Player Matchup

Khepri
Khepri
Blackriver02
Khepri
Level 108
God Stats
3W - 9L
1,285 SR
Queue Stats
361W - 375L
1,575 Elo+
Party 2
Neith
Neith
Francismeister
Neith
Level 5
God Stats
4W - 4L
1,313 SR
Queue Stats
47W - 56L
1,435 Elo+
Solo
Thor
Thor
Justicebird
Thor
Level 6
God Stats
4W - 3L
1,620 SR
Queue Stats
5W - 4L
1,610 Elo+
Party 2
Merlin
Merlin
PGTedCZ
Merlin
Level 29
God Stats
2W - 2L
1,636 SR
Queue Stats
33W - 16L
1,590 Elo+
Solo
Ra
Ra
yorkshireteagold
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,654 Elo+
Solo
Team Averages
Level 30
1,471 SR
1,573 Elo+

VS

Team Averages
Level 16
1,489 SR
1,537 Elo+
Yemoja
Yemoja
BizzleberryLoL
Yemoja
Level 8
God Stats
6W - 5L
1,634 SR
Queue Stats
105W - 81L
1,669 Elo+
Solo
Nemesis
Nemesis
Numericc
Nemesis
Level 29
God Stats
1W - 6L
1,245 SR
Queue Stats
212W - 238L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Piter007
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1
Neith
Neith
TeacH68
Neith
Level 18
God Stats
9W - 9L
1,566 SR
Queue Stats
21W - 18L
1,523 Elo+
Solo
Poseidon
Poseidon
yahooo1212
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 8
7,674
480
3,223
9,194
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 4
8,544
534
6,441
6,824
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 2 / 0
10,225
639
9,837
12,167
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
PGTedCZ
Merlin
17
13 / 2 / 3
10,741
671
15,497
9,913
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 2 / 9
11,517
720
16,198
13,201
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,799
425
2,465
13,283
7,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Numericc
Nemesis
13
3 / 4 / 3
8,229
514
9,011
17,130
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Piter007
Sun Wukong
14
2 / 7 / 1
8,228
514
5,786
15,732
8,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
TeacH68
Neith
14
2 / 6 / 2
8,489
531
6,957
10,732
3,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
yahooo1212
Poseidon
11
0 / 11 / 3
6,906
432
7,720
9,724
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
30
Kills
7
7
Deaths
30
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Khepri
0
0
8
4
W
2
1
4
4
W
10
2
0
5
L
Nemesis
Numericc
Nemesis
3
4
3
1.13
W
Merlin
PGTedCZ
Merlin
13
2
3
7.25
L
Sun Wukong
Piter007
Sun Wukong
2
7
1
0.36
L
Neith
TeacH68
Neith
2
6
2
0.5
L
Poseidon
yahooo1212
Poseidon
0
11
3
0.14
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
31,939
51,299
Taken
66,601
26,566
Mitigated
27,713
16,011
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,465
1,193
1,638
1,087
13,283
7,073
11
5,464
7,534
12,839
0
W
Khepri
3,223
315
0
1,490
9,194
7,198
0
3,152
5,807
16,908
0
W
6,441
3,392
0
2,712
6,824
2,290
2,964
236
6,588
0
44,321
W
9,837
3,463
0
4,084
12,167
5,372
56
2,638
9,297
0
69,530
L
Nemesis
Numericc
Nemesis
9,011
5,511
0
6,304
17,130
5,920
0
6,650
10,318
0
47,128
W
Merlin
PGTedCZ
Merlin
15,497
1,877
0
1,000
9,913
3,678
2,643
2,097
7,540
67,529
0
L
Sun Wukong
Piter007
Sun Wukong
5,786
661
0
4,565
15,732
8,663
333
12,067
3,631
0
35,054
L
Neith
TeacH68
Neith
6,957
2,840
255
1,216
10,732
3,239
544
4,734
5,868
0
47,434
L
Poseidon
yahooo1212
Poseidon
7,720
1,494
0
160
9,724
2,818
308
5,016
4,332
30,875
0
W
16,198
1,853
170
6,555
13,201
8,028
212
1,458
11,466
94,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
38,651
539
Minions Killed
308
0
Camps Cleared
0
1,573,444
Distance Traveled
1,386,852
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,799
425
23
1
0
292,528
7
W
Khepri
7,674
480
17
1
0
338,396
4
W
Neith
8,544
534
89
6
0
285,793
3
W
Thor
10,225
639
116
7
0
308,157
2
L
Nemesis
8,229
514
83
5
0
312,226
0
W
Merlin
10,741
671
119
7
0
304,776
5
L
Sun Wukong
8,228
514
51
3
0
289,912
0
L
Neith
8,489
531
87
5
0
256,507
2
L
Poseidon
6,906
432
64
4
0
235,679
0
W
Ra
11,517
720
198
12
0
336,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role