Player Matchup

Ymir
Ymir
AzzeuzBreak
Ymir
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
45W - 64L
1,323 Elo+
Solo
Hun Batz
Hun Batz
BRUCUTIUS
Hun Batz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,268 Elo+
Solo
Xbalanque
Xbalanque
SrLyonHD
Xbalanque
Level 22
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
kwcrow
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1
Mercury
Mercury
pipsmetal
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 142L
1,583 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,348 Elo+

VS

Team Averages
Level 25
1,334 SR
1,475 Elo+
Merlin
Merlin
Nintendoce
Merlin
Level 29
God Stats
1W - 1L
1,264 SR
Queue Stats
266W - 286L
1,456 Elo+
Solo
Thor
Thor
Rodr17
Thor
Level 21
God Stats
3W - 4L
1,179 SR
Queue Stats
76W - 65L
1,431 Elo+
Solo
Tyr
Tyr
wolverx_007
Tyr
Level 28
God Stats
14W - 13L
1,418 SR
Queue Stats
208W - 177L
1,503 Elo+
Solo
Ares
Ares
wqewdsdfrfgrf
Ares
Level 17
God Stats
1W - 2L
1,124 SR
Queue Stats
29W - 23L
1,288 Elo+
Solo
Poseidon
Poseidon
ÍtaloDouglasqf
Poseidon
Level 29
God Stats
9W - 1L
1,686 SR
Queue Stats
23W - 15L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
11,007
917
6,395
17,224
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
BRUCUTIUS
Hun Batz
17
0 / 2 / 1
10,245
854
8,026
11,640
4,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SrLyonHD
Xbalanque
17
0 / 4 / 2
10,491
874
8,546
9,808
3,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
kwcrow
Baron Samedi
17
1 / 3 / 1
10,568
881
7,159
9,544
7,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
pipsmetal
Mercury
17
1 / 5 / 1
10,314
860
9,000
17,248
10,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

146

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nintendoce
Merlin
17
2 / 0 / 4
9,883
824
4,431
611
212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Rodr17
Thor
18
2 / 0 / 12
11,327
944
7,227
8,423
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 0 / 13
12,033
1,003
15,678
18,576
17,107
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 2 / 11
12,277
1,023
16,421
12,033
13,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
19
6 / 1 / 10
13,062
1,089
15,590
6,039
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
20
20
Deaths
3
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Hun Batz
BRUCUTIUS
Hun Batz
0
2
1
0.25
W
Merlin
Nintendoce
Merlin
2
0
4
4
W
Thor
Rodr17
Thor
2
0
12
8
L
Xbalanque
SrLyonHD
Xbalanque
0
4
2
0.25
L
Baron Samedi
kwcrow
Baron Samedi
1
3
1
0.5
L
Mercury
pipsmetal
Mercury
1
5
1
0.3
W
3
0
13
9.5
W
7
2
11
6.25
W
Poseidon
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
59,347
65,464
Taken
45,682
45,235
Mitigated
37,706
5,733
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,395
1,016
0
1,371
17,224
19,332
0
10,805
6,419
20,753
0
L
Hun Batz
BRUCUTIUS
Hun Batz
8,026
975
0
0
11,640
4,468
0
6,195
5,445
0
41,241
W
Merlin
Nintendoce
Merlin
4,431
148
0
38
611
212
0
30
581
6,854
0
W
Thor
Rodr17
Thor
7,227
927
0
21
8,423
4,257
0
2,890
5,533
0
17,887
L
Xbalanque
SrLyonHD
Xbalanque
8,546
3,609
0
1,015
9,808
3,944
0
5,285
4,523
0
33,794
L
Baron Samedi
kwcrow
Baron Samedi
7,159
565
1,712
1,635
9,544
7,298
0
5,767
3,777
27,573
0
L
Mercury
pipsmetal
Mercury
9,000
2,054
0
0
17,248
10,193
0
8,390
8,858
0
19,369
W
15,678
2,767
0
8,096
18,576
17,107
0
5,175
13,401
0
35,201
W
16,421
529
0
0
12,033
13,783
0
4,505
7,528
26,569
0
W
Poseidon
15,590
1,677
0
0
6,039
2,347
0
954
4,710
63,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
58,582
227
Minions Killed
217
9
Camps Cleared
9
1,242,421
Distance Traveled
1,087,408
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,007
917
38
3
1
184,072
1
L
Hun Batz
10,245
854
73
6
2
266,380
0
W
Merlin
9,883
824
4
0
1
64,587
0
W
Thor
11,327
944
24
2
2
262,973
1
L
Xbalanque
10,491
874
41
3
3
236,887
0
L
Baron Samedi
10,568
881
59
5
3
235,919
0
L
Mercury
10,314
860
16
1
0
319,163
0
W
Tyr
12,033
1,003
39
3
1
287,538
1
W
Ares
12,277
1,023
30
3
2
248,467
0
W
Poseidon
13,062
1,089
120
10
3
223,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role