Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Nikromanser
Jormungandr
Level 20
God Stats
158W - 132L
1,558 SR
Queue Stats
234W - 239L
1,496 Elo+
Party 1
Neith
Neith
Schneeell
Neith
Level 27
God Stats
43W - 32L
1,743 SR
Queue Stats
351W - 360L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dambel
Morgan Le Fay
Level 28
God Stats
9W - 4L
1,546 SR
Queue Stats
152W - 141L
1,446 Elo+
Solo
Xbalanque
Xbalanque
suicun95
Xbalanque
Level 26
God Stats
39W - 46L
1,443 SR
Queue Stats
350W - 358L
1,438 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,464 Elo+

VS

Team Averages
Level 25
1,479 SR
1,404 Elo+
He Bo
He Bo
 
He Bo
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Beevood
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,313 Elo+
Party 2
Hel
Hel
Beevood
Hel
Level 8
God Stats
2W - 2L
1,616 SR
Queue Stats
12W - 17L
1,343 Elo+
Party 2
Loki
Loki
nurisen90
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,389 Elo+
Solo
Ymir
Ymir
petarmili
Ymir
Level 75
God Stats
1W - 1L
1,277 SR
Queue Stats
33W - 38L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 3 / 10
10,135
921
3,483
2,989
1,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Nikromanser
Jormungandr
20
6 / 1 / 28
12,733
1,158
18,165
11,480
13,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Schneeell
Neith
20
10 / 1 / 24
13,191
1,199
26,121
8,375
3,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
dambel
Morgan Le Fay
19
9 / 3 / 17
12,441
1,131
15,567
9,571
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
suicun95
Xbalanque
19
11 / 3 / 20
12,591
1,145
12,308
9,783
4,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 6 / 3
11,932
1,085
11,132
12,520
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Beevood
Medusa
16
0 / 12 / 1
9,531
866
4,323
22,305
8,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
16
0 / 5 / 3
9,852
896
6,111
19,827
14,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
3 / 14 / 6
11,240
1,022
8,790
17,927
6,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
16
1 / 2 / 3
9,929
903
7,705
9,781
11,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
27
39
Kills
11
11
Deaths
39
99
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
10
2.67
L
He Bo
 
He Bo
7
6
3
1.42
L
Medusa
Beevood
Medusa
0
12
1
0.04
L
Hel
0
5
3
0.3
W
Jormungandr
Nikromanser
Jormungandr
6
1
28
20
W
Neith
Schneeell
Neith
10
1
24
22
W
Morgan Le Fay
dambel
Morgan Le Fay
9
3
17
5.83
L
Loki
3
14
6
0.43
L
Ymir
1
2
3
1.25
W
Xbalanque
suicun95
Xbalanque
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,644
Damage
38,061
42,198
Taken
82,360
27,727
Mitigated
45,273
2,882
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,483
528
0
18
2,989
1,032
0
892
2,097
6,179
0
L
He Bo
 
He Bo
11,132
153
63
195
12,520
4,435
0
6,396
6,124
25,361
0
L
Medusa
Beevood
Medusa
4,323
1,529
0
207
22,305
8,920
0
9,007
13,298
0
18,373
L
Hel
6,111
815
2,242
4,233
19,827
14,246
0
10,059
9,768
28,357
0
W
Jormungandr
Nikromanser
Jormungandr
18,165
4,944
332
308
11,480
13,865
0
6,581
4,899
35,022
0
W
Neith
Schneeell
Neith
26,121
13,654
0
1,996
8,375
3,762
0
5,063
3,312
0
58,236
W
Morgan Le Fay
dambel
Morgan Le Fay
15,567
1,428
0
228
9,571
4,620
0
7,244
2,327
37,960
0
L
Loki
8,790
3,168
0
0
17,927
6,554
0
7,624
10,303
0
18,275
L
Ymir
7,705
725
0
0
9,781
11,118
0
4,129
5,652
19,124
0
W
Xbalanque
suicun95
Xbalanque
12,308
8,388
0
0
9,783
4,448
0
5,168
4,615
0
26,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,091
Gold Earned
52,484
212
Minions Killed
165
4
Camps Cleared
4
917,966
Distance Traveled
923,134
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,135
921
5
0
0
63,386
1
L
He Bo
11,932
1,085
22
2
2
193,984
2
L
Medusa
9,531
866
28
3
0
187,737
0
L
Hel
9,852
896
62
6
1
215,228
0
W
Jormungandr
12,733
1,158
40
4
2
231,767
0
W
Neith
13,191
1,199
96
9
1
202,044
0
W
Morgan Le Fay
12,441
1,131
44
4
1
212,210
0
L
Loki
11,240
1,022
26
2
0
133,168
0
L
Ymir
9,929
903
27
2
1
193,017
0
W
Xbalanque
12,591
1,145
27
2
0
208,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role