Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Dante4l3x34
Ne Zha
Level 64
God Stats
3W - 3L
1,807 SR
Queue Stats
28W - 30L
1,494 Elo+
Party 1
Neith
Neith
PUJAS
Neith
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 7L
1,636 Elo+
Party 1
Khepri
Khepri
R0ckst4R4
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,508 Elo+
Solo
Mulan
Mulan
Vextern
Mulan
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,636 Elo+
Party 1
Team Averages
Level 52
1,600 SR
1,555 Elo+

VS

Team Averages
Level 17
1,570 SR
1,382 Elo+
Gilgamesh
Gilgamesh
KorgiRider
Gilgamesh
Level 29
God Stats
2W - 1L
1,476 SR
Queue Stats
32W - 21L
1,520 Elo+
Solo
Da Ji
Da Ji
Kurapai
Da Ji
Level 24
God Stats
1W - 1L
1,776 SR
Queue Stats
138W - 163L
1,450 Elo+
Solo
Ymir
Ymir
Nookacz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Xbalanque
Xbalanque
Spaterrix
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Merlin
Merlin
maxysama
Merlin
Level 27
God Stats
8W - 5L
1,599 SR
Queue Stats
46W - 31L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 2 / 2
5,954
595
4,041
4,773
2,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
10
4 / 2 / 3
5,906
591
3,853
8,243
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
PUJAS
Neith
9
4 / 1 / 7
5,769
577
4,719
2,692
820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
R0ckst4R4
Khepri
10
5 / 1 / 3
6,022
602
3,031
6,728
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
Vextern
Mulan
10
4 / 1 / 1
6,072
607
2,948
5,244
3,393
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KorgiRider
Gilgamesh
9
0 / 3 / 2
5,271
527
3,643
5,696
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Kurapai
Da Ji
8
3 / 4 / 3
5,816
582
5,349
6,744
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Nookacz
Ymir
6
0 / 6 / 1
4,515
452
2,073
7,646
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Spaterrix
Xbalanque
6
1 / 3 / 0
4,512
451
2,114
3,424
800
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
maxysama
Merlin
10
3 / 4 / 2
5,944
594
4,128
7,056
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
7
7
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
2
2
W
Ne Zha
4
2
3
2.75
L
Gilgamesh
KorgiRider
Gilgamesh
0
3
2
0.33
L
Da Ji
Kurapai
Da Ji
3
4
3
1.13
L
Ymir
Nookacz
Ymir
0
6
1
0.08
W
Neith
PUJAS
Neith
4
1
7
7.5
W
Khepri
R0ckst4R4
Khepri
5
1
3
6.5
L
Xbalanque
Spaterrix
Xbalanque
1
3
0
0.33
W
Mulan
Vextern
Mulan
4
1
1
4.5
L
Merlin
maxysama
Merlin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,592
Damage
17,307
27,680
Taken
30,566
12,497
Mitigated
10,963
6,838
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,041
159
0
1,670
4,773
2,456
594
1,883
2,890
31,404
0
W
Ne Zha
3,853
1,526
0
1,306
8,243
2,525
0
1,062
7,181
0
25,666
L
Gilgamesh
KorgiRider
Gilgamesh
3,643
872
0
1,631
5,696
3,442
50
236
5,460
0
19,106
L
Da Ji
Kurapai
Da Ji
5,349
1,366
0
1,478
6,744
1,947
0
762
5,982
0
20,900
L
Ymir
Nookacz
Ymir
2,073
1,102
0
380
7,646
3,416
23
2,041
5,605
9,863
0
W
Neith
PUJAS
Neith
4,719
2,735
0
488
2,692
820
1,132
636
2,056
0
19,116
W
Khepri
R0ckst4R4
Khepri
3,031
751
0
1,700
6,728
3,303
78
1,975
4,753
14,841
0
L
Xbalanque
Spaterrix
Xbalanque
2,114
790
0
500
3,424
800
319
1,034
2,390
0
10,577
W
Mulan
Vextern
Mulan
2,948
928
0
1,674
5,244
3,393
316
645
4,599
0
23,666
L
Merlin
maxysama
Merlin
4,128
444
0
2,368
7,056
1,358
58
2,999
4,057
29,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
26,058
212
Minions Killed
160
0
Camps Cleared
0
839,848
Distance Traveled
824,173
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,954
595
51
5
0
162,881
2
W
Ne Zha
5,906
591
51
5
0
196,867
0
L
Gilgamesh
5,271
527
40
4
0
194,491
1
L
Da Ji
5,816
582
35
4
0
162,384
1
L
Ymir
4,515
452
14
1
0
149,298
2
W
Neith
5,769
577
35
4
0
167,365
0
W
Khepri
6,022
602
19
2
0
132,812
1
L
Xbalanque
4,512
451
17
2
0
161,148
1
W
Mulan
6,072
607
56
6
0
179,923
1
L
Merlin
5,944
594
54
5
0
156,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role