Player Matchup

King Arthur
King Arthur
Freed thy VI
King Arthur
Level 106
God Stats
3W - 6L
1,381 SR
Queue Stats
81W - 96L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Roze Azmir
Jormungandr
Level 27
God Stats
0W - 4L
1,288 SR
Queue Stats
4W - 13L
1,236 Elo+
Party 1
Ah Puch
Ah Puch
nuckfan
Ah Puch
Level 73
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 19L
1,169 Elo+
Solo
Team Averages
Level 69
1,317 SR
1,279 Elo+

VS

Team Averages
Level 77
1,409 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
TheXiongMao
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,228 SR
Queue Stats
42W - 32L
1,491 Elo+
Party 2
Vulcan
Vulcan
alfawolf6261
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,467 Elo+
Party 2
Awilix
Awilix
butterman32151
Awilix
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 18L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Freed thy VI
King Arthur
14
3 / 6 / 3
11,030
613
6,872
21,280
18,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Roze Azmir
Jormungandr
14
2 / 6 / 4
10,921
607
7,392
13,580
8,475
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
nuckfan
Ah Puch
15
1 / 7 / 3
10,153
564
8,299
15,429
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheXiongMao
Morgan Le Fay
16
5 / 1 / 13
12,089
672
15,717
11,051
4,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
18
11 / 2 / 7
13,158
731
19,370
8,367
3,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 14
11,453
636
9,390
10,352
3,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
19
19
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Freed thy VI
King Arthur
3
6
3
0.75
L
Jormungandr
Roze Azmir
Jormungandr
2
6
4
0.67
W
Morgan Le Fay
TheXiongMao
Morgan Le Fay
5
1
13
11.5
W
Vulcan
11
2
7
7.25
W
3
3
14
3.33
L
Ah Puch
nuckfan
Ah Puch
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,563
Damage
44,477
50,289
Taken
29,770
31,445
Mitigated
10,959
7,065
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Freed thy VI
King Arthur
6,872
838
602
3,870
21,280
18,494
0
13,905
7,375
0
34,456
L
Jormungandr
Roze Azmir
Jormungandr
7,392
2,152
309
625
13,580
8,475
97
11,537
2,043
28,030
0
W
Morgan Le Fay
TheXiongMao
Morgan Le Fay
15,717
1,733
213
3,840
11,051
4,157
1,518
5,304
5,405
49,821
0
W
Vulcan
19,370
5,537
0
2,342
8,367
3,207
998
5,185
3,054
68,591
0
W
9,390
3,386
40
863
10,352
3,595
0
5,202
4,796
0
17,258
L
Ah Puch
nuckfan
Ah Puch
8,299
75
0
1,659
15,429
4,476
82
9,645
5,784
48,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
36,700
180
Minions Killed
202
0
Camps Cleared
0
825,083
Distance Traveled
957,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,030
613
44
2
0
283,246
3
L
Jormungandr
10,921
607
35
2
0
257,717
0
W
Morgan Le Fay
12,089
672
78
4
0
311,249
1
W
Vulcan
13,158
731
98
5
0
338,447
1
W
Awilix
11,453
636
26
1
0
307,932
0
L
Ah Puch
10,153
564
101
6
0
284,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role