Player Matchup

Sobek
Sobek
Arthur123
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 2
Heimdallr
Heimdallr
AzzerAce
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,369 Elo+
Party 2
Khepri
Khepri
Draugole
Khepri
Level 90
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 12L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
Nebby69420
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,162 Elo+
Party 2
Discordia
Discordia
fakekid
Discordia
Level 46
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 21L
1,231 Elo+
Party 2
Team Averages
Level 48
1,489 SR
1,294 Elo+

VS

Team Averages
Level 74
1,441 SR
1,519 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Batoast
Sol
Level 88
God Stats
3W - 3L
1,491 SR
Queue Stats
78W - 93L
1,468 Elo+
Solo
Odin
Odin
DivineIguana
Odin
Level 59
God Stats
3W - 2L
1,428 SR
Queue Stats
64W - 66L
1,498 Elo+
Party 1
Nemesis
Nemesis
Nicerdiesir
Nemesis
Level 113
God Stats
3W - 0L
1,220 SR
Queue Stats
32W - 21L
1,624 Elo+
Solo
Chaac
Chaac
iJackAngel
Chaac
Level 43
God Stats
42W - 26L
1,567 SR
Queue Stats
529W - 556L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arthur123
Sobek
17
3 / 7 / 2
11,531
961
14,942
33,897
40,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
AzzerAce
Heimdallr
17
0 / 9 / 4
10,666
889
16,404
24,357
12,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Draugole
Khepri
17
0 / 5 / 6
10,693
891
7,377
35,302
42,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Nebby69420
Sun Wukong
17
1 / 7 / 3
10,559
880
8,070
29,150
28,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
fakekid
Discordia
17
2 / 15 / 3
10,784
899
18,008
21,090
10,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
15 / 1 / 22
13,914
1,160
35,525
8,820
4,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
20
7 / 1 / 26
13,294
1,108
39,049
16,859
6,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 1 / 23
12,190
1,016
14,627
11,676
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Nicerdiesir
Nemesis
19
8 / 3 / 23
12,651
1,054
18,992
14,487
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
9 / 0 / 25
13,534
1,128
31,768
19,941
18,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
162
6
Kills
43
43
Deaths
6
18
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
15
1
22
26
L
Sobek
Arthur123
Sobek
3
7
2
0.57
L
Heimdallr
AzzerAce
Heimdallr
0
9
4
0.22
W
Sol
7
1
26
20
W
4
1
23
15.5
L
Khepri
Draugole
Khepri
0
5
6
0.6
L
Sun Wukong
Nebby69420
Sun Wukong
1
7
3
0.36
W
Nemesis
Nicerdiesir
Nemesis
8
3
23
6.5
L
Discordia
fakekid
Discordia
2
15
3
0.23
W
Chaac
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,801
Damage
139,961
143,796
Taken
71,783
134,184
Mitigated
50,465
13,189
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
35,525
3,616
0
517
8,820
4,217
0
4,247
4,573
55,662
0
L
Sobek
Arthur123
Sobek
14,942
1,030
0
5,545
33,897
40,140
0
21,613
12,284
32,147
0
L
Heimdallr
AzzerAce
Heimdallr
16,404
8,565
0
1,483
24,357
12,771
0
14,372
9,985
0
48,479
W
Sol
39,049
22,851
0
11,211
16,859
6,721
0
9,734
7,125
75,484
0
W
14,627
2,247
0
783
11,676
12,577
0
6,798
4,878
0
23,465
L
Khepri
Draugole
Khepri
7,377
659
0
3,733
35,302
42,591
0
18,448
16,854
17,756
0
L
Sun Wukong
Nebby69420
Sun Wukong
8,070
2,137
0
538
29,150
28,617
0
14,970
14,180
0
16,804
W
Nemesis
Nicerdiesir
Nemesis
18,992
8,486
0
3,322
14,487
8,735
0
7,594
6,625
0
30,128
L
Discordia
fakekid
Discordia
18,008
2,756
667
1,223
21,090
10,065
0
9,726
11,364
46,165
0
W
Chaac
31,768
4,228
501
8,280
19,941
18,215
0
11,954
7,987
11,917
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
65,583
221
Minions Killed
226
7
Camps Cleared
6
1,057,848
Distance Traveled
1,247,243
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,914
1,160
55
5
0
233,705
0
L
Sobek
11,531
961
48
4
0
205,147
3
L
Heimdallr
10,666
889
74
6
5
205,280
1
W
Sol
13,294
1,108
100
8
4
240,824
0
W
Odin
12,190
1,016
9
1
0
250,665
0
L
Khepri
10,693
891
27
2
1
226,612
0
L
Sun Wukong
10,559
880
11
1
0
247,885
2
W
Nemesis
12,651
1,054
18
2
1
249,096
4
L
Discordia
10,784
899
61
5
1
172,924
0
W
Chaac
13,534
1,128
44
4
1
272,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role