Player Matchup

Anubis
Anubis
Apperture992
Anubis
Level 68
God Stats
9W - 9L
1,484 SR
Queue Stats
383W - 494L
1,444 Elo+
Party 1
Pele
Pele
SnusFuze
Pele
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 43L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
SpaceCoockies
Danzaburou
Level 32
God Stats
38W - 25L
1,633 SR
Queue Stats
69W - 69L
1,503 Elo+
Party 3
Yemoja
Yemoja
skeridarius
Yemoja
Level 85
God Stats
19W - 20L
1,563 SR
Queue Stats
77W - 79L
1,516 Elo+
Party 1
Hel
Hel
thaiggr
Hel
Level 29
God Stats
1W - 5L
1,257 SR
Queue Stats
105W - 138L
1,400 Elo+
Party 1
Team Averages
Level 51
1,487 SR
1,481 Elo+

VS

Team Averages
Level 80
1,454 SR
1,453 Elo+
Sylvanus
Sylvanus
JustSomeGoth
Sylvanus
Level 47
God Stats
1W - 1L
1,473 SR
Queue Stats
12W - 19L
1,402 Elo+
Party 2
Bakasura
Bakasura
NullRadiance
Bakasura
Level 49
God Stats
1W - 2L
1,446 SR
Queue Stats
272W - 242L
1,451 Elo+
Solo
Cernunnos
Cernunnos
PapaPog69
Cernunnos
Level 147
God Stats
1W - 1L
1,429 SR
Queue Stats
113W - 134L
1,450 Elo+
Party 2
Raijin
Raijin
ScraggyInLife
Raijin
Level 132
God Stats
0W - 2L
1,399 SR
Queue Stats
211W - 228L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
annalectrix
Morgan Le Fay
Level 24
God Stats
19W - 18L
1,522 SR
Queue Stats
30W - 33L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 4 / 8
9,452
556
13,041
11,346
6,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
17
9 / 3 / 3
10,286
605
11,160
12,751
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SpaceCoockies
Danzaburou
13
3 / 2 / 6
7,989
470
7,285
11,847
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
3 / 3 / 11
9,042
532
9,116
14,064
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
16
2 / 1 / 7
10,135
596
6,153
11,891
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustSomeGoth
Sylvanus
12
0 / 5 / 4
7,209
424
5,120
12,539
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
NullRadiance
Bakasura
16
6 / 5 / 1
9,742
573
10,512
12,568
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
PapaPog69
Cernunnos
16
5 / 3 / 0
9,612
565
9,009
14,108
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
9,099
535
9,483
10,688
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Morgan Le Fay
annalectrix
Morgan Le Fay
12
1 / 5 / 0
7,368
433
4,337
10,703
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
13
13
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
8
2.5
L
Sylvanus
JustSomeGoth
Sylvanus
0
5
4
0.4
L
Bakasura
NullRadiance
Bakasura
6
5
1
1.3
L
Cernunnos
PapaPog69
Cernunnos
5
3
0
1.67
L
1
5
1
0.3
W
Pele
9
3
3
3.5
W
Danzaburou
SpaceCoockies
Danzaburou
3
2
6
3
L
Morgan Le Fay
annalectrix
Morgan Le Fay
1
5
0
0.2
W
Yemoja
3
3
11
2.83
W
Hel
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
38,461
61,899
Taken
60,606
37,231
Mitigated
22,237
25,472
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,041
573
0
4,167
11,346
6,249
315
3,583
7,233
43,095
0
L
Sylvanus
JustSomeGoth
Sylvanus
5,120
2,132
734
1,767
12,539
6,731
0
7,206
5,333
21,164
5,217
L
Bakasura
NullRadiance
Bakasura
10,512
6,169
0
4,071
12,568
5,506
0
2,459
10,018
0
68,166
L
Cernunnos
PapaPog69
Cernunnos
9,009
4,369
0
7,708
14,108
4,101
320
5,856
8,103
0
77,341
L
9,483
425
0
840
10,688
3,297
578
3,338
6,777
55,186
0
W
Pele
11,160
2,705
0
4,539
12,751
5,952
409
2,555
9,630
0
78,087
W
Danzaburou
SpaceCoockies
Danzaburou
7,285
3,121
0
3,711
11,847
3,743
504
2,027
9,672
0
40,763
L
Morgan Le Fay
annalectrix
Morgan Le Fay
4,337
505
70
1,401
10,703
2,602
62
8,795
1,908
37,633
0
W
Yemoja
9,116
667
2,473
2,038
14,064
13,634
50
4,407
9,086
29,388
0
W
Hel
6,153
539
1,267
7,277
11,891
7,653
468
5,142
6,081
54,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,904
Gold Earned
43,030
429
Minions Killed
513
0
Camps Cleared
0
1,599,944
Distance Traveled
1,558,871
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,452
556
78
5
0
277,731
2
L
Sylvanus
7,209
424
61
4
0
286,120
2
L
Bakasura
9,742
573
130
8
0
375,944
0
L
Cernunnos
9,612
565
136
8
0
284,670
2
L
Raijin
9,099
535
121
7
0
301,920
5
W
Pele
10,286
605
137
8
0
365,055
1
W
Danzaburou
7,989
470
58
3
0
312,892
2
L
Morgan Le Fay
7,368
433
65
4
0
310,217
4
W
Yemoja
9,042
532
38
2
0
308,229
7
W
Hel
10,135
596
118
7
0
336,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role