Player Matchup

Medusa
Medusa
F_enelshat
Medusa
Level 29
God Stats
5W - 6L
1,331 SR
Queue Stats
45W - 61L
1,423 Elo+
Solo
Olorun
Olorun
SUUUPPERRR NEHH
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,743 Elo+
Party 1
Zeus
Zeus
jmoneykap
Zeus
Level 57
God Stats
23W - 9L
1,689 SR
Queue Stats
213W - 205L
1,544 Elo+
Party 1
Team Averages
Level 30
1,507 SR
1,570 Elo+

VS

Team Averages
Level 40
1,551 SR
1,595 Elo+
Ah Puch
Ah Puch
The709rider
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
iCap69
Tsukuyomi
Level 29
God Stats
2W - 6L
1,523 SR
Queue Stats
135W - 53L
1,703 Elo+
Solo
Sobek
Sobek
zMasson
Sobek
Level 86
God Stats
17W - 10L
1,630 SR
Queue Stats
30W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
F_enelshat
Medusa
14
10 / 2 / 5
10,590
815
12,944
9,739
3,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 3 / 8
9,919
763
5,927
9,634
3,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
12
1 / 4 / 14
9,217
709
10,232
8,041
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
The709rider
Ah Puch
12
2 / 7 / 4
8,751
673
6,674
8,392
3,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
iCap69
Tsukuyomi
13
4 / 5 / 4
9,717
747
10,209
13,462
5,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
zMasson
Sobek
12
3 / 5 / 3
9,544
734
4,038
15,572
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
9
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
F_enelshat
Medusa
10
2
5
6.25
W
6
3
8
3.33
L
Ah Puch
The709rider
Ah Puch
2
7
4
0.57
L
Tsukuyomi
iCap69
Tsukuyomi
4
5
4
1.2
W
Zeus
1
4
14
2
L
Sobek
zMasson
Sobek
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
20,921
27,414
Taken
37,426
9,773
Mitigated
26,522
8,117
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
F_enelshat
Medusa
12,944
7,426
0
3,258
9,739
3,584
1,737
3,591
6,148
0
42,396
W
5,927
3,255
849
2,532
9,634
3,292
1,082
4,389
5,245
24,124
0
L
Ah Puch
The709rider
Ah Puch
6,674
246
9
645
8,392
3,025
0
5,116
3,276
26,637
0
L
Tsukuyomi
iCap69
Tsukuyomi
10,209
1,948
0
1,071
13,462
5,243
0
4,663
8,799
0
39,658
W
Zeus
10,232
787
84
1,394
8,041
2,897
220
2,732
5,309
31,499
0
L
Sobek
zMasson
Sobek
4,038
476
505
2,870
15,572
18,254
0
6,380
9,192
14,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
28,012
144
Minions Killed
104
0
Camps Cleared
0
634,638
Distance Traveled
621,636
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,590
815
60
5
0
246,872
2
W
Olorun
9,919
763
38
3
0
188,988
0
L
Ah Puch
8,751
673
45
3
0
161,482
3
L
Tsukuyomi
9,717
747
34
3
0
241,573
3
W
Zeus
9,217
709
46
4
0
198,778
1
L
Sobek
9,544
734
25
2
0
218,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role