Player Matchup

Cthulhu
Cthulhu
DimaM
Cthulhu
Level 5
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
hollows oath
Ares
Level 124
God Stats
1W - 2L
1,805 SR
Queue Stats
434W - 352L
1,585 Elo+
Party 2
Izanami
Izanami
smellza
Izanami
Level 29
God Stats
26W - 24L
1,593 SR
Queue Stats
59W - 45L
1,563 Elo+
Party 2
Team Averages
Level 53
1,629 SR
1,549 Elo+

VS

Team Averages
Level 62
1,457 SR
1,305 Elo+
Ymir
Ymir
CocolaWeed78
Ymir
Level 67
God Stats
42W - 34L
1,448 SR
Queue Stats
57W - 65L
1,313 Elo+
Party 1
Raijin
Raijin
DimosPhronimos78
Raijin
Level 89
God Stats
8W - 8L
1,421 SR
Queue Stats
82W - 113L
1,330 Elo+
Party 1
Artemis
Artemis
Getball78
Artemis
Level 29
God Stats
22W - 23L
1,502 SR
Queue Stats
125W - 155L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DimaM
Cthulhu
7
0 / 11 / 1
5,802
580
3,276
11,849
8,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 3 / 1
7,954
795
7,047
13,735
12,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
smellza
Izanami
11
1 / 7 / 3
7,444
744
5,824
9,489
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 14
8,400
840
6,538
12,401
10,061
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 2 / 8
9,207
921
12,753
7,108
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Getball78
Artemis
12
5 / 2 / 11
8,260
826
10,201
7,211
2,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
21
21
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
Cthulhu
DimaM
Cthulhu
0
11
1
0.05
W
10
2
8
7
W
Artemis
Getball78
Artemis
5
2
11
5.25
L
4
3
1
1.5
L
Izanami
smellza
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
29,492
35,073
Taken
26,720
23,547
Mitigated
15,448
2,307
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,538
1,479
105
706
12,401
10,061
52
2,930
9,471
15,000
0
L
Cthulhu
DimaM
Cthulhu
3,276
242
606
641
11,849
8,029
0
6,525
5,324
8,935
0
W
12,753
2,313
0
340
7,108
2,516
640
3,743
3,365
38,298
0
W
Artemis
Getball78
Artemis
10,201
5,307
587
1,967
7,211
2,871
469
3,650
3,561
0
28,106
L
7,047
561
0
670
13,735
12,112
0
6,853
6,882
21,694
0
L
Izanami
smellza
Izanami
5,824
4,529
0
390
9,489
3,406
0
5,913
3,576
0
24,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,200
Gold Earned
25,867
96
Minions Killed
98
0
Camps Cleared
0
482,342
Distance Traveled
535,861
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,400
840
9
1
0
205,558
1
L
Cthulhu
5,802
580
14
1
0
134,325
1
W
Raijin
9,207
921
53
5
0
174,836
4
W
Artemis
8,260
826
36
4
0
155,467
3
L
Ares
7,954
795
29
3
0
183,089
2
L
Izanami
7,444
744
53
5
0
164,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role