Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Ahstma
Kali
Level 22
God Stats
12W - 6L
1,761 SR
Queue Stats
69W - 49L
1,631 Elo+
Solo
Xing Tian
Xing Tian
OneRice
Xing Tian
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 2
Izanami
Izanami
SAkim99
Izanami
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
166W - 169L
1,404 Elo+
Party 2
He Bo
He Bo
ИгроФан
He Bo
Level 28
God Stats
1W - 2L
1,525 SR
Queue Stats
8W - 14L
1,467 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,526 Elo+

VS

Team Averages
Level 42
1,642 SR
1,567 Elo+
Apollo
Apollo
BestPotató
Apollo
Level 28
God Stats
6W - 3L
1,820 SR
Queue Stats
36W - 25L
1,624 Elo+
Solo
Nemesis
Nemesis
SkullyLooL
Nemesis
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
161W - 156L
1,516 Elo+
Party 1
Sol
Sol
TheAllFather172
Sol
Level 22
God Stats
65W - 41L
1,654 SR
Queue Stats
158W - 164L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
crazywise4747
Cu Chulainn
Level 8
God Stats
17W - 13L
1,363 SR
Queue Stats
39W - 36L
1,495 Elo+
Party 1
Ares
Ares
kingKurt6
Ares
Level 21
God Stats
5W - 2L
1,650 SR
Queue Stats
104W - 93L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 0
5,636
564
2,357
4,008
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
Ahstma
Kali
10
1 / 4 / 1
6,431
643
3,434
8,170
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
OneRice
Xing Tian
7
0 / 6 / 2
4,881
488
1,898
8,536
4,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SAkim99
Izanami
6
0 / 8 / 0
4,100
410
2,198
7,270
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 4 / 0
5,020
502
4,173
4,864
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
10 / 1 / 4
6,940
694
9,430
5,956
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
SkullyLooL
Nemesis
10
5 / 1 / 3
6,298
630
3,899
5,687
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 5
6,051
605
6,381
5,664
2,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
crazywise4747
Cu Chulainn
9
2 / 1 / 3
5,397
540
1,382
5,009
2,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
10
3 / 1 / 13
6,961
696
3,053
7,061
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
23
23
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Kali
Ahstma
Kali
1
4
1
0.38
W
Apollo
10
1
4
12
L
Xing Tian
OneRice
Xing Tian
0
6
2
0.17
L
Izanami
SAkim99
Izanami
0
8
0
0
W
Nemesis
SkullyLooL
Nemesis
5
1
3
6.5
W
3
0
5
5.5
W
Cu Chulainn
crazywise4747
Cu Chulainn
2
1
3
3.5
W
Ares
3
1
13
9.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
24,145
32,848
Taken
29,377
10,968
Mitigated
15,023
5,466
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,357
579
142
1,069
4,008
1,127
0
1,927
2,081
29,003
0
L
Kali
Ahstma
Kali
3,434
1,377
0
1,920
8,170
2,926
0
2,460
5,710
0
34,003
W
Apollo
9,430
7,562
0
1,725
5,956
2,155
4,775
990
4,964
0
39,577
L
Xing Tian
OneRice
Xing Tian
1,898
346
0
754
8,536
4,368
0
1,357
7,179
9,312
0
L
Izanami
SAkim99
Izanami
2,198
1,819
0
428
7,270
1,402
0
2,872
4,398
0
14,685
W
Nemesis
SkullyLooL
Nemesis
3,899
1,510
0
297
5,687
1,984
0
2,087
3,554
0
27,927
W
6,381
2,143
0
2,734
5,664
2,230
510
1,696
3,852
32,706
0
W
Cu Chulainn
crazywise4747
Cu Chulainn
1,382
165
0
2,122
5,009
2,714
0
2,192
2,817
0
15,916
W
Ares
3,053
591
464
2,999
7,061
5,940
876
1,217
5,762
19,959
0
L
4,173
371
0
1,153
4,864
1,145
76
818
4,046
19,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
31,647
215
Minions Killed
259
0
Camps Cleared
0
876,765
Distance Traveled
965,878
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,636
564
71
7
0
186,322
2
L
Kali
6,431
643
68
7
0
200,613
0
W
Apollo
6,940
694
96
10
0
171,777
1
L
Xing Tian
4,881
488
14
1
0
176,900
0
L
Izanami
4,100
410
31
3
0
154,276
0
W
Nemesis
6,298
630
55
6
0
223,389
1
W
Sol
6,051
605
63
6
0
187,674
3
W
Cu Chulainn
5,397
540
32
3
0
205,775
0
W
Ares
6,961
696
13
1
0
177,263
4
L
He Bo
5,020
502
31
3
0
158,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role