Player Matchup

Nemesis
Nemesis
Bilbochickste
Nemesis
Level 75
God Stats
18W - 15L
1,497 SR
Queue Stats
341W - 371L
1,415 Elo+
Party 2
Athena
Athena
MasTerSpriTTy
Athena
Level 10
God Stats
26W - 21L
1,546 SR
Queue Stats
119W - 127L
1,341 Elo+
Party 2
Cupid
Cupid
Noxwinslol
Cupid
Level 14
God Stats
3W - 2L
1,576 SR
Queue Stats
47W - 52L
1,297 Elo+
Solo
Neith
Neith
Shimadax974
Neith
Level 24
God Stats
12W - 15L
1,408 SR
Queue Stats
75W - 118L
1,294 Elo+
Solo
Ne Zha
Ne Zha
sefilip
Ne Zha
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 30
1,505 SR
1,369 Elo+

VS

Team Averages
Level 8
1,490 SR
1,362 Elo+
Nemesis
Nemesis
Jeansitriek
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
jesgood16
Khepri
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 3
Baba Yaga
Baba Yaga
tibomali
Baba Yaga
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
ВАФЛЕПАЗИК
Merlin
Level 12
God Stats
2W - 1L
1,809 SR
Queue Stats
11W - 12L
1,320 Elo+
Party 1
Skadi
Skadi
ЭльдарБаребух
Skadi
Level 13
God Stats
4W - 2L
1,567 SR
Queue Stats
20W - 15L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
8 / 0 / 6
10,120
595
5,717
9,420
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 26
8,410
495
5,429
11,057
10,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
15
23 / 3 / 3
10,922
642
23,210
11,102
4,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 18
7,965
469
9,777
7,731
2,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
sefilip
Ne Zha
12
9 / 1 / 12
8,395
494
5,966
5,780
2,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jeansitriek
Nemesis
8
0 / 11 / 3
6,058
356
2,096
12,296
4,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
jesgood16
Khepri
8
0 / 15 / 3
6,011
354
675
21,265
20,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
tibomali
Baba Yaga
9
2 / 13 / 2
6,554
386
1,934
13,772
3,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
7,109
418
10,829
5,147
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 2
9,098
535
11,738
9,455
3,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
19
43
Kills
8
9
Deaths
46
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
0
6
11
L
Nemesis
Jeansitriek
Nemesis
0
11
3
0.14
W
1
1
26
14
W
Cupid
23
3
3
8.17
W
2
4
18
2.75
L
Khepri
jesgood16
Khepri
0
15
3
0.1
W
Ne Zha
sefilip
Ne Zha
9
1
12
15
L
Baba Yaga
tibomali
Baba Yaga
2
13
2
0.23
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
27,272
45,090
Taken
61,935
23,337
Mitigated
33,348
9,060
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,717
2,721
0
1,374
9,420
4,126
1,521
2,236
7,184
0
75,055
L
Nemesis
Jeansitriek
Nemesis
2,096
302
0
354
12,296
4,134
593
521
11,704
0
15,590
W
5,429
1,209
0
1,260
11,057
10,292
199
3,446
7,611
17,783
0
W
Cupid
23,210
13,816
238
4,529
11,102
4,553
1,315
2,467
8,635
0
71,223
W
9,777
5,021
0
419
7,731
2,365
2,982
3,442
4,289
0
41,836
L
Khepri
jesgood16
Khepri
675
311
0
300
21,265
20,334
99
1,267
19,998
7,888
0
W
Ne Zha
sefilip
Ne Zha
5,966
2,318
0
1,240
5,780
2,001
952
1,847
3,933
0
20,187
L
Baba Yaga
tibomali
Baba Yaga
1,934
1,036
0
1,698
13,772
3,848
0
1,096
12,676
13,979
0
L
10,829
492
0
424
5,147
1,910
779
808
4,339
41,632
0
L
11,738
5,578
0
884
9,455
3,122
524
1,216
7,789
0
31,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
34,830
376
Minions Killed
178
0
Camps Cleared
0
1,412,604
Distance Traveled
1,275,746
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,120
595
135
8
0
329,633
2
L
Nemesis
6,058
356
26
2
0
260,363
3
W
Athena
8,410
495
20
1
0
327,326
5
W
Cupid
10,922
642
114
7
0
252,588
0
W
Neith
7,965
469
66
4
0
224,215
6
L
Khepri
6,011
354
9
1
0
248,964
0
W
Ne Zha
8,395
494
41
2
0
278,842
1
L
Baba Yaga
6,554
386
28
2
0
238,041
0
L
Merlin
7,109
418
62
4
0
255,352
2
L
Skadi
9,098
535
53
3
0
273,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role