Player Matchup

Anhur
Anhur
Gold III
IHaShiKo
Anhur
Gold III
Level 160
God Stats
6W - 15L
1,416 SR
Queue Stats
244W - 271L
1,489 MMR
Party 2
Loki
Loki
Bronze III
Inseparable
Loki
Bronze III
Level 67
God Stats
1W - 1L
1,887 SR
Queue Stats
2W - 2L
1,485 MMR
Party 1
Bastet
Bastet
Bronze III
Insignificance
Bastet
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,649 MMR
Party 1
Ymir
Ymir
Gold II
KittyMC
Ymir
Gold II
Level 159
God Stats
20W - 10L
1,731 SR
Queue Stats
204W - 205L
1,564 MMR
Solo
Janus
Janus
Gold III
WolfOfTheWinter
Janus
Gold III
Level 136
God Stats
2W - 14L
1,251 SR
Queue Stats
236W - 239L
1,576 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,557 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,675 SR
1,553 MMR
Athena
Athena
Gold III
ASuhhDude
Athena
Gold III
Level 152
God Stats
3W - 0L
1,647 SR
Queue Stats
51W - 45L
1,528 MMR
Solo
Bakasura
Bakasura
Gold II
GrowTortillaxX
Bakasura
Gold II
Level 139
God Stats
2W - 1L
1,844 SR
Queue Stats
136W - 123L
1,578 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Som3
The Morrigan
Platinum V
Level 120
God Stats
13W - 15L
1,693 SR
Queue Stats
345W - 347L
1,558 MMR
Solo
Osiris
Osiris
Gold II
hockster12x
Osiris
Gold II
Level 158
God Stats
8W - 6L
1,624 SR
Queue Stats
663W - 676L
1,543 MMR
Solo
Ullr
Ullr
Silver I
xlLengslx
Ullr
Silver I
Level 126
God Stats
1W - 1L
1,569 SR
Queue Stats
7W - 5L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IHaShiKo
Anhur
8
0 / 3 / 1
5,015
456
2,750
6,460
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 2
5,273
479
1,662
6,514
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,998
454
2,309
4,549
1,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
KittyMC
Ymir
7
0 / 4 / 1
4,667
424
1,868
9,113
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
6,071
552
4,271
4,781
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SkadiMorgan Le FayGilgameshTiamatAh Muzen Cab

VS

Bans
SolSylvanusCu ChulainnXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASuhhDude
Athena
9
1 / 1 / 7
6,383
580
2,756
9,012
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
12
6 / 0 / 0
7,343
668
4,003
6,747
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Som3
The Morrigan
12
3 / 0 / 4
7,424
675
7,142
4,533
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
4 / 0 / 3
7,541
686
3,815
5,716
3,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
11
2 / 1 / 6
6,792
617
5,099
4,641
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
16
16
Deaths
2
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
ASuhhDude
Athena
1
1
7
4.5
W
Bakasura
6
0
0
6
L
Anhur
IHaShiKo
Anhur
0
3
1
0.17
L
0
3
2
0.33
L
0
3
1
0.17
L
Ymir
KittyMC
Ymir
0
4
1
0.13
W
The Morrigan
Som3
The Morrigan
3
0
4
5
L
2
3
0
0.67
W
Osiris
4
0
3
5.5
W
Ullr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,860
Damage
22,815
31,417
Taken
30,649
8,423
Mitigated
15,741
6,084
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ASuhhDude
Athena
2,756
1,059
0
1,776
9,012
5,860
0
2,639
6,269
14,998
0
W
Bakasura
4,003
2,490
0
3,547
6,747
3,109
389
565
6,140
0
41,952
L
Anhur
IHaShiKo
Anhur
2,750
1,106
0
2,500
6,460
1,298
0
758
5,496
0
19,913
L
1,662
335
0
2,094
6,514
1,750
0
2,266
4,111
0
28,965
L
2,309
569
0
0
4,549
1,154
395
0
4,549
0
16,868
L
Ymir
KittyMC
Ymir
1,868
634
0
1,000
9,113
2,833
0
2,991
5,595
9,884
0
W
The Morrigan
Som3
The Morrigan
7,142
1,928
0
1,855
4,533
1,762
638
1,188
3,273
44,997
2,719
L
4,271
317
0
490
4,781
1,388
0
3,071
1,650
41,127
0
W
Osiris
3,815
854
0
3,058
5,716
3,645
204
345
5,351
0
40,537
W
Ullr
5,099
2,883
0
1,974
4,641
1,365
0
1,123
3,477
0
35,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
35,483
254
Minions Killed
361
0
Camps Cleared
0
1,113,105
Distance Traveled
1,175,407
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,383
580
16
1
0
235,697
7
W
Bakasura
7,343
668
79
7
0
276,007
3
L
Anhur
5,015
456
45
4
0
219,476
7
L
Loki
5,273
479
59
5
0
259,028
1
L
Bastet
4,998
454
40
4
0
235,318
1
L
Ymir
4,667
424
11
1
0
199,041
5
W
The Morrigan
7,424
675
108
10
0
215,529
7
L
Janus
6,071
552
99
9
0
200,242
2
W
Osiris
7,541
686
88
8
0
225,680
4
W
Ullr
6,792
617
70
6
0
222,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role