Player Matchup

Hachiman
Hachiman
Feathersteppin
Hachiman
Level 156
God Stats
14W - 2L
2,189 SR
Queue Stats
207W - 26L
2,152 Elo+
Party 1
Ah Puch
Ah Puch
Ratmilk
Ah Puch
Level 160
God Stats
24W - 2L
2,278 SR
Queue Stats
348W - 31L
2,237 Elo+
Party 1
Chaac
Chaac
Ásagrimmr
Chaac
Level 82
God Stats
3W - 2L
1,688 SR
Queue Stats
201W - 218L
1,561 Elo+
Solo
Team Averages
Level 133
2,052 SR
1,983 Elo+

VS

Team Averages
Level 94
1,741 SR
1,659 Elo+
Hel
Hel
CthulhuWakes
Hel
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 103L
1,662 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FlufyBunny
Kumbhakarna
Level 101
God Stats
2W - 1L
1,886 SR
Queue Stats
120W - 82L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
kdonmination
Danzaburou
Level 41
God Stats
7W - 2L
1,838 SR
Queue Stats
27W - 19L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
9 / 3 / 6
10,309
793
11,579
9,927
3,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Ratmilk
Ah Puch
15
8 / 2 / 10
10,658
820
20,909
9,715
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
13
1 / 4 / 13
9,085
699
6,740
14,875
10,428
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
9,384
722
11,674
14,456
7,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
FlufyBunny
Kumbhakarna
13
2 / 5 / 6
8,930
687
4,460
15,816
16,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
kdonmination
Danzaburou
11
2 / 8 / 4
8,420
648
5,437
13,565
5,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
9
9
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Hachiman
9
3
6
4
L
Kumbhakarna
FlufyBunny
Kumbhakarna
2
5
6
1
W
Ah Puch
Ratmilk
Ah Puch
8
2
10
6.5
L
Danzaburou
kdonmination
Danzaburou
2
8
4
0.5
W
Chaac
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
21,571
34,517
Taken
43,837
17,080
Mitigated
29,562
10,493
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,674
256
2,123
4,821
14,456
7,300
0
6,174
8,265
39,352
0
W
Hachiman
11,579
6,457
0
1,631
9,927
3,244
1,944
4,484
5,443
0
40,240
L
Kumbhakarna
FlufyBunny
Kumbhakarna
4,460
342
0
351
15,816
16,989
0
7,239
8,478
17,696
0
W
Ah Puch
Ratmilk
Ah Puch
20,909
1,383
144
4,310
9,715
3,408
1,297
5,386
4,329
55,226
0
L
Danzaburou
kdonmination
Danzaburou
5,437
1,258
0
768
13,565
5,273
0
7,642
5,912
0
22,023
W
Chaac
6,740
1,160
0
4,408
14,875
10,428
34
6,264
8,611
634
30,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
26,734
176
Minions Killed
131
0
Camps Cleared
0
694,665
Distance Traveled
699,019
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,384
722
58
4
0
232,037
0
W
Hachiman
10,309
793
58
4
0
232,091
3
L
Kumbhakarna
8,930
687
29
2
0
252,826
2
W
Ah Puch
10,658
820
65
5
0
240,781
0
L
Danzaburou
8,420
648
44
3
0
214,156
1
W
Chaac
9,085
699
53
4
0
221,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role