7,268
0
34,557
L
Tiamat
Dirkdemush
Tiamat
5,429
336
0
1,557
8,208
3,829
126
1,949
6,259
42,778
0
L
Odin
2,675
868
0
2,604
6,644
3,726
0
443
6,201
0
27,720
W
Anubis
Torpan18
Anubis
3,946
173
0
2,001
7,259
3,079
1,032
3,178
3,751
29,978
0
W
Artemis
iPlayNL
Artemis
9,011
4,952
0
1,336
5,784
1,747
857
682
5,074
0
36,064
W
Ganesha
jalapenorr
Ganesha
1,885
50
0
2,280
9,119
5,565
271
86
9,033
23,224
0
L
6,028
2,667
0
1,008
7,297
2,347
390
1,526
5,771
0
29,882
L
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
32,513
373
Minions Killed
263
0
Camps Cleared
0
1,285,635
Distance Traveled
960,595
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,162
583
97
7
0
259,248
1
W
Tyr
7,956
568
106
8
0
299,518
3
L
Hachiman
7,187
513
68
5
0
224,898
0
L
Tiamat
7,632
545
96
7
0
254,055
2
L
Odin
6,590
471
65
5
0
235,691
0
W
Anubis
7,657
547
66
5
0
216,012
0
W
Artemis
7,753
554
92
7
0
246,654
2
W
Ganesha
7,155
511
12
1
0
264,203
3
L
Skadi
6,810
486
34
2
0
240,905
2
L
Thor
4,294
307
0
0
0
5,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role