Player Matchup

Hercules
Hercules
Gold V
CCorbz
Hercules
Gold V
Level 119
God Stats
1W - 0L
1,710 SR
Queue Stats
9W - 2L
1,722 MMR
Party 2
Apollo
Apollo
Platinum V
Corbz1878
Apollo
Platinum V
Level 148
God Stats
3W - 0L
1,883 SR
Queue Stats
17W - 5L
1,951 MMR
Party 2
Artio
Artio
Diamond V
DarkMattBola8
Artio
Diamond V
Level 147
God Stats
19W - 9L
1,700 SR
Queue Stats
330W - 308L
1,956 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
YaBoiExecutioner
Danzaburou
Platinum II
Level 115
God Stats
2W - 7L
1,527 SR
Queue Stats
200W - 190L
1,894 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
orduts8
Morgan Le Fay
Platinum III
Level 152
God Stats
2W - 1L
1,762 SR
Queue Stats
450W - 446L
1,834 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,717 SR
1,871 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,752 SR
1,873 MMR
Vamana
Vamana
Platinum III
BeaBeauty
Vamana
Platinum III
Level 76
God Stats
13W - 4L
1,945 SR
Queue Stats
147W - 158L
1,785 MMR
Solo
Merlin
Merlin
Platinum V
Drumdestroyer317
Merlin
Platinum V
Level 144
God Stats
2W - 2L
1,677 SR
Queue Stats
56W - 49L
1,907 MMR
Party 3
Heimdallr
Heimdallr
Platinum I
ThirstyMedic
Heimdallr
Platinum I
Level 155
God Stats
2W - 1L
1,569 SR
Queue Stats
161W - 143L
1,955 MMR
Solo
Arachne
Arachne
Gold II
Twxse
Arachne
Gold II
Level 141
God Stats
24W - 8L
1,823 SR
Queue Stats
39W - 20L
1,869 MMR
Party 3
Fafnir
Fafnir
Platinum III
UsedDegree82145
Fafnir
Platinum III
Level 114
God Stats
7W - 4L
1,748 SR
Queue Stats
485W - 491L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CCorbz
Hercules
16
1 / 3 / 12
11,434
497
9,599
24,514
19,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Corbz1878
Apollo
20
8 / 3 / 12
14,474
629
20,767
21,261
11,075
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 8
13,613
592
16,193
22,497
30,633
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
YaBoiExecutioner
Danzaburou
20
9 / 1 / 5
15,258
663
17,797
15,513
6,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
orduts8
Morgan Le Fay
20
5 / 1 / 4
13,032
567
10,093
12,311
5,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatGilgameshSetAthenaOdin

VS

Bans
LokiCu ChulainnSobekBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeaBeauty
Vamana
15
0 / 6 / 0
10,784
469
5,724
19,953
14,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 4 / 3
12,279
534
21,143
16,345
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ThirstyMedic
Heimdallr
18
0 / 8 / 5
11,392
495
10,166
17,879
7,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Twxse
Arachne
19
3 / 4 / 4
12,292
534
13,970
20,505
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 4
11,316
492
5,052
22,325
30,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
27
Kills
10
10
Deaths
27
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
BeaBeauty
Vamana
0
6
0
0
W
Hercules
CCorbz
Hercules
1
3
12
2.33
W
Apollo
Corbz1878
Apollo
8
3
12
4.67
W
4
2
8
4
L
5
4
3
1.63
L
Heimdallr
ThirstyMedic
Heimdallr
0
8
5
0.31
L
Arachne
Twxse
Arachne
3
4
4
1.25
L
2
5
4
0.8
W
Danzaburou
YaBoiExecutioner
Danzaburou
9
1
5
11.5
W
Morgan Le Fay
orduts8
Morgan Le Fay
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,449
Damage
56,055
96,096
Taken
97,007
73,572
Mitigated
69,502
41,491
Healing
22,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BeaBeauty
Vamana
5,724
3,401
0
3,613
19,953
14,839
0
9,492
10,461
0
66,822
W
Hercules
CCorbz
Hercules
9,599
3,859
0
6,880
24,514
19,837
0
9,880
14,634
0
31,887
W
Apollo
Corbz1878
Apollo
20,767
12,252
0
9,376
21,261
11,075
4,306
5,291
15,970
0
161,565
W
16,193
2,916
1,046
10,173
22,497
30,633
225
2,634
19,221
84,148
0
L
21,143
128
0
2,034
16,345
6,127
0
3,543
12,802
90,629
0
L
Heimdallr
ThirstyMedic
Heimdallr
10,166
5,135
0
5,268
17,879
7,089
3,184
1,926
15,953
0
91,960
L
Arachne
Twxse
Arachne
13,970
8,668
0
8,364
20,505
11,000
1,323
4,619
15,886
0
98,710
L
5,052
1,652
0
3,012
22,325
30,447
0
6,706
15,619
22,993
0
W
Danzaburou
YaBoiExecutioner
Danzaburou
17,797
10,662
0
9,101
15,513
6,186
2,912
4,549
10,964
0
132,123
W
Morgan Le Fay
orduts8
Morgan Le Fay
10,093
452
0
4,915
12,311
5,841
1,113
6,104
6,207
106,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,811
Gold Earned
58,063
760
Minions Killed
604
0
Camps Cleared
0
2,313,161
Distance Traveled
2,030,226
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,784
469
127
6
0
320,600
0
W
Hercules
11,434
497
26
1
0
437,650
5
W
Apollo
14,474
629
201
9
0
470,019
3
W
Artio
13,613
592
161
7
0
479,170
6
L
Merlin
12,279
534
152
7
0
440,237
3
L
Heimdallr
11,392
495
146
6
0
402,332
5
L
Arachne
12,292
534
152
7
0
444,137
3
L
Fafnir
11,316
492
27
1
0
422,920
5
W
Danzaburou
15,258
663
206
9
0
465,027
7
W
Morgan Le Fay
13,032
567
166
7
0
461,295
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role