Player Matchup

Tiamat
Tiamat
Century Aces
Tiamat
Level 84
God Stats
2W - 1L
1,775 SR
Queue Stats
810W - 750L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Century Kiwi
Zhong Kui
Level 91
God Stats
293W - 215L
1,624 SR
Queue Stats
876W - 783L
1,550 Elo+
Party 1
Medusa
Medusa
Groot Master13
Medusa
Level 106
God Stats
45W - 27L
1,651 SR
Queue Stats
874W - 801L
1,560 Elo+
Party 1
Ravana
Ravana
RDSI080804
Ravana
Level 119
God Stats
5W - 1L
1,804 SR
Queue Stats
284W - 246L
1,560 Elo+
Solo
Zeus
Zeus
TEAMVHP
Zeus
Level 127
God Stats
5W - 8L
1,426 SR
Queue Stats
134W - 140L
1,529 Elo+
Solo
Team Averages
Level 105
1,656 SR
1,540 Elo+

VS

Team Averages
Level 105
1,388 SR
1,513 Elo+
Artemis
Artemis
AstroMarkk
Artemis
Level 109
God Stats
11W - 15L
1,490 SR
Queue Stats
549W - 547L
1,534 Elo+
Solo
Odin
Odin
Eshawn_Scooter_
Odin
Level 60
God Stats
2W - 3L
1,432 SR
Queue Stats
49W - 50L
1,421 Elo+
Solo
Ra
Ra
JaredCharleyboy
Ra
Level 108
God Stats
6W - 6L
1,252 SR
Queue Stats
525W - 493L
1,558 Elo+
Solo
Thor
Thor
LONELY WOLF 43
Thor
Level 129
God Stats
3W - 7L
1,453 SR
Queue Stats
449W - 403L
1,521 Elo+
Solo
Cerberus
Cerberus
VKGOdin117
Cerberus
Level 120
God Stats
4W - 3L
1,313 SR
Queue Stats
356W - 313L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 3 / 8
7,715
406
2,532
10,257
13,007
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
Century Kiwi
Zhong Kui
18
6 / 0 / 6
11,039
581
12,563
7,993
6,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 4
8,970
472
12,413
10,580
2,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
RDSI080804
Ravana
17
4 / 1 / 7
10,440
549
5,984
6,855
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
TEAMVHP
Zeus
16
3 / 4 / 2
9,592
505
8,018
9,314
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstroMarkk
Artemis
13
0 / 3 / 6
8,320
438
5,192
11,012
3,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 1
8,836
465
4,428
11,977
8,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 4 / 1
11,131
586
9,675
15,029
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 2 / 2
7,618
401
5,519
6,984
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
VKGOdin117
Cerberus
11
0 / 5 / 4
6,789
357
4,103
18,143
20,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
10
11
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AstroMarkk
Artemis
0
3
6
1
W
Tiamat
0
3
8
1.33
W
Zhong Kui
Century Kiwi
Zhong Kui
6
0
6
9
L
0
4
1
0.13
W
4
3
4
2
L
7
4
1
1.88
L
3
2
2
2
W
Ravana
RDSI080804
Ravana
4
1
7
7.5
W
Zeus
TEAMVHP
Zeus
3
4
2
1
L
Cerberus
VKGOdin117
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
28,917
44,999
Taken
63,145
27,475
Mitigated
41,912
14,648
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AstroMarkk
Artemis
5,192
1,178
0
4,015
11,012
3,746
958
3,328
7,610
0
53,733
W
Tiamat
2,532
685
0
1,203
10,257
13,007
272
3,036
7,121
18,994
0
W
Zhong Kui
Century Kiwi
Zhong Kui
12,563
798
0
5,414
7,993
6,139
868
1,782
6,030
75,661
0
L
4,428
796
0
1,978
11,977
8,408
0
6,944
4,957
6,108
49,807
W
12,413
5,924
411
4,390
10,580
2,853
2,258
4,008
6,523
0
69,211
L
9,675
409
1,097
6,660
15,029
7,528
191
7,410
7,268
90,773
0
L
5,519
1,011
0
963
6,984
2,146
216
847
6,135
0
31,125
W
Ravana
RDSI080804
Ravana
5,984
1,570
0
2,015
6,855
2,405
0
1,282
5,573
0
71,879
W
Zeus
TEAMVHP
Zeus
8,018
486
0
1,215
9,314
3,071
352
4,639
4,626
56,456
0
L
Cerberus
VKGOdin117
Cerberus
4,103
267
0
1,286
18,143
20,084
0
4,202
13,893
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,756
Gold Earned
42,694
551
Minions Killed
491
0
Camps Cleared
0
1,736,049
Distance Traveled
1,550,463
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,320
438
101
5
0
324,112
9
W
Tiamat
7,715
406
40
2
0
335,623
8
W
Zhong Kui
11,039
581
153
8
0
396,878
2
L
Odin
8,836
465
120
6
0
326,781
0
W
Medusa
8,970
472
120
6
0
334,615
1
L
Ra
11,131
586
169
9
0
353,723
0
L
Thor
7,618
401
61
3
0
214,674
4
W
Ravana
10,440
549
129
7
0
386,864
1
W
Zeus
9,592
505
109
6
0
282,069
3
L
Cerberus
6,789
357
40
2
0
331,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role