Player Matchup

Cthulhu
Cthulhu
Hoi1296
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
InzantoR
Nemesis
Level 16
God Stats
30W - 27L
1,391 SR
Queue Stats
36W - 37L
1,272 Elo+
Solo
Khepri
Khepri
MonkeyPoopFight
Khepri
Level 6
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
Nahum0323
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,277 Elo+
Solo
Guan Yu
Guan Yu
YungBoiVince
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,482 SR
1,410 Elo+

VS

Team Averages
Level 13
1,501 SR
1,258 Elo+
Cabrakan
Cabrakan
BrandonM4427
Cabrakan
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 70L
1,337 Elo+
Solo
Ares
Ares
DreLee1012
Ares
Level 8
God Stats
3W - 0L
1,702 SR
Queue Stats
7W - 7L
1,205 Elo+
Solo
Pele
Pele
Jb3to00
Pele
Level 4
God Stats
1W - 2L
1,307 SR
Queue Stats
3W - 5L
956 Elo+
Solo
Nu Wa
Nu Wa
Virisan
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
juangamercrak10
Sun Wukong
Level 28
God Stats
3W - 2L
1,498 SR
Queue Stats
46W - 43L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hoi1296
Cthulhu
8
2 / 11 / 0
7,075
372
6,452
16,225
11,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
InzantoR
Nemesis
13
5 / 6 / 2
8,292
436
10,621
16,019
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
8,144
429
6,825
19,767
7,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
7,099
374
4,839
5,518
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
YungBoiVince
Guan Yu
4
1 / 7 / 1
5,819
306
2,118
6,655
2,794
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrandonM4427
Cabrakan
14
8 / 0 / 4
9,173
483
8,041
7,066
4,360
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 12
8,371
441
5,883
13,298
11,097
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Jb3to00
Pele
13
9 / 4 / 4
9,113
480
9,031
13,907
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Virisan
Nu Wa
10
1 / 3 / 14
6,954
366
4,604
6,976
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
juangamercrak10
Sun Wukong
14
7 / 3 / 10
9,708
511
13,192
15,869
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
11
Kills
30
32
Deaths
11
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BrandonM4427
Cabrakan
8
0
4
10
W
5
1
12
11
L
Cthulhu
Hoi1296
Cthulhu
2
11
0
0.18
L
Nemesis
InzantoR
Nemesis
5
6
2
1
W
Pele
Jb3to00
Pele
9
4
4
2.75
L
2
5
0
0.4
L
1
3
2
0.67
W
Nu Wa
Virisan
Nu Wa
1
3
14
2.67
L
Guan Yu
YungBoiVince
Guan Yu
1
7
1
0.21
W
Sun Wukong
juangamercrak10
Sun Wukong
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
40,751
64,184
Taken
57,116
29,140
Mitigated
35,548
10,641
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BrandonM4427
Cabrakan
8,041
642
431
3,041
7,066
4,360
845
2,612
4,454
47,875
0
W
5,883
1,261
0
0
13,298
11,097
432
5,392
7,906
23,285
0
L
Cthulhu
Hoi1296
Cthulhu
6,452
1,354
85
80
16,225
11,200
0
3,199
12,699
19,677
0
L
Nemesis
InzantoR
Nemesis
10,621
5,132
0
4,886
16,019
5,582
80
4,793
10,625
0
32,762
W
Pele
Jb3to00
Pele
9,031
3,341
0
6,312
13,907
5,005
1,306
2,461
11,446
0
50,842
L
6,825
2,547
0
4,914
19,767
7,888
219
7,456
12,051
34,713
0
L
4,839
1,119
253
317
5,518
1,676
235
1,497
3,929
19,389
0
W
Nu Wa
Virisan
Nu Wa
4,604
1,880
0
509
6,976
2,089
1,068
2,862
4,114
12,462
0
L
Guan Yu
YungBoiVince
Guan Yu
2,118
1,852
0
106
6,655
2,794
0
1,583
4,950
0
5,344
W
Sun Wukong
juangamercrak10
Sun Wukong
13,192
3,961
0
8,539
15,869
12,997
453
4,789
11,080
0
48,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
43,319
165
Minions Killed
299
0
Camps Cleared
0
1,401,374
Distance Traveled
1,635,262
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,173
483
104
5
0
317,332
0
W
Ares
8,371
441
19
1
0
347,997
0
L
Cthulhu
7,075
372
19
1
0
297,832
0
L
Nemesis
8,292
436
42
2
0
384,153
0
W
Pele
9,113
480
87
5
0
314,222
10
L
Khepri
8,144
429
60
3
0
303,903
1
L
Ra
7,099
374
36
2
0
230,802
0
W
Nu Wa
6,954
366
8
0
0
323,043
3
L
Guan Yu
5,819
306
8
0
0
184,684
0
W
Sun Wukong
9,708
511
81
4
0
332,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role